Search found 42 matches
- February 8th, 2014, 9:00 am
- Forum: GoHere Discussion
- Topic: GoHere Daycare broken since patch
- Replies: 7
- Views: 771
- February 8th, 2014, 8:58 am
- Forum: GoHere Discussion
- Topic: GoHere Daycare broken since patch
- Replies: 7
- Views: 771
<t>Allow Active Daycare - True<br/> Allow Babies/Toddlers to be Home Alone - False<br/> Hire Babysitters for Inactive - True<br/> Use Daycare Instead of Babysitters - True<br/> <br/> Worked fine for about 9 game weeks in my current game (that's the age of my current world, Dragon Valley). Then it ju...
- February 7th, 2014, 12:15 pm
- Forum: GoHere Discussion
- Topic: GoHere Daycare broken since patch
- Replies: 7
- Views: 771
<t>Yes it was working before that. <br/> <br/> I've done everything I can think of to try and resolve it, but now the inactive sim households all call Babysitters and do not send their kids to Daycare anymore.<br/> <br/> Sometime over the weekend, I'll load it up and tell you what my settings are. T...
- February 7th, 2014, 8:04 am
- Forum: GoHere Discussion
- Topic: GoHere Daycare broken since patch
- Replies: 7
- Views: 771
- January 31st, 2014, 8:19 am
- Forum: GoHere Discussion
- Topic: GoHere Daycare broken since patch
- Replies: 7
- Views: 771
GoHere Daycare broken since patch
<r>Hi Chain_Reaction,<br/> <br/> Firstly, thanks for your updates! <E>:)</E><br/> <br/> Since one of the two latest patches, GoHere doesn't seem to be sending my town's babies and toddlers to the Daycare sims. And yes, it has been working perfectly fine for months beforehand.<br/> <br/> Let me know ...
- November 3rd, 2013, 2:29 pm
- Forum: StoryProgression Discussion
- Topic: Divorce parent names incorrect
- Replies: 2
- Views: 393
Divorce parent names incorrect
<t>This has been a long-standing minor bug with Story Progression. I've thought of reporting it before, but it is so minor, I keep thinking it's not worth it.<br/> <br/> When two sims divorce, it asks you to rename their surnames based on their parents names.<br/> <br/> For the first sim, it suggest...
- November 2nd, 2013, 3:53 pm
- Forum: StoryProgression Discussion
- Topic: Multiple descendant families
- Replies: 8
- Views: 820
- November 2nd, 2013, 1:55 pm
- Forum: Traveler Discussion
- Topic: Future Portal
- Replies: 31
- Views: 2410
<r>Aww, I thought it'd make the game create a new one and maybe fix all my issues. <E>:)</E> Alas, no.<br/> <br/> He's alive and well in the future, though. I guess he hasn't yet made the mistake of going into the past and being totally annihilated by some over-eager Builder. If I warn him, perhaps ...
- November 2nd, 2013, 1:48 pm
- Forum: Traveler Discussion
- Topic: Future Portal
- Replies: 31
- Views: 2410
<r>Right, that worked. I wonder how it can be resolved automatically. Once you're through the portal, there's no real reason to touch it again before you want to leave. Maybe it can be corrected in the "arrival" action. Then again, I'm just postulating on something technical that I really don't know...
- November 2nd, 2013, 12:34 pm
- Forum: Traveler Discussion
- Topic: Future Portal
- Replies: 31
- Views: 2410