Hello Everyone,
Just a quick question. I'm tweaking my Retuner - Daycare section a little bit and I was wondering what "KNumBadRatingsToFail" actually means.
Thank you
Daycare
- CardinalSims
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- Joined: May 12th, 2021, 3:12 am
Daycare
The tuning notes from the XML itself:
<!--The number of bad ratings until a parent withdraws their child in a timeframe of (kNumScoringRecordsHistory days). When the child is withdrawn their slot goes on cooldown of kDaycareLostCustomerCooldownDays before they are replaced. If all children are lost the daycare is suspended.-->
<!--The number of bad ratings until a parent withdraws their child in a timeframe of (kNumScoringRecordsHistory days). When the child is withdrawn their slot goes on cooldown of kDaycareLostCustomerCooldownDays before they are replaced. If all children are lost the daycare is suspended.-->
Daycare
You need the itune itself, make your own.
Here are mine , see the 2 packages
If you get the original from gameplay.package
you can compare them
https://www.dropbox.com/sh/bv4te1ppypse ... a?e=1&dl=0
This should also make it nearly impossible that your daycare gets suspended.
I use this mainly for my Inactive daycare sims. I have 2![😁](//cdn.jsdelivr.net/emojione/assets/3.1/png/64/1f601.png)
Here are mine , see the 2 packages
If you get the original from gameplay.package
you can compare them
https://www.dropbox.com/sh/bv4te1ppypse ... a?e=1&dl=0
This should also make it nearly impossible that your daycare gets suspended.
I use this mainly for my Inactive daycare sims. I have 2
![😁](http://cdn.jsdelivr.net/emojione/assets/3.1/png/64/1f601.png)
Claudy
Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor
![Wink ;-)](https://www.nraas.net/community/images/smilies/icon_e_wink.gif)
Daycare
I assign the 2 in my daycare house. They are not separate. And they are an inactive household.
With MC you can give the carreer directly on the sim.
And with SP I assign them a manual caste too, especially including curfew so they don't walk off too often![🙂](//cdn.jsdelivr.net/emojione/assets/3.1/png/64/1f642.png)
One of them is a human looking plumbot. I wrote in an older thread about it. I can look it up if you like.
I use this since years, and I love it.
With MC you can give the carreer directly on the sim.
And with SP I assign them a manual caste too, especially including curfew so they don't walk off too often
![🙂](http://cdn.jsdelivr.net/emojione/assets/3.1/png/64/1f642.png)
One of them is a human looking plumbot. I wrote in an older thread about it. I can look it up if you like.
I use this since years, and I love it.
Claudy
Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor
![Wink ;-)](https://www.nraas.net/community/images/smilies/icon_e_wink.gif)
Daycare
you can change it also simply on the sim manually.
SP sim options,
But in a new save world instance you need to remember to do so again![🙂](//cdn.jsdelivr.net/emojione/assets/3.1/png/64/1f642.png)
I also disallow this household to move. Can be set via lot also manually (I think)
SP sim options,
But in a new save world instance you need to remember to do so again
![🙂](http://cdn.jsdelivr.net/emojione/assets/3.1/png/64/1f642.png)
I also disallow this household to move. Can be set via lot also manually (I think)
Claudy
Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor
![Wink ;-)](https://www.nraas.net/community/images/smilies/icon_e_wink.gif)