Porter  Plan to move the IP population... but how?

For all your questions regarding any mod that wasn't popular enough to get its own forum above.
SimAlot79
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Joined: December 6th, 2020, 5:39 am

Plan to move the IP population... but how?

Post by SimAlot79 » February 2nd, 2023, 12:27 pm

OK, I will check what rabbit holes is available. Thank you puzzleaddict!

SimAlot79
Reactions:
Posts: 65
Joined: December 6th, 2020, 5:39 am

Plan to move the IP population... but how?

Post by SimAlot79 » February 11th, 2023, 9:10 am

Hello again.

Today was a big day: The total moving day! And what can I say...? it did work out as planed! Thank you for all the help and support. I did follow the easy tutorial and when I did find the location save/world to put all my sims in (It was located one folder deeper then it should be in the Saves folder so I had to move it up) I could unpack the sims without any issues. :D At this point I have no idea if all the sims is correctly grouped but as I just play one family in each save (no rotation play as in TS2/TS4) I don't care about that. (I.E. so far I have only found one member of the Ichtaca family and I think there must be more). Before moving I did place some items in the family inventory of my active family and after unpacking I did find most of it in the personal inventory of my sims. The only thing missing were the bird that I did remove from the cage before moving... but never mind. The celebrity stars did stay after moving my sims with Porter. A thing that I find very nice as well.

So the issue is solved but before I go I have to ask for a favor... Can someone edit the title so it's visible that it's solved? I can not find a way to do it from here...

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