Search found 19 matches
- August 23rd, 2016, 5:41 pm
- Forum: Retuner Discussion
- Topic: Tuning the score pts. for celebrities
- Replies: 7
- Views: 960
- August 23rd, 2016, 4:25 pm
- Forum: Retuner Discussion
- Topic: Tuning the score pts. for celebrities
- Replies: 7
- Views: 960
- August 22nd, 2016, 12:56 pm
- Forum: Retuner Discussion
- Topic: Tuning the score pts. for celebrities
- Replies: 7
- Views: 960
<t>I appreciate the info J4Ks, but igazor's info is what I was looking for. Thank you.<br/> <br/> But, I'm uncertain how those ratios work? How do those values you wrote reference the actual points for the given levels (EA's version). I'm used to seeing (not being precise to levels, but) 2500, 5000,...
- August 21st, 2016, 10:30 am
- Forum: Retuner Discussion
- Topic: Tuning the score pts. for celebrities
- Replies: 7
- Views: 960
Tuning the score pts. for celebrities
<t>Wanted to know if it's possible to play around w/ the scoring limits to become a celebrity. I've been using "HP's" mod (from MTS) but that doesn't seem to work too well for level 1; far too easy to become lvl 1 celebrity.<br/> <br/> I've looked, but haven't found a correct path for the scoring. T...
- May 21st, 2016, 9:38 pm
- Forum: StoryProgression Discussion
- Topic: Disable immigration to University
- Replies: 2
- Views: 542
- May 21st, 2016, 6:20 am
- Forum: StoryProgression Discussion
- Topic: Disable immigration to University
- Replies: 2
- Views: 542
Disable immigration to University
<t>The immigration to the University town is out of control. Is there a way to shut it down completely or bring it to a crawl. <br/> <br/> I've set the "... Lot > Immigration/Emmigration...." setting to "0", but that didn't seem to do anything because the time between me fiddling with the neighborho...
- May 15th, 2016, 6:21 pm
- Forum: Chatterbox
- Topic: A way to generate different looking Sims?
- Replies: 7
- Views: 1366
- May 15th, 2016, 4:21 am
- Forum: Chatterbox
- Topic: A way to generate different looking Sims?
- Replies: 7
- Views: 1366
- May 14th, 2016, 11:05 pm
- Forum: Chatterbox
- Topic: A way to generate different looking Sims?
- Replies: 7
- Views: 1366
A way to generate different looking Sims?
My game will always generate clones of one female and one male generic Sim to create a new NPC/townie. Is there a way to tweak something within NRaas so they can be different? Thanks.
- April 29th, 2016, 1:02 am
- Forum: Retuner Discussion
- Topic: Increase rate of pay for writing novels
- Replies: 2
- Views: 541