Best way of setting up a blacklist for clothes?

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shiftdelete
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Best way of setting up a blacklist for clothes?

Post by shiftdelete » March 22nd, 2023, 3:32 pm

I want to make a system where:

- Said system does not touch existing sims but only newly generated ones
- Sims does not wear CC
- Sims wear clothes related to the world they are in. If they are in Into the Future world then they should only wear that expansions clothes
- But i still want to ban certain clothes because i don't want them to wear a skirt with a snow jacket

I tried using the Dresser ValidParts following the Blacklisting guide on here. Instead of choosing clothes i don’t want sims to wear i picked the ones i want them to wear (using the validparts). After finishing i replaced all Invalid lines to Valid but in the end list did not work.

I tried looking around for an answer but it seems i'm the only one who tried using the validparts file.

I don't know how i am going to set up this blacklist the way i want it. Any help?

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C-Dark
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Best way of setting up a blacklist for clothes?

Post by C-Dark » March 22nd, 2023, 4:38 pm

shiftdelete wrote:
March 22nd, 2023, 3:32 pm
i'm the only one who tried using the validparts file
The thing with the valid part is that you need for all ages, valid parts for all sections in each category like
It is more work than the invalid one.

This isn't so easy, I don't think that "one" blacklist is enough? And is has a max amount of items allowed.

And you need Dresser to link to Blacklist, because normal blacklisting only hides the items in CAS.
There is a 3 Parts Tutorial here
Creating-InvalidParts-Tuning-Part-One
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Best way of setting up a blacklist for clothes?

Post by ElviraCardigan » March 22nd, 2023, 5:12 pm

You're not the only one who has ventured into the uncharted territory of the ValidParts file! I have, after much trial and error, created a working version of one for my Dark Age world.

I think it is the best option for what you want to do. But it needs some patience and a lot of checking.

One thing to note is the Categories section must list the categories the clothing item IS NOT valid for. It's counter-intuitive and it took me a ridiculously long time to figure it out. But I did finally get a ValidParts file that worked pretty flawlessly.

There doesn't need to be a blacklist. In fact the two will cancel each other out I think. The VP file works on its own to automatically dress every sim in the approved clothing without any need to do anything else

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Best way of setting up a blacklist for clothes?

Post by C-Dark » March 22nd, 2023, 6:33 pm

ElviraCardigan post_id=94065 time=1679519542 user_id=20339 wrote: There doesn't need to be a blacklist. In fact the two will cancel each other out I think. The VP file works on its own to automatically dress every sim in the approved clothing without any need to do anything else
Yeah, you mean, only export by clicking the sim with all clothing in-game and export blacklist, not to blacklist the items in CAS?

Using a ValidPart's file invalidates everything in your game.
ElviraCardigan post_id=94065 time=1679519542 user_id=20339 wrote: One thing to note is the Categories section must list the categories the clothing item IS NOT valid for
But this I don't understand, as the valid part tuning lists everything which is "valid"?
shiftdelete post_id=94061 time=1679513546 user_id=21927 wrote: I tried using the Dresser ValidParts following the Blacklisting guide on here. Instead of choosing clothes i don’t want sims to wear i picked the ones i want them to wear (using the validparts). After finishing i replaced all Invalid lines to Valid but in the end list did not work.
Maybe this can help, when using the Dresser valid part
post77698#p77698

The setting recommended by ModestPixels
"City Hall \Nraas \Dresser \Check Outfits \Invalid Product Version:General must be on 0 so none of the packs should be set to False "
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

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Best way of setting up a blacklist for clothes?

Post by shiftdelete » March 23rd, 2023, 10:52 am

C-Dark post_id=94064 time=1679517486 user_id=236 wrote:.
I did used that guide and knew about line limit etc. but it seems to be updated since last time i used it so i guess i should try again...

Using validparts im going to need to create a new blacklist for each type of world i play in which will take more time but i think it's a better permanent solution than having to update the blacklist each time i add a new CC? Seems like the best permanent solution but perhaps not?

Before i go ahead and follow the guide again though i want to ask some questions...
- How does MC Blacklist even work? How can i view blacklisted item back when i want to use it?
- While blacklisting for dresser, what about hidden clothing categories such as career and maternity? Do i also need to pick clothes for these hidden categories or can i skip them becuase they are part of an another category or "fixed"?

