CardinalSims post_id=96377 time=1692582073 user_id=22933 wrote:
I'm sure it was just a misunderstanding
Some users are using English as their second language, so multiple explanations are always useful to help everyone follow along and contribute. Even those of us who aren't can misread things from time to time. I believe your follow up was just misinterpreted.
I've had a few hunches about what could be causing it, but I'm not a programmer so they aren't very technical. It's almost like the pet who triggered Create a Pet to load is also tied to that instance, so it cans them both on deletion. I'll also look into if there's a specific action that can get the game to reload them properly.
ah ok my bad, i didnt consider that possibility. apologies, c-dark, if it was just a misunderstanding
i think its got something to do with switching between cas and cap honestly, since the issue doesnt happen every time and when it doesnt, you see the sim's ui pop up for a second. i think it tries switching from cap to cas despite the next pet being the one it is meant to bring up next and sometimes doesnt manage to correct itself. if you delete the first pet but dont have a sim, the ui doesnt even collapse. if you reverse it and have one pet at the start and a bunch of sims that you delete one by one, the ui behaves the same. also i think both mods and fullscreen mode do worsen the issue, because it didnt happen at all while i was testing that, im in windowed mode but still just have the freshly reinstalled game without mods. i'll put my documents/sims 3 folder and everything back next, in order to test how to make the issue fix itself and test whether the ui disappears when youre deleting sims to the left of a pet
also i just noticed, you can see that the white outline indicating the selected icon at the bottom briefly goes to the sim after deleting the pet and then goes to the pet it brings up, and it ALSO goes to the pet on the left when youre deleting a pet who isnt next to a sim. i didnt notice that before. i guess the game gets confused about which pet/sim its supposed to be going to once one is deleted, but that only causes an issue when one is in cap and one is in cas?