Hello!
I've Recently come across the UI recolor mods by Dino_Rex over on MTS and installed it, the issue I've come across is the portrait panel is not showing and it throws errors at launch and when I do a total reset via a computer/city hall. The script error says:
<?xml version="1.0" encoding="utf-8"?>
<NRaas.PortraitPanel>
<ModVersion value="33"/>
<BuildVersion value="0.2.0.209"/>
<Installed value="BaseGame, EP1, SP1, EP2, EP3, SP3, EP4, SP4, EP5, SP5, EP6, SP7, EP7, EP8, EP9, EP10, EP11"/>
<Enumerator value="1"/>
<Content>
Init
Counter: 1
Sim-Time: Tue. at 3:56 AM
Start-Time: 06/18/2017 16:49:38
PreLoadup-Time: 06/18/2017 16:50:42
Loadup-Time: 06/18/2017 17:15:45
Log-Time: 06/18/2017 17:28:32
System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00041 callvirt in NRaas.PortraitPanelSpace.Dialogs.NRaas.PortraitPanelSpace.Dialogs.SkewerEx:Init () ()
#1: 0x0000c callvirt in NRaas.PortraitPanelSpace.Dialogs.NRaas.PortraitPanelSpace.Dialogs.SkewerEx:Load () ()
#2: 0x00021 call in NRaas.NRaas.PortraitPanel:OnInitialize () ()
#3: 0x00000 in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
#4: 0x00007 leave.s in NRaas.Common+FunctionTask:Simulate () ()
</Content>
</NRaas.PortraitPanel>
Any ideas what could be causing this?
Chatterbox Portrait Panel and Grey UI Issue
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Think its this one: http://modthesims.info/showthread.php?t ... rtcomments
- igazor
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You can still use PP with 29 sims, it just becomes a bit less convenient. If the last (or first, depending on where you start counting) sim is active, hit the space bar to advance to the "next" sim. If they are off the screen, the interface will advance to what feels like the next "page" of sims. I remember having to do that when I couldn't use PP at all on overstuffed households myself briefly, can't remember what the reason was at the time.
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