Hello.
I've had my sim have some herbal tea for a while at a homeworld's java hut, then out of the blue he was a level one rebel. I checked the social groups skills in skill gain factors and they're still all set to null.
Also reading a comic made my sim gain a nerd influence.
But when I had my sim play arcade games, video games, bowl and paint some murals, he didn't gain any influences. So I'm wondering whether some social groups interactions can't be manipulated by Relativity?
Social Groups Influence.
Are you looking to stop gaining influence for Social Groups? The Social Groups Influence can be manipulated with MC and Relativity. The instructions <a href="http://nraas.wikispaces.com/Behaviour+In+General">At The Top Of This Page</a> were documented by Sarah_Sims for those of us who wanted to disable those skills.
- johannshah
- Reactions:
- Posts: 145
- Joined: November 28th, 2016, 6:00 pm
Did you also remove the hidden traits? If you are using Castes did you check to make sure those traits are disabled? Not sure how else to help you. Once I did the 2 steps in Master Controller and then Relativity my sims are not gaining these skills even after reading comics or visiting the Java Hut.
Maybe Buckley's Social Groups Be Gone Mod is an alternative for you. I have not tried that mod but perhaps others in here have used the mod or can offer up some suggestions for you.
Maybe Buckley's Social Groups Be Gone Mod is an alternative for you. I have not tried that mod but perhaps others in here have used the mod or can offer up some suggestions for you.
- sittingbear
- Reactions:
- Posts: 3024
- Joined: January 20th, 2017, 6:00 pm
- johannshah
- Reactions:
- Posts: 145
- Joined: November 28th, 2016, 6:00 pm
I apologize I missed this thread since my Gmail was acting very weird lately and sent all Nraas notifications to spam folder. However, thank you for taking your time to answer this thread. It doesn't matter anymore since I almost never have my sim have a tea from barista because they cost too much xx