Search found 2578 matches

by C-Dark
Today, 6:51 am
Forum: ErrorTrap Discussion
Topic: Help
Replies: 6
Views: 197

Help

It is also helpful to organise mods in subfolders so you can simply move out and test like Packages an in there folders Nraas MTS (which means all mods from modthesims) and so on these folders you can easily move out and later backin. If the developer said only try with one mod namely Errortrap then...
by C-Dark
Yesterday, 6:49 pm
Forum: ErrorTrap Discussion
Topic: Um Chile... anyways so,,,
Replies: 6
Views: 209

Um Chile... anyways so,,,

Patch-Level-Compatibility

I you have a disc install you can use the Superpatch.
by C-Dark
Yesterday, 6:25 pm
Forum: ErrorTrap Discussion
Topic: Um Chile... anyways so,,,
Replies: 6
Views: 209

Um Chile... anyways so,,,

oh sorry, I thought only the double one was locked. I think please answer if you followed igazor's note about disc install should be 1.67. Superpatch and the right Errortrap version.
by C-Dark
Yesterday, 6:14 pm
Forum: ErrorTrap Discussion
Topic: Um Chile... anyways so,,,
Replies: 6
Views: 209

Um Chile... anyways so,,,

igazor answered in your previous post, he linked to it, because you have opened a new thread with same topic.
Check and read this again, mainly the last paragraph
post100796#p100796
by C-Dark
Yesterday, 5:33 pm
Forum: Chatterbox
Topic: Does Neuroblazer's RandomGenetics work with NRAAS Advanced Genetics?
Replies: 1
Views: 228

Does Neuroblazer's RandomGenetics work with NRAAS Advanced Genetics?

I think Turjan has experience with it and notes here that it is compatible:
post95284#p95284

Maybe some content of other posters is interesting too.
by C-Dark
Yesterday, 12:45 pm
Forum: Chatterbox
Topic: Resuming the battle against error 12
Replies: 6
Views: 394

Resuming the battle against error 12

I read somewhere that you play with a lot of scripting mods, the consort grow one among them, I don't know which post you mean, but besides a lot of tuning mods from other creators, and my own + a lot from Nraas - I don't use Consorts Grow mod. I use his hair colour and Aging mod + Dresscode Sign. ...
by C-Dark
April 24th, 2024, 10:08 am
Forum: MasterController Discussion
Topic: How do I kill a sim?
Replies: 2
Views: 629

How do I kill a sim?

of course only if the sim is an Elder sim.
It doesn't matter how far he is in it, because a "next age stage" doesn't exist.

You could also run this on multiple sims.
Then Filter By Age - Elder
by C-Dark
April 24th, 2024, 8:25 am
Forum: MasterController Discussion
Topic: How do I kill a sim?
Replies: 2
Views: 629

How do I kill a sim?

From city hall Mastercontroller - sim

​​​​​Intermediate - Age transition
filter active household or if activated "active sim"

This let's him die normally and immediately
by C-Dark
April 24th, 2024, 6:11 am
Forum: Retuner Discussion
Topic: Daycare
Replies: 8
Views: 2858

Daycare

you can change it also simply on the sim manually.
SP sim options,
But in a new save world instance you need to remember to do so again 🙂

I also disallow this household to move. Can be set via lot also manually (I think)
by C-Dark
April 23rd, 2024, 2:07 am
Forum: Retuner Discussion
Topic: Daycare
Replies: 8
Views: 2858

Daycare

I assign the 2 in my daycare house. They are not separate. And they are an inactive household. With MC you can give the carreer directly on the sim. And with SP I assign them a manual caste too, especially including curfew so they don't walk off too often 🙂 One of them is a human looking plumbot. I ...