Is it possible to export the current modified tunigs + what is existing in the Tunings.package?

No one knows everything this mod can do. Did you know you can tune the size of your sims nostrils with this mod? I'm kidding.
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Algester
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Is it possible to export the current modified tunigs + what is existing in the Tunings.package?

Post by Algester » April 9th, 2024, 1:11 am

so I was playing in another world where I already had an existing Tunings.Package working, and then I modified some more settings and then exported it only to see that whats inside the Tunings.package was not carried over but instead the new batch of settings I tweaked while its "easy" to "merge" the tunings I need to compare and contrast if I didnt exactly overlaped those changed thus resulting in Retuner going back to vanilla numbers

or should I just use Overwatch to export the retuner settings in an attempt to "universalize" my changes assuming I can export it as an .xml?

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Is it possible to export the current modified tunigs + what is existing in the Tunings.package?

Post by Chain_Reaction » April 9th, 2024, 2:31 am

In game is not going to export file based tunings I'm afraid. You'd be better off making all changes in game and exporting when you make changes. The overwatch export will be a library file.

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Is it possible to export the current modified tunigs + what is existing in the Tunings.package?

Post by Algester » April 9th, 2024, 4:55 am

:< well ok then thats going to be a bit of work

so for now I may just have to make a tuning package back up in anycase I accidentally returned almost all values back to their vanilla values

cause in this scenario what happened was I exported my initial retuner settings from Moonlight falls got the tuning.package and then pasted the error script generated by retuner, and installed the tuned package that way as it should

then I made a new save this time in Isla Paradiso and made some more tweaks based on my experience with playing in that world which is where my issue lays with the new errorscript generated

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Is it possible to export the current modified tunigs + what is existing in the Tunings.package?

Post by C-Dark » April 9th, 2024, 4:25 pm

if you create different retuner settings, you should rename the exported file XML so you know what it is.
The package tuning is for global settings.

Otherwise you can export the "edited" in-game with Overwatch and name it like Retuner-IP.
This you can import via Overwatch in another new world instance of IP.

Here everything is saved, also what's from the package tuning.
I explained a lot detailed here 🙂
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