Somethings wrong in CAS

The original catch all. General game help, banter, things you should probably put in the correct forum, This is the place.
User avatar
JohnL83
Reactions:
Posts: 1701
Joined: July 23rd, 2018, 6:00 pm
Answers: 3

Somethings wrong in CAS

Post by JohnL83 » January 4th, 2020, 11:01 am

In one particular game I'm playing an odd glitch has occurred that I can't quite figure out. I had a sim, one of my NA sims, but a sim whom I play sometimes, had aged up to elder. I dressed him at that time and have not played him since. Well today I found he was only a floating head. So I tried all the resets on him, including "fix invisible sims" and I did get about 5 of my NA sims who were fixed, but not this sim. He is Deandre Wolf btw, in Twinbrook. Anyway, I tried to bring him into Stylist and he was STILL just hands, feet and head. This was on ALL of the clothing selections. What was even more weird is that now my categories are all messed up. When I clicked sleepwear I had to scan through outerwear coats as well as formal outfits. In fact, every category I entered seems off in some way. But I dressed him anyway and this fixed the way he looked. So I exited the game and started it back up again. I took a few sims into both Stylist and CAS with MC and I was still having an issue with the categories being messed up, ie sleepwear, formal ware, etc being a combination of everything. I doulbe checked my setting and I still have CAS set the way I always did, basically I left everything in default mode, other than to unlock hidden outfits. I've been playing this way for months and months and never had this issue, so IDK what happened, but I am wondering if something got corrupted and what can I do to fix this without moving my sims to a new version of Twinbrook.

For the record I have very little non-EA content and what I do have I've had for months, so I don't think it's anything from the shops.

User avatar
keyofrassilon
Reactions:
Posts: 122
Joined: November 18th, 2019, 4:47 pm

Somethings wrong in CAS

Post by keyofrassilon » January 4th, 2020, 11:26 am

I had a crash to desktop from CAS one time that did this to Sims, it made all their outfits different or invisible that I edited in there after the crash. Like it was off a few slots. I cleared my cache and fixed it but idk if it will help you or not, you never mentioned a crash in CAS

User avatar
JohnL83
Reactions:
Posts: 1701
Joined: July 23rd, 2018, 6:00 pm
Answers: 3

Somethings wrong in CAS

Post by JohnL83 » January 4th, 2020, 11:46 am

UPDATE: Okay, silly me. Somehow my elder sim was pregnant. I have no idea how, but if someone would let me know what to set so that elders don't get pregnant it would be appreciated. I had no idea he was pregnant either. I didn't think elders were allowed, at least I've never had this occur in any game since I began playing with males and pregnancy, which was as soon as I heard of this modification.

I would imagine his invisible self was due to the fact there are no elder maternity clothes, even with the male maternity clothes mod. Anyway, I don't remember ever having to set anything so that male elders can't get pregnant, soooo....wtf? And for the record: I do have pregnancies set so that adults don't get pregnant up to 40 sims days before aging up. (my lifespans are set higher than EA's maxed standard) So it can't be that he got preggers before he aged to elder, my sims are only pregnant for 7 days.

BTW: He's keeping the baby, I figure it's a sort of sim-miracle so it's meant to be. LOL. Too bad the little bugger will likely lose his parents before or just after he's a teen. My sims from baby to teen is 190 days and elders are 200, DeAndre is already 20 days into his final age-stage.. :(

User avatar
sittingbear
Reactions:
Posts: 3024
Joined: January 20th, 2017, 6:00 pm
Answers: 11

Somethings wrong in CAS

Post by sittingbear » January 4th, 2020, 11:55 am

JohnL83 post_id=71224 time=1578156415 user_id=18010 wrote: Somehow my elder sim was pregnant. I have no idea how, but if someone would let me know what to set so that elders don't get pregnant it would be appreciated.
Check the Elder Caste in SP (and I think Elder males have their own caste) and make sure Allow Can Be Pregnant is set to false.
Other than that it could've been Woohooer but there is no setting for that and if Elders was already set to not allow pregnancy then SP would've caught it sooner or later and would terminate it.

User avatar
sittingbear
Reactions:
Posts: 3024
Joined: January 20th, 2017, 6:00 pm
Answers: 11

Somethings wrong in CAS

Post by sittingbear » January 4th, 2020, 12:09 pm

JohnL83 wrote:
January 4th, 2020, 11:46 am
BTW: He's keeping the baby, I figure it's a sort of sim-miracle so it's meant to be. LOL. Too bad the little bugger will likely lose his parents before or just after he's a teen. My sims from baby to teen is 190 days and elders are 200, DeAndre is already 20 days into his final age-stage..
Unless you want that child to end up in the Homeless pool you might want to change DeAndre's number of days (Age Absolute) in that age stage. Cause children are not allowed to live alone only teens can and if he is already 20 days in that child will never be a teen before he dies it'll have around 10 days to go before they become a teen setting DeAndre's number of days to 0 would be better just to make sure.

