Age glitch... in years vs. Tagger colour & "label"

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JenRhaine
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Age glitch... in years vs. Tagger colour & "label"

Post by JenRhaine » September 29th, 2020, 4:33 pm

first of all, let me say hi to y'all and ty for so many many posts; this is my go-to for any and all Sims 3 troubles. just joined up & this is my 1st post.

i am using all of the expansion and stuff packs and a ton of NRAAS mods, and things have been fine. i have never, ever done a Total Reset in town from mc on city hall in all my years of simming... until today. problem seems to be the same.

ageing is Off in EA settings. i use MC, SP. OW, register, error trap, go here, tagger, among many. my games are all Legit owned and updated and the mods are up to date too. somehow, either myself or my gf, yes who has apologized profusely, changed things or had a crash, and now in Map view i can see that most of my sims' ages in years has changed, and so has their tag colour. so has their... label? i dunno what field stores Child, Teen, Young Adult, etc., but now i have 1 yr old toddlers, and 1yr old children, and 1 yr old teens... you see the pattern. editing each in MC, Intermediate, Age (absolute) or age (relative) seems to change the age in years but NOT the label. i don't know how this broke and i have been going mad researching and trying to fix this. i have about 200 sims in town. i always clear the cache, etc etc, between each game load.

i don't even know if this is an MC prob, and i am a newbie to being a member here, so be kind LOL. anyone else ever see this? how do i fix? if i've left out info, let me know.

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Age glitch... in years vs. Tagger colour & "label"

Post by igazor » September 29th, 2020, 6:05 pm

Hi there. I'm going to guess that the built-in EA Game Options age spans of your sims have been changed (and then changed back again?) and Tagger is not reacting well to that.

This may not be the solution you had in mind, but what about switching off the Age in Years feature altogether if it's acting up that badly and revert to playing with Age in (Sim) Days?

On City Hall,
NRaas > Tagger > Sim Information > Age in Days > Enabled
NRaas > Tagger > Sim Information > Age in Years > Disabled

If that doesn't do what you had in mind, you might try removing Tagger entirely, play the game for a bit and save (save as), then put the mod back in again of course clearing the scriptCache file in between each mod file removal and addition thus essentially "resetting" the mod.

Our developer may have a better idea though, once he catches up with this thread.

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Age glitch... in years vs. Tagger colour & "label"

Post by JenRhaine » September 29th, 2020, 6:15 pm

i see where you're coming from, but shouldn't i be trying to fix the ages of the sims as well? i can use CAS to edit Child/Teen/Adult etc., but the age, in years or days, still seems wrong. i've been playing this town for yeeeears and suddenly some Elders now show as Young Adults... ?? tyvm for the quick reply, btw.

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Age glitch... in years vs. Tagger colour & "label"

Post by igazor » September 29th, 2020, 6:20 pm

Maybe I indeed misunderstood the original problem. Sims do not become a different age stage just because something about the game changed, the age up or (shudders) age down thing would be a very invasive procedure to have taken place on them.

My assumption was that your Elders are still Elders, your Adults are still Adults, etc. (what does MC > Status > Personal say about them, or any harmless MC command like Sim > Basic > Family Tree run from City Hall where the ages in days show up in their own column or where you can filter to let's say Elders or Adults) but their personal age data is just displaying in Tagger all wrong. This is not true?

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Age glitch... in years vs. Tagger colour & "label"

Post by JenRhaine » September 29th, 2020, 8:02 pm

well for example, a (now) Young Adult, Jasmine Z, in MC -> Status-> Personal shows as a Young Adult, 61 days old, and in Map view her tag is YA coloured and says Age: 4 years. City hall->MC>basic>family tree shows nothing at all for age.

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Age glitch... in years vs. Tagger colour & "label"

Post by JenRhaine » September 29th, 2020, 8:04 pm

i mean, when i hover over her in Family Tree i see nothing for age.