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Best way of setting up a blacklist for clothes?

Post by shiftdelete » March 23rd, 2023, 11:30 am

ElviraCardigan wrote:
March 22nd, 2023, 5:12 pm
You're not the only one who has ventured into the uncharted territory of the ValidParts file! I have, after much trial and error, created a working version of one for my Dark Age world.

I think it is the best option for what you want to do. But it needs some patience and a lot of checking.

One thing to note is the Categories section must list the categories the clothing item IS NOT valid for. It's counter-intuitive and it took me a ridiculously long time to figure it out. But I did finally get a ValidParts file that worked pretty flawlessly.

There doesn't need to be a blacklist. In fact the two will cancel each other out I think. The VP file works on its own to automatically dress every sim in the approved clothing without any need to do anything else
Could you elaborate more please? So are you saying i can't use MC Blacklist and Dresser Blacklist together? Also i would really appreciate if you could share the said validparts file you made or screenshot it.
C-Dark wrote:
March 22nd, 2023, 6:33 pm
ElviraCardigan post_id=94065 time=1679519542 user_id=20339 wrote: There doesn't need to be a blacklist. In fact the two will cancel each other out I think. The VP file works on its own to automatically dress every sim in the approved clothing without any need to do anything else
Yeah, you mean, only export by clicking the sim with all clothing in-game and export blacklist, not to blacklist the items in CAS?

Using a ValidPart's file invalidates everything in your game.
ElviraCardigan post_id=94065 time=1679519542 user_id=20339 wrote: One thing to note is the Categories section must list the categories the clothing item IS NOT valid for
But this I don't understand, as the valid part tuning lists everything which is "valid"?
shiftdelete post_id=94061 time=1679513546 user_id=21927 wrote: I tried using the Dresser ValidParts following the Blacklisting guide on here. Instead of choosing clothes i don’t want sims to wear i picked the ones i want them to wear (using the validparts). After finishing i replaced all Invalid lines to Valid but in the end list did not work.
Maybe this can help, when using the Dresser valid part
post77698#p77698

The setting recommended by ModestPixels
"City Hall \Nraas \Dresser \Check Outfits \Invalid Product Version:General must be on 0 so none of the packs should be set to False "
I did not know about the last part thank you but i still don't understand the rest :(

Aren't process of blacklisting either way are the same be it Dresser or MC? Just go in CAS and ctrl+right click on stuff you want or don't want? What do you mean "only export by clicking the sim with all clothing in-game and export blacklist, not to blacklist the items in CAS?
"?

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Best way of setting up a blacklist for clothes?

Post by C-Dark » March 23rd, 2023, 2:04 pm

Ok, as I understand it
  1. MC Blacklist in CAS means Shift+ right click will HIDE the item in CAS -> thats all
  2. You can either
    - Export this Blacklist to make an INVALID parts tuning package:
    using https://www.nraas.net/download/NRaas_Ma ... dParts.zip
    and then PACKER to import your exported Blacklist from MC means the generated Scripterror xml to it,
    as discribed here under "Exporting your CAS Blacklist to Other Saves"
    Creating-InvalidParts-Tuning-Part-Three
    "All CAS Parts in your blacklist will not be visible in CAS in any save that you load"
    so this is GLOBAL
  3. Dresser invalid part or valid part is also GLOBAL only one file can be active,
    but with Dresser outfits of sims will/can be changed too
  4. Dresser Valid Part: You should NOT blacklist via Shift+Click, but as an example
    - create 2 families in CAS in a test game -> style them with everything they SHALL WEAR as valid
    a) family with each w/m -> 2 toddler, 2 child, 2 young adult
    b) family with each w/m -> 2 teens, 2 adults, 2 elder
    - place them in the town and click every sim and choose Dresser -> Log CAS Parts
    - this will create a log file with all the parts the sim wears
    -
    you need to change to all outfits categories and repeat to log everyday, formal, athletic etc. and for all sims too
    - of course now you only have 1 item per category + age + gender valid, so you need to style them in CAS with new clothing again and repeat :)

