Traveler Issues 1.66 (Travelerv.83 testing) notes
- Veiledstar
- Reactions:
- Posts: 294
- Joined: February 9th, 2013, 6:00 pm
- Location: Kentucky, US
- Contact:
- Chain_Reaction
- Site Admin
- Reactions:
- Posts: 7619
- Joined: December 30th, 2011, 6:00 pm
- Contact:
- Chain_Reaction
- Site Admin
- Reactions:
- Posts: 7619
- Joined: December 30th, 2011, 6:00 pm
- Contact:
Alrighty, there's version 84. It only took nearly 2 months!
Cheers for requesting the hybrid descendants. It lead me on an expansive journey of the EA transition system. I learned all the gruesome technical detail of how Sims are imported/exported, MiniSims and so on. Some 150 game reloads or so later, I know it's lengthy limitations and insides and outs. Overall, one of the biggest programming disasters I've seen. I ended up just about rewriting the descendant system to implement those because EA wasn't having it. I also learned a ton about Twallan's code base and how to transition settings between worlds. Overall quite a learning experience. Hopefully it all works! Enjoy
Cheers for requesting the hybrid descendants. It lead me on an expansive journey of the EA transition system. I learned all the gruesome technical detail of how Sims are imported/exported, MiniSims and so on. Some 150 game reloads or so later, I know it's lengthy limitations and insides and outs. Overall, one of the biggest programming disasters I've seen. I ended up just about rewriting the descendant system to implement those because EA wasn't having it. I also learned a ton about Twallan's code base and how to transition settings between worlds. Overall quite a learning experience. Hopefully it all works! Enjoy
Thank you for letting me know I will get it and try to test it soon...might not be tonight though--just bought Reaper of Souls for Diablo III Thanks again for keeping in touch about this project. I'm sure it was worth the wait. *Also, thank you for all your hard work on this--though I'm glad you did learn a lot from it. You're on your way to becoming "Modfather II" (Why EA was such a pain about Hybrids at all I have no idea--they were a HIT in Sims 2. You'd think they would have learned...oh well.)