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Age glitch... in years vs. Tagger colour & "label"

Post by igazor » September 29th, 2020, 8:40 pm

JenRhaine post_id=77526 time=1601424138 user_id=22048 wrote: well for example, a (now) Young Adult, Jasmine Z, in MC -> Status-> Personal shows as a Young Adult, 61 days old, and in Map view her tag is YA coloured and says Age: 4 years. City hall->MC>basic>family tree shows nothing at all for age.
That's not what I meant. On City Hall or an in-game computer, run a command such as for example MC > Sim > Basic > Family Tree (doesn't have to be family tree, I mean a harmless one like that just to get to the filters) > and either "X" to get past the filter to get a list of all resident sims in town or select Age > (some age stage). Is what you see in the age column on the right even close to what these sims should be in ages? I didn't mean to actually examine the family trees.

On the above example, in which age stage are you expecting Jasmine to be and is 61 sim days within the YA range or something else? We all play on different age spans. We know that Tagger is displaying nonsensical information for you, I was trying to help determine if something had really happened to these sims' ages or not. Also please confirm that Jasmine or whichever sims you are investigating are not occults. Some of them have much longer age stage lengths than humans do.

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Age glitch... in years vs. Tagger colour & "label"

Post by JenRhaine » October 16th, 2020, 9:11 pm

Well, first of all, I have been out of town for a while now so I apologize for the late reply. I have not been on the PC at all. My mom's only brother has just had his fourth cancer surgery in two years, and things are not going the greatest but he is a pragmatic man with people and animals and a life, and he is really helping us through his own troubles, as my mother and myself are not the type not to worry! Lots of stuff for me to do to help her and my cousin, his son, who has just bought a house for himself and his 2 beasts, I have had the cat Debs for almost 3 months and my ill uncle has had the German Shepherd. Now I face the loss of Debs next week and I am sure that I will have to be playing the Sims and doing anything I can to get me through a now even more solitary existence, at least in my apartment. So.

I have set the tags to use the age in days, not years, and I have been reading up on how the EA aging works, and how the mods and text files can be used to make the game more life like, especially in regard to the kittens and foals and puppies who are showing as children. No tuning to fix this, just editing the options.ini I think to make the game better. Learning a lot, and I think I can now say that No, the whole town has been changed in some way so that a lot of the Sims have gotten older or in some cases younger, but the days do not match any appropriate life stage span. It's not consistent and I have to admit I have been trying to fix it one by one. Maddening, but I checked all the loads of mods and their settings and versions. I then did my first ever full town reset since I started playing the first sims game decades ago. Jeez I'm getting older...

This made the game run a bit smoother and save and load faster; I wasn't lagging much despite the population and complexity of the whole thing. I have managed to not blow up the game yet; I am an autodidact who is a systems analyst and PC and Mac technician and coder, so I like to think I know a little of the structure and color and texture of the game engine, as well as how to spend days tweaking the hexadecimal color settings for the Tagger mod because I was seeing far too much yellow and red and not enough green and blue.

I have elders who are now just a few days old no matter what method I use to see it and months old babies. The game is messed up most of all for YAs and adults. The tags info and colors are not what I should be seeing. I have no idea how or when even it got to look wrong to me. Can’t believe that I have a big deal of a problem that I can't seem to find out how to fix. I removed Tagger and cleaned up the caches, etc., ran the game with aging on, but sims were not in sync. And yes, the occult ones are way more off than regular peeps. With the aging option off in the EA tab in Options, I noticed babies were showing up a few days older than I saw. Adults were now YAs and toddlers had as many days as elders. So I guess I hosed my lovely clean game, big time, and Tagger is a relatively small problem. And it is a problem. The documentation says as much. Hard to explain but I am sure you have real knowledge of the workings of the game engine and the ways the modders have gotten great results. You must think I am someone who has not maintained their game nor studied up the docs and forums everywhere and is just a non-technical simple player. I have no good idea how to salvage the better part of my favorite town and Porter pieces of it into a fresh copy of the game. Ever seen an age related issue this annoying and embarrassingly obvious yet without a clear cause, and jeez sake, without a hope of a solution? I really really appreciate your patience and I am looking forward to seeing what people think, those who make the game and mods and figure out what to do to make it the way everyone else wants it? If I remember correctly, clearly explaining how to use my documents to the most senior and rich bosses yet seemingly least literate and technical people who ever walked the earth, was the hardest part of my job. Logic is not a thing that can be truly understood by those who have never actually sat down and thought and thought a problem through in more than one direction. 🙄🤐. So I expect to have my mind blown by the angles and possible things to try in case my head and game can be somewhat sorted.

