Search found 360 matches
- January 3rd, 2022, 12:45 pm
- Forum: Chatterbox
- Topic: Quick question about travel
- Replies: 3
- Views: 228
Quick question about travel
I've used Traveler routinely throughout my Town Jump game to vacation in other Home Worlds as well as the three adventure locations, but I've only ever "Changed Hometown" in the EA Home World's, not the adventure ones as they are not typically set up for permanent living, no career rabbit holes or s...
- November 29th, 2021, 10:34 pm
- Forum: Chatterbox
- Topic: Townies
- Replies: 2
- Views: 1038
Townies
But make sure you don't let the game remove your homeless sims, as once that happens, they are gone from the game. I did that a few times before I realized it and lost some of the most unique sims to those towns. One way to find out about Townies, both Homeless and NPC sims, is by checking out the W...
- November 26th, 2021, 1:21 pm
- Forum: Chatterbox
- Topic: instant baby questions
- Replies: 7
- Views: 1657
instant baby questions
I'd already posted before your last post so now I see that you're actually setting up a lineage that will be ghosts, so you probably won't be aging anyone down. Quick question on CAS: Are you using EA's CAS or Master Controller's>Advanced>Edit in CAS? I believe MC's is a bit more stable and may help...
- November 26th, 2021, 1:03 pm
- Forum: Chatterbox
- Topic: instant baby questions
- Replies: 7
- Views: 1657
instant baby questions
I've done my own experiment with genetics in my Town Jump game especially when the town isn't having children as quickly as I want them to. I've done both pollinate and Instant Baby, but found out that CAS doesn't really like babies/infants, so I'd age them up to toddlers first, before popping them ...
- November 24th, 2021, 10:20 pm
- Forum: Chatterbox
- Topic: Ghost splitting disappearances
- Replies: 7
- Views: 475
Ghost splitting disappearances
Thanks for the link to that post sittingbear! I hadn't read that one before but it's exactly what happened to me! I guess it's moving the ghosts to another home via edit town that duplicates the gravestones and has Overwatch cleaning up the resulting mess. I may have to play test it sometime and see...
- November 23rd, 2021, 10:55 pm
- Forum: Chatterbox
- Topic: Ghost splitting disappearances
- Replies: 7
- Views: 475
Ghost splitting disappearances
I don't know if Sandra Salas or the ghost couple in IP had graves in their inventories or not, but they were all existing active ghosts when I started playing in those worlds, not ones I made. Both of Sandra's younger siblings, one that's a toddler when the game starts in Midnight Hollow, and her bo...
- November 23rd, 2021, 7:22 pm
- Forum: Chatterbox
- Topic: Ghost splitting disappearances
- Replies: 7
- Views: 475
Ghost splitting disappearances
Oh, I should have clarified that and said don't move them using edit town! It's a known glitch that can have them removed from the world. Do you have mover installed? But they don't travel well either, some of them losing their ghostliness when they arrive at their destination, which happened in a ...
- November 22nd, 2021, 4:35 pm
- Forum: Chatterbox
- Topic: Ghost splitting disappearances
- Replies: 7
- Views: 475
A Quick Question About Occults and Worlds
As a caution, don't try to move active ghost sims to other houses as ghosts can sometimes be totally removed from the game with no way to recover them. How did you move them and when did they vanish? Oh, I should have clarified that and said don't move them using edit town! It's a known glitch that...
- November 21st, 2021, 2:22 pm
- Forum: Chatterbox
- Topic: A Quick Question About Occults and Worlds
- Replies: 7
- Views: 426
A Quick Question About Occults and Worlds
Also, you'll have to add occults to sims if they aren't already an occult, which is easy enough via Master Controller's add or remove occult command. As a caution, don't try to move active ghost sims to other houses as ghosts can sometimes be totally removed from the game with no way to recover them...
- November 18th, 2021, 1:08 pm
- Forum: Chatterbox
- Topic: In Memoriam: Pauline Wan
- Replies: 2
- Views: 407
In Memoriam: Pauline Wan
Lovely memoriam for your long-lived Sims and the family tree is crazy but amazing! My Being Green game had one very similar with the residents of Hidden Springs. And with EA's SP creating vampires, many, many, babies for a very long time since I played the whole town rotationally. I hope your game c...