Even after all these years, this game never ceases to amaze me.
A new sim SP-immigrated into the world I'm playing, a single household of just him. He happens to work in the same building, but not in the same career, as the sim I am actively playing. They met outside after work one evening, hit it off very well (platonically), and have been chatting and texting back and forth for a while now. The more I learn about this randomly generated sim, the more confused I get.
-- On the day he arrived, he was on the first sim day of his YA stage. Yet he is in the Business career at Level 8, CEO or something like that. (Okay, so I guess SP was maybe looking to fill the boss position for some other resident. Or maybe this was some form of nepotism?)
-- He has no skills whatsoever. Thus it's not likely he could have been through Uni successfully nor moved up the ranks properly and isn't doing much in the way of job progression.
-- He is a vampire. This I could see right away.
-- He is also a werewolf (Hybrid).. That I didn't realize until just now.
-- He has the Supernatural Skeptic trait. (huh?)
SP pushed him to become the Steady of my sim's significant other even though I don't think they ever met on-screen -- I know that just happens especially since there aren't many single and suitable sims in this world and my sim and his SO were really still just Romantic Interests at the time. So I had to go through this whole spiel to get my sim's SO to choose my sim over his new Steady. That wasn't difficult, but now the new sim is my sim's bitter Enemy with a relationship score of -100.
So here is this sim with whom I thought my sim was very good friends, a sham of a CEO and a vampire/werewolf self-hating Supernatural Skeptic hybrid who just transformed to wolf for the first time I had seen, and who is Angry all the time at my sim's betrayal and now hates his little simulated guts with the fiery burning passion of a -100 relationship score. What in the world do I do with this sim?! I want to be his friend, and I want to help him, but I think he may require more help than either my sim or I are qualified to provide.
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I made a psychologist named Dr. Mira in one of my stories if you need her assistance.
- igazor
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Update: I had forgotten that the Business career doesn't require any specific skills (silly me). So maybe that is a good choice for him right now, although I'm still not getting the Level 8 thing at his age. The career metrics where he is failing are the relationships with his boss and co-workers since he hardly knows any of them, and now of course mood. If he goes to work this way, he may end up eating all of them.
So I tried a Dream Catcher switch to play this sim for a while to see what's really going on over there. His other traits are Loner, Good, Frugal, and Great Kisser. The Good trait took me by surprise, but nothing should be surprising me by now. He was still Furious and in werewolf form as I played him for a while and all he wanted to do was howl at the moon, which he's not very good at yet, and scratch up his own furniture.
I still feel really sad about this. I may end up zapping the Betrayed moodlet as it doesn't time out for several sim days yet and it's also tempting to erase the ex-relationship as if it never really happened, as it only existed by SP story. Or I may just get him an affectionate puppy.
/
So I tried a Dream Catcher switch to play this sim for a while to see what's really going on over there. His other traits are Loner, Good, Frugal, and Great Kisser. The Good trait took me by surprise, but nothing should be surprising me by now. He was still Furious and in werewolf form as I played him for a while and all he wanted to do was howl at the moon, which he's not very good at yet, and scratch up his own furniture.
I still feel really sad about this. I may end up zapping the Betrayed moodlet as it doesn't time out for several sim days yet and it's also tempting to erase the ex-relationship as if it never really happened, as it only existed by SP story. Or I may just get him an affectionate puppy.
/
Would that be for this sim or for me? They would each be expected to produce different results, but both ways may be helpful now that I think about it.bekkasan post_id=89866 wrote: I made a psychologist named Dr. Mira in one of my stories if you need her assistance.
- igazor
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Update #2: That's it? Three looks of surprise and an ambiguously directed offer of mental health counseling (that is still being considered, by the way)?
I would like to thank all of you who read this for your ever so helpful advice and guidance. And especially for warning me away from trying "Propose Truce" on the new sim too soon. My sim is still recovering from his injuries and public humiliation from the brawl in the local coffee shop than immediately ensued.
And no, I don't need any "Sarcasm, me? I would never!" tee shirts. I've got plenty already, thanks.
The good news though is that my sim and his dog are now best friends with the new sim/enemy's puppy.
Meh, we'll wear the guy down eventually. We're just too lovable to not let that happen.
I would like to thank all of you who read this for your ever so helpful advice and guidance. And especially for warning me away from trying "Propose Truce" on the new sim too soon. My sim is still recovering from his injuries and public humiliation from the brawl in the local coffee shop than immediately ensued.
And no, I don't need any "Sarcasm, me? I would never!" tee shirts. I've got plenty already, thanks.
The good news though is that my sim and his dog are now best friends with the new sim/enemy's puppy.
Meh, we'll wear the guy down eventually. We're just too lovable to not let that happen.
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I didn't see this until now, I have no idea why, but I'm just going to say you have much more entertaining problems than I do. The new puppy is an excellent idea. Otherwise I don't have much to offer as I never have played either vampires or werewolves-I have them banned from my game in every way that I could find (I encourage aliens and ghosts and I intend to eventually have fairies and witches around the place, so it's not that I am prejudiced against all supernaturals, just vampires, werewolves, and zombies), so I have never learned their lore or how to cope with them.
Anyways. I have always found copious apologies and gifts to be good relationship menders, though it can be pretty intensive & time consuming.
Anyways. I have always found copious apologies and gifts to be good relationship menders, though it can be pretty intensive & time consuming.
- igazor
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It has been said that I got more issues than Rolling Stone magazine, as the expression goes. I first heard this expression in English, but still think something gets lost in translation every time I repeat it.ritaxis post_id=89898 time=1656896071 user_id=13710 wrote: I have no idea why, but I'm just going to say you have much more entertaining problems than I do.
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How about some stupid advice from me? Throw a party and invite this poor sim. I don't know why, but in my game almost everyone comes to my parties, even enemies and unfamiliar celebrities... And after the party, the relationship indicator makes a significant leap in the positive direction. Of course, if this sim doesn't get mad and run away ahead of time. There is also a very good option with a guitar or any other musical instrument. One sim looks at the play of another sim and voila - their relationship is improving.
Ah yes, you could persuade this sim through a friendly interaction to part with his beloved. But in this case, you would have to look for a way to make peace with your offended lover... So which option is actually worse?
Ah yes, you could persuade this sim through a friendly interaction to part with his beloved. But in this case, you would have to look for a way to make peace with your offended lover... So which option is actually worse?
- igazor
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This is actually a great idea. I do know that when sims who have anything at all in common share social events passively, like watching TV together, having a meal near one another, or sharing a hot tub, the ensuing chatter does typically trend to the positive side and can raise their relationship scores very slowly. I can't really burst into this sim's house, turn on the TV, and insist they watch, but in the setting of a party this does seem more natural.
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Another idea if you're a mixologist: naming a drink after them dramatically improves your relationship.
If all else fails, people "accidentally" drown at pool parties all the time...
If all else fails, people "accidentally" drown at pool parties all the time...
- igazor
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Yes, but I've only played this world for a couple of sim weeks. My sim barely knows how to unclog the toilet and burn waffles, let alone do something quite that fancy (good idea otherwise, though).