I broke the tourists... or not?

The original catch all. General game help, banter, things you should probably put in the correct forum, This is the place.
User avatar
Sara_Darkees
Reactions:
Posts: 1473
Joined: July 20th, 2018, 6:00 pm
Answers: 4

I broke the tourists... or not?

Post by Sara_Darkees » December 1st, 2023, 7:20 am

CardinalSims post_id=97991 time=1701389559 user_id=22933 wrote: Do you have NRaas Register?
Of course I have, otherwise how else would I forbid or allow them to enter the town? I have no idea what kind of mod is blame, but after one day of activity, they then stay at the base camp forever. Or when does the party of tourists and researchers change to a new one?
CardinalSims post_id=97991 time=1701389559 user_id=22933 wrote: homeworld tourists appear regardless of whether there even is a base camp. At least back before I turned tourists off, I remember seeing them running around in their silly hats all over Riverview.
Be grateful that this is not a random outfit, including clothes from the store, compared to it, silly hats seem to be something fashionable and stylish. However, the safari style in a typical village is also too... much :DI'm not sure if you understood my question exactly, but... I'm paraphrasing. Can I see sims from a home town like Riverview in France, China, or Egypt?
Jseg post_id=97999 time=1701422475 user_id=24383 wrote: I usually deactivate them because they always throw routing errors or other types of errors, it's like the engine has a hard time moving these characters, because I almost never see any problems with the residents.
In most cases, right now I don't have any routing errors, unless, of course, someone is trying to use the same item at the same time or someone is crowding into a narrow space. And it was this pandemonium, by the way, that became the main problem at the base camp... It's probably not surprising that after this, my game began to turn into a slideshow :huh:

User avatar
C-Dark
Reactions:
Posts: 2640
Joined: January 5th, 2012, 6:00 pm
Answers: 24
Location: Berlin (Germany)

I broke the tourists... or not?

Post by C-Dark » December 1st, 2023, 10:06 am

With Register you can lower the default tourist number 10 to even one -- plus set the percentage lower that they leave, so immediately a new one will spawn.
You can even specify, disallow worlds they come from, which is maybe better for performance too.

Register-Interactions#Tourists
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

User avatar
Sara_Darkees
Reactions:
Posts: 1473
Joined: July 20th, 2018, 6:00 pm
Answers: 4

I broke the tourists... or not?

Post by Sara_Darkees » December 1st, 2023, 1:45 pm

C-Dark, they always come from Egypt for some reason... But, anyway, if they have a bad effect on the performance of the game and dont want to leave the base camp, it's probably better to focus on the natural population growth. However, there is another problem. It became obvious that in France no one really loves each other, it seems that all marriages are fictitious. But I should probably open another topic with this case, if I don't deal with it myself :(

User avatar
C-Dark
Reactions:
Posts: 2640
Joined: January 5th, 2012, 6:00 pm
Answers: 24
Location: Berlin (Germany)

I broke the tourists... or not?

Post by C-Dark » December 1st, 2023, 2:40 pm

just in case you wanna check which tourist worlds are enabled, you should disable the world you are playing
Register-Interactions#Disabled-Tourist-Worlds
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

User avatar
Sara_Darkees
Reactions:
Posts: 1473
Joined: July 20th, 2018, 6:00 pm
Answers: 4

I broke the tourists... or not?

Post by Sara_Darkees » December 1st, 2023, 8:49 pm

C-Dark, I've never touched the default settings, let them come from wherever they want. Although, it would probably be funny if a certain Sima decided to run away from her husband and have a holiday romance, but what a surprise, she would still meet her husband abroad :huh:

In the end, I turned them off completely anyway. Because it totally bothers me that they are always in the camp. And, by the way, about their outfits. Or rather, about the outfits of all the npc in foreign towns. Is it just in my case, or is there really a nightmare happening to them sometimes? Creepy girl with a flying head recently brought me a newspaper...

User avatar
C-Dark
Reactions:
Posts: 2640
Joined: January 5th, 2012, 6:00 pm
Answers: 24
Location: Berlin (Germany)

I broke the tourists... or not?

Post by C-Dark » December 2nd, 2023, 3:30 am

NPC outfits have always been a nightmare by default, that's why I use dresser and the MC blacklist so it is a little better.
With Dresser I also often reroll outfits or hair of a single sim, if I see a sim with something I absolutely don't like.
I generally delete all accessories or stupid makeups, accept from my active household.

I also use the manually outfit checks for town or service sims with dresser too in-between.
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

User avatar
igazor
Organizer
Reactions:
Posts: 17147
Joined: April 8th, 2013, 6:00 pm
Answers: 206
Location: Everyone should strive to find their inner platypus.

I broke the tourists... or not?

Post by igazor » December 2nd, 2023, 5:40 pm

Reminds me of a funny story. A sim couple goes on holiday, the woman goes back to wherever they are staying early but the man meets up with some new friends and stays out very late, getting totally sloshed on nectar (or something). He stumbles "home," into the bedroom, looks surprised at someone being in the bed,. and just sits on the floor.

The wife asks, "Well, aren't you coming to bed?"

The husband replies, "No, I can't. Look, you're very beautiful and everything but I'm a married man. I'll just sleep down here." (hiccups)

The husband got a fresh cooked breakfast and lots of hugs and kisses in the morning. :)

User avatar
Sara_Darkees
Reactions:
Posts: 1473
Joined: July 20th, 2018, 6:00 pm
Answers: 4

I broke the tourists... or not?

Post by Sara_Darkees » December 3rd, 2023, 1:05 am

igazor, huh, I remember a some adult novel where a certain woman, tired of a stuffy marriage, turned to a brothel. Of course, with complete anonymity, a wonderful masquerade and other safety regulations. Well, needless to say that her lover actually was her husband. However, this is a very real story for TS3, especially after adding Woohooer :)

User avatar
igazor
Organizer
Reactions:
Posts: 17147
Joined: April 8th, 2013, 6:00 pm
Answers: 206
Location: Everyone should strive to find their inner platypus.

I broke the tourists... or not?

Post by igazor » December 3rd, 2023, 1:16 am

The story I just shared above was completely made up. It's actually a very old joke, we could almost call it a Dad's Joke, that I retrofitted into the sims for fun. And to test the Funny reaction button because not enough members here have been laughing with/at me lately, so I suspected the button was broken. Thanks for disproving that.

The site has really gone downhill, in terms of entertainment value. Who runs this place, anyway? I want to speak to the manager. :P

User avatar
Cassie
Reactions:
Posts: 176
Joined: October 17th, 2018, 5:17 am
Answers: 2
Location: Netherlands

I broke the tourists... or not?

Post by Cassie » December 3rd, 2023, 6:23 am

igazor wrote:
December 3rd, 2023, 1:16 am
And to test the Funny reaction button because not enough members here have been laughing with/at me lately, so I suspected the button was broken.
I used it on your post in the previous thread I was reading, it was working just fine!

Post Reply