Disable Curfew?

The mod that's bigger than 80's hair. We promise to help tame the beast.
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PetaLT
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Post by PetaLT » April 16th, 2015, 6:37 pm

closed game, will clear caches etc. getting SPExtra now, will reboot and let you know if I then get the options.

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J4Ks
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Post by J4Ks » April 16th, 2015, 6:38 pm

If PetaLT could confirm that with Extra it shows, that's fine with me as a secondary source.

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PetaLT
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Post by PetaLT » April 16th, 2015, 6:53 pm

Drum roll please .........

All Curfew options as discussed above are now available :D

You may now call me 'Happy Bunny' haha
Thanks very much gentlemen x

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PetaLT
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Post by PetaLT » April 16th, 2015, 7:02 pm

Thought you might like to know that the settings for curfew are already set to - start 0, End 0, Force:False , so I don't have to change them.

Thanks again

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J4Ks
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Post by J4Ks » April 16th, 2015, 7:51 pm

....... (hope you didn't caught that, it sounded weird) Thanks Peta, I have updated the interactions page that reflects the revision notes and your confirmation. Now its late and I am off to bed ^.^ ;-)

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PetaLT
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Post by PetaLT » April 16th, 2015, 8:04 pm

night.

Thanks again.

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