Sims treat autonomously even if i turn off autonomy section

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starwe
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Sims treat autonomously even if i turn off autonomy section

Post by starwe » February 25th, 2020, 8:16 am

No matter a new save from scratch or not, this problem occurs. And i haven't script mods so much, what can i do for this?

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igazor
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Sims treat autonomously even if i turn off autonomy section

Post by igazor » February 25th, 2020, 8:35 am

Are we talking about the actively played household (this is Free Will) or the other sims around them? Sims will always eventually react to severe motive drops like needing to eat, sleep, use a toilet, come in from the heat/cold, etc. but autonomy is more about what they might like to do. Can we get some examples of the behavior you are seeing that you do not want to have happen?

And sorry to have to ask this, but is KW still in play?

starwe
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Sims treat autonomously even if i turn off autonomy section

Post by starwe » February 25th, 2020, 8:58 am

Yes, this is about my actively played household. They're doing evertything that you can imagine(like sleep, eat, bathing and etch.). And yes kinky mod still does exist. But beforehand, while kinky world was existing with nrass mods, there wasn't a problem like this. But ok, i'll try this for this time without kinky mod, but i hope this is not because of it. Because a feature in kinky mod enables all objects in the game(including sims) being moved up,down,right, left.. And this helps me making my comic book. I hope i'll not be supposed to remove it

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igazor
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Sims treat autonomously even if i turn off autonomy section

Post by igazor » February 25th, 2020, 9:17 am

If you do not want your sims to have needs (motives) to be met, StoryProgression could be used to static those motives or the sims could be put into stasis individually or by household so that their needs are always maxed out at +100 at all times. Stasis comes with the base mod, the individual motive static options require the SP Extra add-on module.

But using SP to govern progression may not play well with KW at all. Another option might be to use MasterController to periodically max out your active sims' motives or use testingcheatsenabled and click-drag their motive bars whenever they fall out of the green. A hungry sim is going to try to eat, a tired sim will try to sleep, one low on hygiene will try to bathe unless their traits dictate otherwise, etc. In a properly functioning game the only way to stop that is to not let them get hungry or tired unless you have locked them in a place where there is nothing they can do to relieve those motives.

It's not so much that we are here to tell the world to stop using KW even though we know it tends to destroy the prospects of long-term gameplay. Players can do whatever they like with their games. It is that KW is not compatible with many NRaas mods, especially those specifically designed to preserve gameplay, and we cannot in most cases provide support on this forum for players using both. And we really wouldn't know what it pushes sims to do or not do beyond that which the game provides as it is not our mod to examine programmatically.

starwe
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Sims treat autonomously even if i turn off autonomy section

Post by starwe » February 25th, 2020, 10:47 am

Thanks igazor. You're right. I suppressed the kinkymod and this problem is gone. I think it is a bug that coming with nev versions of the mod. I'll return older version of the mod and will see what will be happen. Because i cannot supress this mod i really need this its feature i mentioned above..
And thanks for your other suggestions too. I'll keep these in my mind

KittyTheSnowCat
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Sims treat autonomously even if i turn off autonomy section

Post by KittyTheSnowCat » February 25th, 2020, 11:41 am

You can move objects up and down with DebugEnabler and place them off the Grid with I think ALT pressed, or some other key, but there is an option to place them left/right freely and then you can use DebugEnabler to move stuff up and down.

starwe
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Sims treat autonomously even if i turn off autonomy section

Post by starwe » February 25th, 2020, 4:58 pm

Thank you kittythesnowcat, i'll try that <3

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