Walkstyle errors?

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LBillusion
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Joined: December 24th, 2018, 1:55 pm
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Walkstyle errors?

Post by LBillusion » February 23rd, 2020, 3:51 pm

I hate coming here to just ask questions, but when I am at a loss it's the best place to turn. :oops: Anyways can someone help me figure out these errors? I have been trying to consolidate my mods to improve loading and saving times and it has worked before, but now I am having issues. It may have to do with folder hierarchy in my mods folder, but I doubt it because everything seems to be working besides clicking on the ground.

Code: Select all

-- Script Errors --


Object:

Name: Paula Hargrove
Type: Sims3.Gameplay.Actors.Sim
Object id: 0xbca300a64cb22d90
Position: (313.2064, 44.4606, 1279.0180)
Room id: 23
Level: 1
Flags: InWorld, IsUsed
Lot: Sims3.Gameplay.Core.Lot
Lot Name:
Lot Address: 75 Los Sueños Strip
IsValid: True
World: StarlightShores
OnVacation: False
Season: Fall
Posture: Sims3.Gameplay.Actors.Sim+StandingPosture
Household: Barbee
LotHome:
Active Actor
SimDescription:

Name: Paula Hargrove
Age: YoungAdult
Gender: Female
SimDescriptionId: 18340347188576324288
LotHomeId: 6765814314044213664
HomeWorld: StarlightShores
Proper Genealogy
Valid: True
Species: Human
Household: Barbee
Occult: None
Alien: 0.02508393
Career: Environmental Scientist (2)
School: <None>
Lot:
Address: 75 Los Sueños Strip

Interactions:

Object:

Name:
Type: Sims3.Gameplay.Core.Terrain
Object id: 0x0000000100000001
Position: (0.0000, 0.0000, 0.0000)
Room id: -1
Level: 2147483647
Flags: InWorld, IsUsed
Lot: Invalid
IsValid: False
World: StarlightShores
OnVacation: False
Season: Fall
Counter: 1
Sim-Time: Tue. at 3:51 PM
Start-Time: 02/23/2020 09:57:37
PreLoadup-Time: 02/23/2020 10:03:23
Loadup-Time: 02/23/2020 10:35:05
Log-Time: 02/23/2020 11:29:02

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00006 ldfld.o in Sims3.Gameplay.ActorSystems.Children.Sims3.Gameplay.ActorSystems.Children.ChildUtils:CanCarryChild (Sims3.Gameplay.Autonomy.InteractionObjectPair) ([96D52150] )
#1: 0x0000a call in Sims3.Gameplay.Core.Terrain+GoHere+OtherLotDefinition:AddInteractions (Sims3.Gameplay.Autonomy.InteractionObjectPair,Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.Core.Terrain,System.Collections.Generic.List`1) (4D5BBBD8 [96D52150] [5B39C800] [4CBD6150] [1285007832/0x4c97a9d8] )
#2: 0x00024 callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionDefinition`3:AddInteractions (Sims3.Gameplay.Autonomy.InteractionObjectPair,Sims3.Gameplay.Interfaces.IActor,System.Collections.Generic.List`1) (4D5BBBD8 [96D52150] [5B39C800] [6557421413003143640/0x5b00a4084c97a9d8] )
#3: 0x0000c callvirt in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.InteractionObjectPair:AddInteractions (Sims3.Gameplay.Interfaces.IActor,System.Collections.Generic.List`1) (96D52150 [5B39C800] [1285007832/0x4c97a9d8] )
#4: 0x00030 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:BuildInteractions (Sims3.Gameplay.Interfaces.IActor,System.Collections.Generic.List`1) (4CBD6150 [5B39C800] [-1242518506846486504/0xeec1b0004c910018] )
#5: 0x00039 call in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:GetAllInteractionsForActor (Sims3.Gameplay.Interfaces.IActor) (4CBD6150 [5B39C800] )
#6: 0x000be callvirt in NRaas.SelectorSpace.Tasks.NRaas.SelectorSpace.Tasks.GameObjectEx:OnPick (Sims3.Gameplay.Abstracts.GameObject,Sims3.UI.UIMouseEventArgs,Sims3.SimIFace.GameObjectHit) ([4CBD6150] [4DEF70E0] [vt:4C6AA9A4] )
#7: 0x00050 call in NRaas.SelectorSpace.Tasks.NRaas.SelectorSpace.Tasks.PickTask:CustomProcessClick (Sims3.UI.ScenePickArgs) (6BE97AF0 [vt:4C6AA904] )
#8: 0x0000b call in NRaas.SelectorSpace.Tasks.NRaas.SelectorSpace.Tasks.PickTask:ProcessClick (Sims3.UI.ScenePickArgs) (6BE97AF0 [vt:4C6AA82C] )
#9: 0x00017 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.UiMouseClickProcessorTask:Simulate () ()


