Search found 6463 matches

by Chain_Reaction
January 13th, 2014, 11:30 am
Forum: Developer Discussion
Topic: Source code
Replies: 53
Views: 3284

<r>Finally. It is here: <URL url="https://github.com/Chain-Reaction/NRaas"><s>[URL=https://github.com/Chain-Reaction/NRaas]</s>https://github.com/Chain-Reaction/NRaas<e>[/URL]</e></URL><br/> <br/> You can signup for a Github account and pull the source with the Windows Client or just hit Download as...
by Chain_Reaction
January 13th, 2014, 11:13 am
Forum: Developer Discussion
Topic: Source code
Replies: 53
Views: 3284

I am working on setting us up a Github if it will ever push the code to the site. Perhaps trying to commit 6,000 files at once was a bad idea...
by Chain_Reaction
January 13th, 2014, 8:53 am
Forum: Developer Discussion
Topic: Attn C# Devs: ErrorTrap
Replies: 136
Views: 6601

No problem. I definitely appreciate your thoroughness. I think we have this beast tamed. Now we need the patch gate to open to see if we sink or swim (hopefully that's not till next month, I need more swimming lessons). :)
by Chain_Reaction
January 13th, 2014, 7:53 am
Forum: Developer Discussion
Topic: Attn C# Devs: ErrorTrap
Replies: 136
Views: 6601

<t>That version number is the assembly version number. The important one is the build version I mentioned above is part of the S3SA resource and not the DLL. It's the build version that stops the game from complaining about out of date mods. I'm not sure we'll have to modify the DLL at all if EA mak...
by Chain_Reaction
January 13th, 2014, 5:40 am
Forum: Developer Discussion
Topic: Creating new SP personalities (Witches) - a good group project for XML modders, Script modders, and the General Public
Replies: 13
Views: 1128

Will get back to you when I have some free time but good brainstorming so far. :)
by Chain_Reaction
January 13th, 2014, 5:27 am
Forum: StoryProgression Discussion
Topic: StoryProgression Inactive Write Novel issues
Replies: 3
Views: 377

Hmm. Several things could be up here but from a glance it looks like your book titles are missing. Do you have any Books tuning mods?
by Chain_Reaction
January 12th, 2014, 11:49 am
Forum: Developer Discussion
Topic: Source code
Replies: 53
Views: 3284

<t>That's generally not recommended as the decompiler sometimes litters the code with useless things and sometimes it won't recompile. I can provide updated sources at another url shortly if you like. Here I have no permission to delete the old ones so that becomes rather clunky as I am testing a lo...
by Chain_Reaction
January 12th, 2014, 8:39 am
Forum: Developer Discussion
Topic: Creating new SP personalities (Witches) - a good group project for XML modders, Script modders, and the General Public
Replies: 13
Views: 1128

<t>I was pondering this before going to sleep yesterday... like all programmers do. How about a coven of good witches that help the town out with their magic and can teach witchcraft to other townies. (convert them). And the opposing clan could be an evil witch who uses her powers to negatively affe...
by Chain_Reaction
January 12th, 2014, 5:49 am
Forum: Developer Discussion
Topic: Source code
Replies: 53
Views: 3284

Source code

<t>I removed the source code download from the test page. Users have enough confusion already and it's only a matter of time before they begin asking where do they put the project/.cs files. I wanted to ask thoughts on how that should be handled before I made any new pages. One page for updated sour...
by Chain_Reaction
January 12th, 2014, 3:59 am
Forum: Developer Discussion
Topic: It's going down, I'm yelling timber: Traveler edition
Replies: 2
Views: 335

Answering myself, it only gets worse as you get older. I figured it out. Please hold while I do head desk. I pulled Woohooer to test some other stuff and left one of the modules for it there. Crisis adverted. We return you to your regularly scheduled programming.