Sara_Darkees post_id=94610 time=1682836057 user_id=18005 wrote:
And here I would like to find out if this thing conflicts with the Woohooer? But if I can do about the same thing that this thing does, but with the help of a Woohooer, then I'd like to know exactly how.
As I understand it, Woohooer and Woohooer Scoring do not change EA's formula for overall attraction. The scoring that Woohooer provides indicates how interested the two sims might be in actually having woohoo at the moment it is calculated and this will change as some of the variables like mood, energy, and hygiene change. And even gender prefs, as those tend to be more fluid than static. There is also an element of randomness to it that provides for further fluctuations.
Thus a mod like Fenton's that changes EA's attraction formula as redone by the Season's patch does not conflict with Woohooer and they can be used together. I believe that Fenton's mod only really changes the initial attraction score that two sims get when they first meet or are in the same room as each other, or whenever their friendly relationship score for each other reverts to 0 and they meet again, whereas Woohooer's is frequently recalculated and can be recalculated by demand if the player issues a typically harmless Romantic interaction such as "What's your sign?" or "Are you single?" that really isn't all that flirty. Woohooer's Scan Room will also trigger an immediate recalculation, if the two sims in question are in the same room at the time the command issued to one of them by the player.
And yes, if every sim around is a wildly rich celebrity with or without compatible zodiac signs, then without Fenton's mod they will probably be
initially attracted to each other. The entire initial attraction system that was introduced with the Seasons patch is, I am sorry to say, just plain dumb. The available varieties of Fenton's mod make it a bit less dumb. But even without Fenton's mod, two sims having initial attraction to each other are not necessarily going to act out on any of that. It can be pleasant (by way of positive moodlets) to be around those whom your sims deemed attractive upon meeting them even if your sim would never in a million sim years act out on that attraction or be receptive to a sim who makes advances for the same reason, autonomously or not -- these are sims who would most likely score a 0, or something less than 100 anyway, towards each other by way of Woohooer.
"I don't care what anyone else says, I think you are hot!" (an EA variation on let's get to know each other better). Yeah fine, that's not really much of a compliment you know. And keep those thoughts to yourself. After all, I am (for example) faithfully partnered with your great great uncle and while I enjoy being around you generally, we are NOT jumping into that moldy leaf pile or whatever even if our silly little sim lives depended on it. Now, let's watch television together, do you need any help finishing your homework, or can I maybe get you some food?
But actually, I don't use Fenton's mod and don't find it too difficult to smirk at and then ignore the silly initial attraction animations that EA imposed upon us as if we players were all 12 years old and cared about these things
(my usual apologies to the more sophisticated 12 year old players out there reading this). I've even had tomb-generated mummies do the EA initial attraction nonsense before proceeding to beat the tar out of the tomb raiders who disturbed them or what they were meant to be guarding. Nothing other than something silly on the screen really comes of that and, unless I've missed some tools in my arsenal, you can't really seduce a robotic mummy guard no matter how cute the two sims initially think each other are.