Type: Floor
Counter: 2
Sim-Time: Tue. at 3:51 PM
Start-Time: 02/23/2020 09:57:37
PreLoadup-Time: 02/23/2020 10:03:23
Loadup-Time: 02/23/2020 10:35:05
Log-Time: 02/23/2020 11:29:03

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00006 ldfld.o in Sims3.Gameplay.ActorSystems.Children.Sims3.Gameplay.ActorSystems.Children.ChildUtils:CanCarryChild (Sims3.Gameplay.Autonomy.InteractionObjectPair) ([96D52150] )
#1: 0x0000a call in Sims3.Gameplay.Core.Terrain+GoHere+OtherLotDefinition:AddInteractions (Sims3.Gameplay.Autonomy.InteractionObjectPair,Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.Core.Terrain,System.Collections.Generic.List`1) (4D5BBBD8 [96D52150] [5B39C800] [4CBD6150] [6106636600/0x16bfbe138] )
#2: 0x00024 callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionDefinition`3:AddInteractions (Sims3.Gameplay.Autonomy.InteractionObjectPair,Sims3.Gameplay.Interfaces.IActor,System.Collections.Generic.List`1) (4D5BBBD8 [96D52150] [5B39C800] [6557421413529805112/0x5b00a4086bfbe138] )
#3: 0x0000c callvirt in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.InteractionObjectPair:AddInteractions (Sims3.Gameplay.Interfaces.IActor,System.Collections.Generic.List`1) (96D52150 [5B39C800] [5529682915517784376/0x4cbd61506bfbe138] )
#4: 0x00030 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:BuildInteractions (Sims3.Gameplay.Interfaces.IActor,System.Collections.Generic.List`1) (4CBD6150 [5B39C800] [1284571160/0x4c910018] )
#5: 0x00039 call in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:GetAllInteractionsForActor (Sims3.Gameplay.Interfaces.IActor) (4CBD6150 [5B39C800] )
#6: 0x000cf callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:OnPick (Sims3.UI.UIMouseEventArgs,Sims3.SimIFace.GameObjectHit) (4CBD6150 [4DEF70E0] [vt:4C6AA9AC] )
#7: 0x000b6 callvirt in Sims3.Gameplay.Tasks.Sims3.Gameplay.Tasks.PickObjectTask:ProcessClick (Sims3.UI.ScenePickArgs,bool) (6BE97AF0 [vt:4C6AA904] [0] )
#8: 0x00019 call in NRaas.SelectorSpace.Tasks.NRaas.SelectorSpace.Tasks.PickTask:ProcessClick (Sims3.UI.ScenePickArgs) (6BE97AF0 [vt:4C6AA82C] )
#9: 0x00017 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.UiMouseClickProcessorTask:Simulate () ()
Above is the error I get when clicking on the ground...and below is the one that happens for every sim when I load up the game.

Code: Select all

-- Script Errors --


Object:

Name: Julienne Knack
Type: Sims3.Gameplay.Actors.Sim
Object id: 0xbca300a10031b2f0
Position: (540.7235, 44.2804, 794.4347)
Room id: 0
Level: 0
Flags: InWorld, IsUsed
Lot: Sims3.Gameplay.Core.Lot
Lot Name: Broad Street Business Tower & Grill
Lot Address: 34 Los Sueños Strip
IsValid: True
World: StarlightShores
OnVacation: False
Season: Fall
Posture: Sims3.Gameplay.Actors.Sim+StandingPosture
Household: Racket
LotHome: House to the Future - 3br, 3.5ba
SimDescription:

Name: Julienne Knack
Age: Elder
Gender: Female
SimDescriptionId: 5255138020187164144
LotHomeId: 6765814302562988848
HomeWorld: StarlightShores
Proper Genealogy
Valid: False
Species: Human
Household: Racket
Occult: None
Alien: 0
Career: (4)
School: <None>
Lot: House to the Future - 3br, 3.5ba
Address: 200 Foothill Drive


Interactions:
1: Ultimate Careers
Zerbu.UltimateCareers.Interactions+PushWorkAutonomy+Definition
Zerbu.UltimateCareers.Interactions+PushWorkAutonomy+Definition
Autonomous

Counter: 1
Sim-Time: Tue. at 3:46 PM
Start-Time: 02/23/2020 09:55:17
PreLoadup-Time: 02/23/2020 10:02:54
Log-Time: 02/23/2020 10:30:21

