Game Clock getting stuck at 8:59 pm

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HonestlyTP
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Game Clock getting stuck at 8:59 pm

Post by HonestlyTP » April 22nd, 2021, 3:31 am

I saw in this thread that some ones game kept getting stuck at 7:59. Well mine keeps getting stuck at 8:59. They were suggested to use debugenabler to dump their alarms into a script. So I did that and was hoping if anyone could read this and tell me what is the error in my game.

(Couldnt figure out how to insert file sorry!)

<?xml version="1.0" encoding="UTF-8"?>

-<NRaas.DebugEnabler>

<ModVersion value="54"/>

<BuildVersion value="0.2.0.32"/>

<Installed value="BaseGame, EP1, SP1, EP2, EP3, EP4, EP5, SP5, EP6, SP7, EP7, EP8, EP9, EP10, EP11"/>

<Enumerator value="1"/>

<Content> Time: Fri. at 8:59 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Roles.KissingBoothAttendant Function: Void EndRole() Target: Sims3.Gameplay.Roles.KissingBoothAttendant Target Type: Sims3.Gameplay.Roles.KissingBoothAttendant Time: Fri. at 8:59 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Roles.RoleConcessionsStandMerchant Function: Void EndRole() Target: Sims3.Gameplay.Roles.RoleConcessionsStandMerchant Target Type: Sims3.Gameplay.Roles.RoleConcessionsStandMerchant Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void OnClose() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Skills.Bartending+BartendingVenueHelper Function: Void OnHappyHourEnd() Target: Sims3.Gameplay.Skills.Bartending+BartendingVenueHelper Target Type: Sims3.Gameplay.Skills.Bartending+BartendingVenueHelper Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void OnClose() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void OnClose() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Hours Owner: Function: Void CalculateTotalDesiredNumSims() Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Skills.Bartending+BartendingVenueHelper Function: Void OnHappyHourEnd() Target: Sims3.Gameplay.Skills.Bartending+BartendingVenueHelper Target Type: Sims3.Gameplay.Skills.Bartending+BartendingVenueHelper Time: Fri. at 9:00 PM Repeating: True Repeat Length: 30 Time Unit: Minutes Owner: Function: Void OnWorkPushAlarm() Target: TwoBTech.Mods.MoarInteractions.Services.CarpoolDisabler.Manager Target Type: TwoBTech.Mods.MoarInteractions.Services.CarpoolDisabler.Manager Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Function: Void CurfewWarningChild() Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Days Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void OnClose() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Minutes Owner: Function: Void OnCareerUpdateAlarm() Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Minutes Owner: Function: Void OnMinuteChanged() Target: Sims3.Gameplay.UI.HudModel Target Type: Sims3.Gameplay.UI.HudModel Time: Fri. at 9:00 PM Repeating: True Repeat Length: 1 Time Unit: Minutes Owner: Function: Void FireSimMinuteChanged() Time: Fri. at 9:00 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void RemindVenueNpcGuestsToLeave() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void RemindVenueNpcGuestsToLeave() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnYieldAll() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:00 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void RemindVenueNpcGuestsToLeave() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Sims3.Gameplay.Core.VenueFlowUtility Function: Void RemindVenueNpcGuestsToLeave() Target: Sims3.Gameplay.Core.VenueFlowUtility Target Type: Sims3.Gameplay.Core.VenueFlowUtility Time: Fri. at 9:00 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Sims3.Gameplay.ActiveCareer.ActiveCareers.GhostHunter+GhostHunterJob Function: Void VerifyConsistency() Target: Sims3.Gameplay.ActiveCareer.ActiveCareers.GhostHunter+GhostHunterJob Target Type: Sims3.Gameplay.ActiveCareer.ActiveCareers.GhostHunter+GhostHunterJob Time: Fri. at 9:00 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Sims3.Gameplay.CAS.Household Function: Void HerdBehaviorCallback() Time: Fri. at 9:01 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Oniki.Main