Undocumented / Unclear Contents Of Master Controller

The original SuperComputer. The one that started it all. Master your controller here. The x button is jump by the way.
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Categoricus
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Undocumented / Unclear Contents Of Master Controller

Post by Categoricus » July 10th, 2013, 6:28 pm

In order to bring my translation to an end, I need some clarificaton about certain features listed below.

1. What's the semantic difference between a little dog and a big dog in the game core, other than age?

2. What is a "world lot"?

3. What do labels "knows" and "has" stand for? Where exactly are they in use?

4. On Kinsey scale, what's the difference between gay and "autonomous same sex"? Why is no "autonomous opposite sex" added?

5. What does family funds and net worth represent in this context?

6. Does "reset everything" include sims and lots, or just objects?

7. It sais "Enter the number of {0.String} to transfer". What is the context?

8. What is a "pet pool"? Normally I would think of an object, which the pet can have a bath in, but it doesn't it the context. Did you mean species?

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twallan
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Post by twallan » July 14th, 2013, 1:44 pm


1. Big and Little dogs define the size of the CAS Parts usable by this sims. Namely the core body of the sim is a different size.

2. The world lot is the lot between the other lots. The one containing the ocean, and the roads.

3. Those are labels used as the "True / False" identifiers for several of the listing windows. "Knows" is used for musical compositions and books for instance.

4. "Autonomous Same Sex" is an EA Standard flag unlocked by performing a certain number of user-defined same-sex social interactions. I display the value in case a user wants to know whether it is currently unlocked or not.

5. "Family Funds" is the the number that appears in the interface in the bottom left corner. "Net Worth" is "Family Funds" plus the value of the home lot and all furnishings.

6. Sims and Lots are objects. "Reset Everything" includes them as well.

7. That is used during the "Transfer To" and "Transfer From" interactions when moving stacks of objects between inventories.

8. A "Pool" is a set of generated sims from which the game can choose from for various purposes. For instance, the Stray Cat "Pet Pool" contains all the available animals that can be spawned to act as a stray.

Categoricus
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Post by Categoricus » July 14th, 2013, 5:06 pm

Thanks for your help.

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