Traveler Issues 1.66 (Travelerv.83 testing) notes

Tell me what you went and broke with the latest and greatest.
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Veiledstar
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Post by Veiledstar » February 14th, 2014, 8:56 am

I never switched households CR.

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Chain_Reaction
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Post by Chain_Reaction » February 27th, 2014, 6:06 am

Quick note: I haven't forgotten about you over here. It's taking a bit longer than anticipated to get the next version of Traveler and SP together but I am making progress. Bear with me. :)

PDaddy57P
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Post by PDaddy57P » February 28th, 2014, 1:07 am

It's cool, take your time. I know you've been busy. Thanks for the MC update :)

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Post by Chain_Reaction » March 24th, 2014, 11:29 pm

Alrighty, there's version 84. It only took nearly 2 months! :D

Cheers for requesting the hybrid descendants. It lead me on an expansive journey of the EA transition system. I learned all the gruesome technical detail of how Sims are imported/exported, MiniSims and so on. Some 150 game reloads or so later, I know it's lengthy limitations and insides and outs. Overall, one of the biggest programming disasters I've seen. I ended up just about rewriting the descendant system to implement those because EA wasn't having it. I also learned a ton about Twallan's code base and how to transition settings between worlds. Overall quite a learning experience. Hopefully it all works! Enjoy :)

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Post by PDaddy57P » March 25th, 2014, 1:10 am

Thank you for letting me know :D I will get it and try to test it soon...might not be tonight though--just bought Reaper of Souls for Diablo III ;) Thanks again for keeping in touch about this project. I'm sure it was worth the wait. :) *Also, thank you for all your hard work on this--though I'm glad you did learn a lot from it. You're on your way to becoming "Modfather II" :D (Why EA was such a pain about Hybrids at all I have no idea--they were a HIT in Sims 2. You'd think they would have learned...oh well.)

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