Turning Univ Social Factions On
Turning Univ Social Factions On
Hi, I turned these off b/c I don't really like them most of the time. Now however, I started doing a challenge where I have to have them. I don't remember the path to turn them off and so can't do the reverse. : / Could somebody please say how to turn these back on? I did go to nraas/MC/advanced/skills and then clicked on each of the 3 factions to take the - away and changed it to 0. It now says H on each of them meaning that she has them, but she never gains any influence points regardless of how many actions she takes to get that influence. She has not been to univ yet, but will soon.
Turning Univ Social Factions On
Nobody knows how to do this??
- igazor
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Turning Univ Social Factions On
How about nobody who has read this post knows how to undo what you have done when we don't know what it is you have done to begin with? If you must have an immediate answer, revert all of your mods to default settings. But I doubt that's really the way you wish to proceed. Please, when asking for help, let's be realistic here.
Possibly you have a mod from an external source that is designed specifically to block the social group influence points. Or maybe you followed the steps (or some of them) as outlined on this page.
Behaviour-In-General
Possibly you have a mod from an external source that is designed specifically to block the social group influence points. Or maybe you followed the steps (or some of them) as outlined on this page.
Behaviour-In-General
Turning Univ Social Factions On
Hi Igazor! I didn't expect an "immediate" reply; I've been waiting since last night. Anyway, I turned off all social faction interactions using one of your mods (I *think* maybe retuner or maybe MC?) before and now, in spite of the fact that I tried to go to MC/sim/advanced/skill level and to each of the factions to remove the - in front of them, my sim does not get any influence points at all regardless of how many actions she does like spray painting the ground, playing comp games, playing kicky bag, or whatever. I'd like to re-instate these if I can w/o reverting all of my mods to default.
- igazor
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- Joined: April 8th, 2013, 6:00 pm
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Turning Univ Social Factions On
The page I linked to above has as its first entry how to use MC and Relativity to reset and prevent further social group scoring. If that is the procedure you indeed followed, we have no way of knowing, then it would indicate that Relativity should be used to undo it. Just resetting the current skill levels to 0 would not be enough.
I will at this time also issue a warning. The expectation that there will always be a 12 hour response time to questions here is not realistic and is actually against the rules. Choosing to express dismay or frustration in connection with that rule tends to lead to threads being ignored, locked up, and hurt feelings in general so I would advise against doing so.
I will at this time also issue a warning. The expectation that there will always be a 12 hour response time to questions here is not realistic and is actually against the rules. Choosing to express dismay or frustration in connection with that rule tends to lead to threads being ignored, locked up, and hurt feelings in general so I would advise against doing so.
Turning Univ Social Factions On
Hi again, Sorry for my impatience and frustration. I tried the reverse of all of those. In MC, I looked and she has all three of the social factions. In Relativity, I looked under "skill gain factors and put a 1 in each of the categories; there was a 0 there before. Sarah had said to put a -1000 to turn it off, but I don't want it turned off right now. My sim is still not gaining any influence pts.
Edit: She just got her first pt. So maybe my impatience was weighing in again. : /
Edit: She just got her first pt. So maybe my impatience was weighing in again. : /
Turning Univ Social Factions On
Some settings need time to kick back in or a save as, exit all the way out of game and reload to kick in.