User avatar
JohnL83
Reactions:
Posts: 1701
Joined: July 23rd, 2018, 6:00 pm
Answers: 3

Somethings wrong in CAS

Post by JohnL83 » January 4th, 2020, 12:15 pm

Sittingbear: He's married to a younger guy, so I think it will be okay. I had already planned to keep an eye on them so that doesn't happen, cuz his husband is only about 20 days different. The baby has older siblings too and they should be able to take him in since they will be YA by the time DeAndre passes.

As for SP terminating the pregnancy, I don't think so since having the baby is how I found out he was pregnant. I still had not made him active and when I went back to play today I got the message DeAndre gave birth. I did notice some time ago that Moar's Interactions mod overrides WooHoo and my actives sometimes will start autonomously doing romantic interactions and they try for baby and do risky woohoos even though I have WooHoo set to NOT allow autonomous risky or try. I just did not think that would translate over to NA sims. Guess I was wrong.

User avatar
sittingbear
Reactions:
Posts: 3024
Joined: January 20th, 2017, 6:00 pm
Answers: 11

Somethings wrong in CAS

Post by sittingbear » January 4th, 2020, 12:22 pm

JohnL83 post_id=71228 time=1578158159 user_id=18010 wrote: He's married to a younger guy, so I think it will be okay. I had already planned to keep an eye on them so that doesn't happen. The baby has older siblings too and they should be able to take him in since they will be YA by the time DeAndre passes.
Ah if the other guy is a YA or an Adult then yeah and his siblings as long as they live in the same house and are at least teens when DeAndre dies then the child should be safe then.
Interesting about Moar Interactions overriding Woohooer (Moar Interactions setting are global and yes affect all sims) I would at least set Allow Pregnancy in DeAndres Sim Options and of course get elder male maternity clothes. SP is probably too busy and is missing the checks I've had males and elders get pregnant before and SP does and will terminate it once it catches it.

User avatar
JohnL83
Reactions:
Posts: 1701
Joined: July 23rd, 2018, 6:00 pm
Answers: 3

Somethings wrong in CAS

Post by JohnL83 » January 4th, 2020, 4:23 pm

sittingbear post_id=71229 time=1578158550 user_id=16428 wrote: as long as they live in the same house and are at least teens when DeAndre dies then the child should be safe then.
So I have a question about this. I know that some of what NRaas mods do has something to do with sims not living at home getting pets and money from a sim that passes. Does this not include underaged Sims too?

The only time I have had a situation where a kid becomes an orphan was single parent kids that were usually created by EA at the start of my game, I did make one or two of them myself too, but they generally ended up with a mate. The few times a kid did become an orphan and had no relatives in town I either caught it in time or the kid was adopted by a close friend of the family, much in the way pets have been. So what I'm asking is, if I leave Deandre and his husband alone in the home with their kid and they pass on, leaving the child, will not one of the siblings get custody, even if they don't live in the home?

It's sort of a moot point though: In this game I plan on keeping one of the couples other kids at home anyway, DeAndre lives in a mansion big enough for 8 sims. In my games when this is the case I often keep at least one kid and their partner in the home with the parents. Mainly so the home stays in the family, but also I don't like so few sims living in huge homes.
Last edited by JohnL83 on January 4th, 2020, 4:29 pm, edited 1 time in total.

User avatar
sittingbear
Reactions:
Posts: 3024
Joined: January 20th, 2017, 6:00 pm
Answers: 11

Somethings wrong in CAS

Post by sittingbear » January 4th, 2020, 4:28 pm

JohnL83 post_id=71244 time=1578172991 user_id=18010 wrote: So I have a question about this. I know that some of what NRaas mods do has something to do with sims not living at home getting pets and money from a sim that passes. Does this not include underaged Sims too?
To be honest I don't really know. I've never had to deal with orphans that were younger than teens or at least I never was aware of any.
Maybe igazor, knows.

User avatar
igazor
Organizer
Reactions:
Posts: 17148
Joined: April 8th, 2013, 6:00 pm
Answers: 206
Location: Everyone should strive to find their inner platypus.

Somethings wrong in CAS

Post by igazor » January 5th, 2020, 2:01 am

SP will indeed do everything it possibly can to move orphaned sims and surviving pets out of a household and in with blood relatives or friends in the sim day of but before the passing of the last remaining elder. If the home happens to be marked as Ancestral, then this might not be necessary because then SP will have tried all it could to move at least one blood relative back onto the lot before any of this happens.

I have seen young orphans and pets abandoned by the game and/or picked up by the respective social workers, but in each such instance the household really had no friends or relatives in town who had room in their households for them. It's been a pretty rare thing to see and of course I always have the option to step in and do something with these soon to be abandoned sims myself. The last time I saw this was in Uni World where a single elder town resident who only arrived recently and didn't seem to know anyone adopted a child (that shouldn't have happened in the first place), but I could see what was going to happen and took care of the kid before he got removed from the game.

I imagine that if the deaths of all sims old enough to be head of a household were sudden and not something that could have been planned for, that SP might not have time to arrange these things but I think it may try to do so anyway.

The Inheritance system is a function of SP Money, which JohnL83 is having problems with or does not wish to use. Without a properly working inheritance system, when a household dissolves then its funds and assets go back to the town (in other words, they just disappear).

Post Reply