System.InvalidOperationException: Operation is not valid due to the current state of the object
#0: 0x0001f throw in System.Collections.Generic.System.Collections.Generic.SortedList`2:PutImpl (Sims3.Gameplay.Actors.Sim/WalkStyle,int,bool) (593C8060 [36] [0] [0] )
#1: 0x0000f call in System.Collections.Generic.System.Collections.Generic.SortedList`2:Add (Sims3.Gameplay.Actors.Sim/WalkStyle,int) (593C8060 [36] [0] )
#2: 0x0003c call in System.Collections.Generic.System.Collections.Generic.SortedList`2:.ctor (System.Collections.Generic.IDictionary`2,System.Collections.Generic.IComparer`1) (593C8060 [1488726528/0x58bc2a00] [1297155080/0x4d510408] )
#3: 0x0003c newobj in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:InitializeWalkStylePriorities () ()
#4: 0x00001 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:OnStartup () ()
#5: 0x000d8 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (6C06D800 [1] )
#6: 0x0001b callvirt in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()



Object:

Name: Paula Hargrove
Type: Sims3.Gameplay.Actors.Sim
Object id: 0xbca3009fa43c4410
Position: (454.9365, 47.4357, 1009.1730)
Room id: 8
Level: 1
Flags: InWorld, IsUsed
Lot: Sims3.Gameplay.Core.Lot
Lot Name: Port-A-Party Warehouse
Lot Address: 45 Los Sueños Strip
IsValid: True
World: StarlightShores
OnVacation: False
Season: Fall
Posture: Sims3.Gameplay.ActorSystems.SittingPosture
Household: Barbee
LotHome:
SimDescription:

Name: Paula Hargrove
Age: YoungAdult
Gender: Female
SimDescriptionId: 18340347188576324288
LotHomeId: 6765814314044213664
HomeWorld: StarlightShores
Proper Genealogy
Valid: False
Species: Human
Household: Barbee
Occult: None
Alien: 0.02508393
Career: (2)
School: <None>
Lot:
Address: 75 Los Sueños Strip


Interactions:
1: Place an Order
Sims3.Gameplay.Objects.TombObjects.ani_BistroSet.OFBOven+Menu+OrderFood+Definition
Sims3.Gameplay.Objects.TombObjects.ani_BistroSet.OFBOven+Menu+OrderFood+Definition
UserDirected
2: Show Excitement
Sims3.Gameplay.ActorSystems.ReactionInteraction+Definition
Sims3.Gameplay.ActorSystems.ReactionInteraction+Definition
UserDirected

Counter: 2
Sim-Time: Tue. at 3:46 PM
Start-Time: 02/23/2020 09:55:17
PreLoadup-Time: 02/23/2020 10:02:54
Log-Time: 02/23/2020 10:30:21

System.InvalidOperationException: Operation is not valid due to the current state of the object
#0: 0x0001f throw in System.Collections.Generic.System.Collections.Generic.SortedList`2:PutImpl (Sims3.Gameplay.Actors.Sim/WalkStyle,int,bool) (593BA720 [36] [0] [0] )
#1: 0x0000f call in System.Collections.Generic.System.Collections.Generic.SortedList`2:Add (Sims3.Gameplay.Actors.Sim/WalkStyle,int) (593BA720 [36] [0] )
#2: 0x0003c call in System.Collections.Generic.System.Collections.Generic.SortedList`2:.ctor (System.Collections.Generic.IDictionary`2,System.Collections.Generic.IComparer`1) (593BA720 [1488522208/0x58b90be0] [1297155080/0x4d510408] )
#3: 0x0003c newobj in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:InitializeWalkStylePriorities () ()
#4: 0x00001 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:OnStartup () ()
#5: 0x000d8 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (6C083400 [1] )
#6: 0x0001b callvirt in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()
I left some parts out so the script error file was extremely big and they all seem to encounter the same error. I believe the last time I had this issue I renamed my sims folder and reinstalled the game. I was hoping there is another solution I could attempt before a reinstall any thoughts or ideas? I also cleared the cache files before loading I have a batch shortcut for that.
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User avatar
Chain_Reaction
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Posts: 7618
Joined: December 30th, 2011, 6:00 pm
Answers: 82
Contact:

Walkstyle errors?

Post by Chain_Reaction » February 23rd, 2020, 4:15 pm

The first one is sometimes caused by genealogy corruption. Do you have overwatch installed? Walk style errors are usually caused by out dated tuning mods but that's an error I've never seen. Time to try your game without tuning mods and see if the errors persist.

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