Target Type: Oniki.Main Time: Fri. at 9:02 PM Repeating: True Repeat Length: 3 Time Unit: Minutes Owner: Sims3.Gameplay.Actors.Sim Owner Name: Audra Yue Function: Void CheckForParentsLeave() Target: BabysitterSituationBase+ParentsAreStillHome Target Type: Sims3.Gameplay.Services.BabysitterSituationBase+ParentsAreStillHome Time: Fri. at 9:02 PM Repeating: True Repeat Length: 5 Time Unit: Minutes Owner: Function: Void OnTimerCallback() Target: Sims3.Gameplay.UI.VisitorTracker Target Type: Sims3.Gameplay.UI.VisitorTracker Time: Fri. at 9:03 PM Repeating: False Owner: Function: Void OnHighLODTimer() Target: Oniki.Gameplay.KWStoryProgression Target Type: Oniki.Gameplay.KWStoryProgression Time: Fri. at 9:05 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void DecayCallback() Time: Fri. at 9:05 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: NRaas.StoryProgressionSpace.Managers.Main : Void OnTimer() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:07 PM Repeating: True Repeat Length: 10 Time Unit: Minutes Owner: Function: Void OnTimer() Target: Void OnNoticeAlarm() Target Type: NRaas.Common+AlarmTask Time: Fri. at 9:08 PM Repeating: False Owner: Sims3.Gameplay.Objects.Miscellaneous.SubwayGrate Function: Void SubwayCallback() Target: Sims3.Gameplay.Objects.Miscellaneous.SubwayGrate Target Type: Sims3.Gameplay.Objects.Miscellaneous.SubwayGrate Time: Fri. at 9:14 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Sims3.Gameplay.Actors.Sim Owner Name: Audra Yue Function: Void CheckForChild() Target: BabysitterSituationBase+Babysitting Target Type: Sims3.Gameplay.Services.BabysitterSituationBase+Babysitting Time: Fri. at 9:14 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Ruth Reiter Owner Name: Ruth Reiter Function: Void AgeTransitionWithoutCakeCallback() Target: AgingState[Ruth Reiter:Adult+4.56y] Target Type: Sims3.Gameplay.ActorSystems.AgingState Time: Fri. at 9:14 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Jodie Langley Owner Name: Jodie Langley Function: Void AgeTransitionWithoutCakeCallback() Target: AgingState[Jodie Langley:Adult+4.52y] Target Type: Sims3.Gameplay.ActorSystems.AgingState Time: Fri. at 9:14 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Enrique Roberson Owner Name: Enrique Roberson Function: Void AgeTransitionWithoutCakeCallback() Target: AgingState[Enrique Roberson:Adult+5.43y] Target Type: Sims3.Gameplay.ActorSystems.AgingState Time: Fri. at 9:14 PM Repeating: True Repeat Length: 15 Time Unit: Minutes Owner: Neil Burnham Owner Name: Neil Burnham Function: Void AgeTransitionWithoutCakeCallback() Target: AgingState[Neil Burnham:Adult+4.86y] Target Type: Sims3.Gameplay.ActorSystems.AgingState Time: Fri. at 9:14 PM Repeating: True Repeat Length: 15 Time



The rest were at further times that seem unrelated. Any help is apprciated thank you so much!!

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Knight
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Game Clock getting stuck at 8:59 pm

Post by Knight » April 22nd, 2021, 6:03 pm

Try to check this issue again without the KinkyWorld mod

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igazor
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Game Clock getting stuck at 8:59 pm

Post by igazor » April 22nd, 2021, 7:08 pm

Knight - That's a very good catch, thank you! I didn't even see the KW processes in the wall of pasted text as I assumed incorrectly that interpreting the alarm report was going to be beyond my pay grade here.

The OP has already been sufficiently advised that we do not provide support for ongoing games that have or have ever had the KW mod in play. It is not compatible with many NRaas mods and we have been as clear as we possibly could be about that. I am open to suggestions as to how else this can be expressed.

We have always been and continue to be happy to help with mod related issues as best we can on games that have never had KW in play. If you require support for KW games, please seek that on a forum that supports it. This is the third such issue that has been brought to us by the OP and it will be the last one. Thread locked.

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