Problem with the lock filter

Bossy discussion in here.
Post Reply
ankhnes
Reactions:
Posts: 2
Joined: December 17th, 2023, 9:46 pm

Problem with the lock filter

Post by ankhnes » December 19th, 2023, 3:58 pm

Hello. There is a problem. The mod apparently creates some kind of list of save town characters from the moment it is added to the game. If, after installing the mod, you create a character in CAS or adopt a horse into your family, then it is not on this list. Consequently, I cannot make deep adjustments to the gate on the site using the menu "Specify characters for this door..." Please tell me how I can update this list so that all characters are displayed correctly in it? I'm tired of solving this problem, nothing helps me.

ankhnes
Reactions:
Posts: 2
Joined: December 17th, 2023, 9:46 pm

Problem with the lock filter

Post by ankhnes » December 19th, 2023, 4:15 pm

  • I ran into this problem a day ago, couldn't solve it, and started a new game without the GoHere mod. First, I got a cat, a dog, played for a while and installed GoHere. I adopted a horse into the family, giving its name in the standard menu that is offered to me when the horse arrives at the site. Now the horse is not on the character lists. And there is a cat and a dog. I do not know why the game stops updating the standard list, but it does not add new creatures to the list. And how to play on if the newly appearing characters are simply missing. I note that the horse is in the Filters.GoHere and in the lists of characters of the MasterController of the city, but there is no c in the menu list "Specify characters for this door..."

Post Reply