Search found 6470 matches
- January 11th, 2014, 10:24 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
- January 11th, 2014, 7:56 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
<r>Okay. My method of comparing the two sounded genius till I realized ildasm doesn't write IL in the exact same order apparently. I can't say I have tried to do that before. Comparing the two gives me a cluster of nearly 7K changes and it's apparent he didn't make that many modifications. It's just...
- January 11th, 2014, 6:47 am
- Forum: Developer Discussion
- Topic: Story Progression Compile Error - Newbie Thread
- Replies: 16
- Views: 1183
- January 11th, 2014, 6:23 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
- January 11th, 2014, 6:19 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
- January 11th, 2014, 6:11 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
- January 11th, 2014, 6:05 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
- January 11th, 2014, 5:56 am
- Forum: Developer Discussion
- Topic: Story Progression Compile Error - Newbie Thread
- Replies: 16
- Views: 1183
- January 11th, 2014, 5:44 am
- Forum: Developer Discussion
- Topic: Attn C# Devs: ErrorTrap
- Replies: 136
- Views: 6651
<t>That was my plan. The conversion app is not something we'll likely figure out. I just spent some more time with it and I don't get it. My next plan was to decompile the SimIFace from EA and the one in ErrorTrap and then run them through WinMerge to note the differences. I doubt much if anything i...
- January 11th, 2014, 3:15 am
- Forum: Developer Discussion
- Topic: Story Progression Compile Error - Newbie Thread
- Replies: 16
- Views: 1183
<r>That's more of a "I'm trying to be helpful but really need to shush" type error there. Removing int mCount; from the top of SleepWatch will rid you of that. It was used in the previous Sleep function but isn't needed. What was the script error regarding castes? That's concerning considering if we...