CardinalSims post_id=97991 time=1701389559 user_id=22933 wrote:
Do you have NRaas Register?
Of course I have, otherwise how else would I forbid or allow them to enter the town? I have no idea what kind of mod is blame, but after one day of activity, they then stay at the base camp forever. Or when does the party of tourists and researchers change to a new one?
CardinalSims post_id=97991 time=1701389559 user_id=22933 wrote:
homeworld tourists appear regardless of whether there even is a base camp. At least back before I turned tourists off, I remember seeing them running around in their silly hats all over Riverview.
Be grateful that this is not a random outfit, including clothes from the store, compared to it, silly hats seem to be something fashionable and stylish. However, the safari style in a typical village is also too... much :DI'm not sure if you understood my question exactly, but... I'm paraphrasing. Can I see sims from a home town like Riverview in France, China, or Egypt?
Jseg post_id=97999 time=1701422475 user_id=24383 wrote:
I usually deactivate them because they always throw routing errors or other types of errors, it's like the engine has a hard time moving these characters, because I almost never see any problems with the residents.
In most cases, right now I don't have any routing errors, unless, of course, someone is trying to use the same item at the same time or someone is crowding into a narrow space. And it was this pandemonium, by the way, that became the main problem at the base camp... It's probably not surprising that after this, my game began to turn into a slideshow