    The generated scripterror files you need to combine into one
    (I don't know if Packer is capable to merge them, but it could be)
    - and import see under 2.
    see at the bottom of this page the description for valid parts by Nonamena:
    Creating-Invalid-Parts-Tuning-the-Easy-Way
  5. If you wanna create more than one valid tunings like for medieval or western or whatever
    - than you need to create different ones (keep them in another folder outside Mods)
    name like NRaas_Dresser_InvalidParts_MEDIEVAL.package and so on
    - copy it to Mods folder and REMEMBER to delete this _MEDIEVAL from the file name

    This is also GLOBAL, means, if you travel to another world this valid tuning will effect this world too.
    But honestly I have no experience with using traveler.
    You may also need to disable inital Dresser check on first loadup a new world the first time (also good for travels)
    J4Ks_Dresser_Tuning_V30_Disabled_Initial_Check.zip
So you see it can be done, but is a lot work. Another way would be
  1. You can also disable expansions via Dresser (but only EA stuff not custom content)
    and use in-game Mastercontroller Blacklist (invalid) and link it to Dresser,
    filter only CC and blacklist the ones you don't want (maybe also Store?)

    this will be world related, create different Blacklists in different test games now in CAS with Ctrl-Right Clicking
    You then need to export the mods settings of Mastercontroller and Dresser enirely, f.i. with Overwatch

    - give it a good name so you know what STYLE it is

    as igazor explained: for traveler worlds
    "The first time a destination world "sees" an NRaas mod, it inherits the settings from the place traveled from. But there's nothing wrong with doing an import of saved settings at that point, just to make sure.

    From that point forward, each world (in each game) retains its own set of mod settings and they do not change unless they are changed by the player or imported to within the context of that world, meaning while it is being simulated. So for mods the connected worlds have already experienced, changes made to those mods in a homeworld will not affect them."
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Best way of setting up a blacklist for clothes?

Post by C-Dark » March 23rd, 2023, 5:02 pm

Only Chain_Reaction can enhance the invalid or valid part tuning for Mastercontroller and Dresser, like
is it possible to have more than one tuning package, with an option in both mods to choose which one to link?

Default tunings for global as it is now to keep, but in addition
Allow special tunings which only work, when linked inside the mod settings (Dresser or Mastercontroller) in game save:
NRaas_Dresser_ValidParts_MEDIEVAL.package
NRaas_Dresser_ValidParts_PleasantVille.package
NRaas_Dresser_ValidParts_Transilvania.package

NRaas_Mastercontroller_InvalidParts_Sunsetvalley.package
NRaas_Mastercontroller_InvalidParts_PleasentVille.package

I am sure this would give a lot of players new dimensons of travel and gameplay experience :)
(if possible)
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Best way of setting up a blacklist for clothes?

Post by shiftdelete » March 24th, 2023, 11:49 am

C-Dark post_id=94079 time=1679594673 user_id=236 wrote:.
Im even more confused now. So is the "Using the Valid Parts Tuning" part of this page Creating-InvalidParts-Tuning-Part-Three is just not true?

It says that instead of doing the way you told me to i could just use the blacklist file and import / merge with In(or)ValidParts file. Which would be much faster.

"4.Go into CAS and blacklist only the clothes you want your sims to be able to wear"
"Click on a sim and choose NRaas > MasterController > Settings > CAS > Blacklist and then click Export Blacklist."
"Exit the game and use the steps in Part Two: Creating The Invalid Parts Tuning to edit the NRaas_Dresser_ValidParts.package"

Is this just wrong?

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Best way of setting up a blacklist for clothes?

Post by SonyaSantos2022 » March 24th, 2023, 12:36 pm

shiftdelete wrote:
March 22nd, 2023, 3:32 pm
I want to make a system where:

- Said system does not touch existing sims but only newly generated ones
- Sims does not wear CC
- Sims wear clothes related to the world they are in. If they are in Into the Future world then they should only wear that expansions clothes
- But i still want to ban certain clothes because i don't want them to wear a skirt with a snow jacket
Hi, shiftdelete!

I want exactly the same as you do!

I've tried VALID PARTS, but it didn't work well.
Then I deleted it and installed INVALID PARTS. -> It's much better and works pretty well.
I didn't do any BLACKLIST; just use Dresser and Invalid Parts.
When you are configuring the Dresser and the Invalid parts, read them very carefully because they can lead us to misinterpretation.

Now I'm almost happy with the results. ;)
If life has given me lemons, I made tons of lemon juice!
Good sense of humor, always. :D

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