Search found 350 matches

by TadOlson
January 26th, 2016, 10:48 pm
Forum: Chatterbox
Topic: Settings not all exporting
Replies: 8
Views: 570

I've had a few times where settings weren't what they should be and had to edit them again when importing my settings for a new game.I had that happen in a Twinbrook game where puppies and kittens are in houses they shouldn't be living in that are on foundations.
by TadOlson
January 25th, 2016, 11:52 pm
Forum: Chatterbox
Topic: Farming - Plant Revival
Replies: 6
Views: 470

I avoid that by using planters for smaller produce and soil rugs and a greenhouse for larger plants.
by TadOlson
January 22nd, 2016, 11:32 pm
Forum: Chatterbox
Topic: Is there any good idea to get rid of these celebrities in one go?
Replies: 13
Views: 864

<t>I had to turn off celebrities in my 100 baby challenge game by setting the percentages for each level to zero in story progression.I've got them still enabled in game options and paparazi are disabled in register.I've got no paparazi and no celebities in Storybrook though it's because I use NRaas...
by TadOlson
January 17th, 2016, 12:44 am
Forum: Chatterbox
Topic: Apartments
Replies: 20
Views: 1436

<t>I would make sure to vacate the UL apartment lot before going into edit town to rezone it to no visitors allowed community and turn it into a residential lot when I'm ready to move somebody into town.I leave lots as community lots and as no visitors allowed if nobody lives there to make sure nobo...
by TadOlson
January 14th, 2016, 8:27 pm
Forum: Chatterbox
Topic: Apartments
Replies: 20
Views: 1436

<t>I had to get that Mod when it was first released and helped test it in the early days.I does fix the roommates though the UL apartments have to be empty when rezoned and rezoned to community lots before being turned into regular residential lots.The LN apartments are supposed to be zoned as regul...
by TadOlson
January 5th, 2016, 1:01 am
Forum: Careers Discussion
Topic: Custom Rabbit Holes
Replies: 16
Views: 3142

I've got mine in packages and they work just fine from there.
by TadOlson
November 14th, 2015, 10:11 pm
Forum: Chatterbox
Topic: Warning - New Origin Sims 3 Update on Nov 12
Replies: 174
Views: 9782

<t>I still have the 167 patch and had to add the NoCD Mod because of this patch blocking me from using digital copies.I got that Mod so I could stop using the disk to load the game and avoid breaking the disk or my optical drive from having to use a disk for the game.I'm already hearing enough to ma...
by TadOlson
November 11th, 2015, 11:22 pm
Forum: Chatterbox
Topic: Warning - New Origin Sims 3 Update on Nov 12
Replies: 174
Views: 9782

I have automatic updating turned off and I hope it's not forced through on me because I want my Mods and CC.
by TadOlson
November 9th, 2015, 12:51 am
Forum: Chatterbox
Topic: What makes pixel people hot?
Replies: 44
Views: 2297

The attraction system was so glitchy that I've had to resort to making my own matches manually with help from story progression to keep them from getting attatched to the wrong sim.I've had that one happen once too often.
by TadOlson
October 15th, 2015, 11:01 pm
Forum: Chatterbox
Topic: Removing Big Lemons and Sloppy Jalopies
Replies: 19
Views: 1889

<t>I've only had issues with vehicles spawning before installing Traffic and I set to force NPC's without owned vehicles to use the taxi.I buy bikes or brooms for my playable sims and inactives use the bikes or brooms I bought for them.I've also disabled vehicles being purchased for inactives to sto...