Inactive Branching?

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JohnL83
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Inactive Branching?

Post by JohnL83 » April 1st, 2020, 5:34 pm

What does this mean? Under SP Careers it says, "prompt for inactive branching" True or False. Does that mean it will prompt me if an inactive sim get's offered another job or promotion?

Also, my active sims are moving up the ladder too fast at work.And my school kids are all doing perfect, even the couch potatoes and sims I've deemed slackers or have always slack off at school. In fact the worst of my teens is on the honor roll and he never even finishes his homework (which I have to continually stop him from trying to do! Which of the settings fixes this? I have my inactive sims set to difficulty of 3 and increases 25. IDK if that is enough for them, but they seem to climb the ladder much slower so I assume it's working. But I don't see which setting will slow my active sim down. I have a sim who's a slob, absent-minded, etc and he got all the way to level 10 at the school even though I had him never do anything at work but talk to people or goof off. He's JUST aged to adult too!

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igazor
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Inactive Branching?

Post by igazor » April 1st, 2020, 6:24 pm

A career that branches is one that forks after a certain job level into two different tracks. Only a few of them do this. So if you want to be prompted each time an inactive reaches Level 6 in the Music career, for example, as to whether they should proceed on the Rock Star vs. the Symphonic track, then the setting should be True. If you want the sims to decide for themselves, then False.

Which exact settings are the 3 and 25 referring to on the second question?

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JohnL83
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Inactive Branching?

Post by JohnL83 » April 1st, 2020, 10:15 pm

igazor wrote:
April 1st, 2020, 6:24 pm
So if you want to be prompted each time an inactive reaches Level 6 in the Music career, for example, as to whether they should proceed on the Rock Star vs. the Symphonic track, then the setting should be True. If you want the sims to decide for themselves, then False.
Good to know. I was assuming correctly. I will leave that up to my sims, I choose their LW so I can at least give them a few options on their own.

igazor wrote:
April 1st, 2020, 6:24 pm
Which exact settings are the 3 and 25 referring to on the second question?
This is what I have under SP>Options:Careers>Options:Job Performance>

adjust active performance>T
adjust performance to age span>T
Alter performance decrease rate> T
the jail one (forgot wording) > (50) which is the default
Job difficulty scale> my setting is 3
Stepped Job difficulty scale> 20
Promote on job> F
Stop raises at top> F

I said 25 on job difficulty but I have it set at 20

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igazor
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Inactive Branching?

Post by igazor » April 2nd, 2020, 12:58 am

Those values seem reasonable to me. Afraid I can't say why they don't seem to be effective on your active household.

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JohnL83
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Inactive Branching?

Post by JohnL83 » April 2nd, 2020, 11:45 am

igazor wrote:
April 2nd, 2020, 12:58 am
Those values seem reasonable to me. Afraid I can't say why they don't seem to be effective on your active household.
Bummer.
Now I have my smartest/best trait teens (in the same town/game) slacking off when I leave them to play another family.

IDK. It's all good, the game does what it wants. I should be used to this by now. I'm getting to where I am ready to start everything from scratch again. I have all my favorite Sims saved to bin along with several first-generation families. As well as empty versions my best towns saved. Maybe I will begin again soon. Start with a fresh new town, set up all the mods from scratch and I'm also thinking I'd cut my age-spans down by about a quarter of what they are now. Perhaps the extra-long lifespans just don't do as well since they have so long to do everything. I'm currently set at 1060 total sims-days with a year at 50. Perhaps I drop that down to just 800 and cut the year to 40. It's still pretty long, but I do love my longer game-play and it seems a significant drop to me. :)

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