SleepFreedom  Ran into trouble while adding cc beds

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kura
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Ran into trouble while adding cc beds

Post by kura » December 14th, 2023, 6:43 pm

So, i have tried to add the OBJK into the original NRass_SleepFreedom mod and changing the scripts to add the NRass at the end, didn't work.
So, i went into the waybackmachine https://web.archive.org/web/20180603140 ... %20Sixteen
for the tutorial, "intructions on tuning are available here" ok, there it is, "select the _XML row you wish to edit" there is no _XML row in the mod sleepfreedom. So, i just paste all the custom beds (OBJK) with the changed script into a seperate s3pe package file, remove them from the original NRass_SleepFreedom mod that i've put them in (yes, _KEY is there, if that's relevant), Beds still don't show up in game.

Best Answer by CardinalSims » December 14th, 2023, 9:20 pm
The tuning mention is a little misleading yes, as this particular tweak has nothing to do with tuning.

Nothing in SleepFreedom itself should be modified- you may want to redownload it just in case.
You can modify the CC packages directly and save over them- or, if you separate the OBJK into their own package file, it will need to go in your Overrides folder with the original beds installed to Packages.

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CardinalSims
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Ran into trouble while adding cc beds

Post by CardinalSims » December 14th, 2023, 9:20 pm

The tuning mention is a little misleading yes, as this particular tweak has nothing to do with tuning.

Nothing in SleepFreedom itself should be modified- you may want to redownload it just in case.
You can modify the CC packages directly and save over them- or, if you separate the OBJK into their own package file, it will need to go in your Overrides folder with the original beds installed to Packages.

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kura
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Ran into trouble while adding cc beds

Post by kura » December 15th, 2023, 10:39 am

Putting the separate beds (with the script changed) in the overrides folder worked! ty :)

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