I know I am long winded. I come by it honestly as the daughter and granddaughter of teachers and university professors of everything from English and literature to physics, mathematics and archeology. Plus I have a master's in French and a bachelor's in biology, and half a degree bloody education. I should still be able to make decent money you would think. Not in this day and age. So I play and teach and learn how to break tech, and I so far have been able to make it right, or better, every time. Til now. I just broke this poor post on the forum I bet. Sorry again. Exhausted and numb from hospitals and unfamiliar towns and hauling tons and tons of hay and other truckloads of necessities for our horse, falling in love with a new cat after having had 2 dozen years ago, and now I am about to lose her to her owner, I am just keeping mildly aware of my darker and lonelier and maybe much sadder winter to come. Please edit this down to something respectable. I hope it helps you pros to understand what the heck is up with the thing I depend on to get me through times like these. 🤨🤔🧐😕😬😐😮😉🙂🙃 Besides of course, a stiff drink and snacks. 🥃🍸🍹🥜🌰🍪🍽🥣. 🆘

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Age glitch... in years vs. Tagger colour & "label"

Post by JenRhaine » October 16th, 2020, 9:17 pm

Ok I just saw what y'all did on this page and I wanted to say, sorry sorry for the brain leak on your board. I can't imagine what it takes to get through my explanation and segues. Tyvm. 🤘I've never taken in-game screenshots, dunno if they would help. Sleep for me, please. Thanks.

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Age glitch... in years vs. Tagger colour & "label"

Post by igazor » October 17th, 2020, 2:44 am

I do not know what you mean by "what [we] all did on this page." There aren't a whole lot of moderators here and I for one have been away from my computers for hours catching up on some sleep myself.

You have given us more information to work with. It is never a great idea to adjust age stages on an in-progress game unless we are talking about carefully adding a couple of sim days to some stages here and there. Otherwise you end up with sims who are all in the wrong stages for what should be their current ages and they may be able to catch up by aging up, but not by aging down. I think we have to conclude that, for whatever reasons and there could be multiple causes, the ages of your sims in that ongoing game are corrupt and not making any sense. The Tagger thing in this case would have been only a symptom of the problem, not the problem itself.

I think you are going to need to start this game over, and not keep adjusting age stages mid-stream once you have done so. Where Porter comes in is that if the sims are not totally corrupt beyond repair, it can be used to lift a subset of your world's population out of your existing game and place them into a new one. This is all well-documented on the mod's FAQ page. But if their age data are all messed up, that would really just be bringing the problem into a new (to them) world. My recommendation is to set that ongoing game aside, just for a while, and try an all new game in a different world to see how things progress with respect to aging for you and set/keep the age stages just the way you want them from the beginning. Then if things remain stable perhaps think about what to do with some of the sims, if not the world, that were set aside.

I empathize with the issues you are facing and hope things get better, of course family always comes first. As for tech support to those who do not think with "that" side of their brain, been there and still am. Professionally I provide tech support for a medium-sized nonprofit in a very large city and have done so for decades. The point is not to use my education and experience to make lots of money, it's to make a difference and earn enough to live on. But of course we all look at these things differently. Point is, most nonprofits even of our size and level of sophistication are not known for attracting upper management or even mid to entry level staff who are all that tech oriented, unless the org's mission is tech in the first place which ours is not. And I wouldn't worry too much about guessing how you might come across in your posts, up to a point, because at the end of the day those are only guesses. :)

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