Errors in Create A Household

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aspenrose
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Errors in Create A Household

Post by aspenrose » August 18th, 2023, 2:53 pm

im sorry, i refuse to believe that my computer is making the game bring up the sim's ui in that way. maybe its causing it to fail this action more often, sure, but there is no way it would be causing an entire animation to occur in the game.. besides it works perfectly fine other than a bit of stuttering, even before i got any mods or made it recognize my graphics card. it never crashes unless i have clearly done something that made it use too much ram (like opening CAS too many times in a row through testing cheats). please, someone, record themself doing what i did. theres no way i'll know if you're even testing it correctly or understanding what im saying unless i can see what youre seeing

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Errors in Create A Household

Post by aspenrose » August 19th, 2023, 12:46 am

also, if your only conclusion is that my computer is bad.. what am i supposed to do about that? it has the type of ram that isnt able to be upgraded, and i do not have the money for a new computer. the only solution i can see is to stop the animation that occurs when switching between sims and pets from happening altogether. is there no way to do that? theres a whole package file labeled "UI", surely its in there somewhere

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CardinalSims
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Errors in Create A Household

Post by CardinalSims » August 19th, 2023, 1:01 am

I usually dip out early with problems for certain expansions because I play with anything past Late Night disabled at the moment, but I do love to playtest. So... I enabled pets, and funnily enough... I can recreate the issue!

That being said, it doesn't totally rule out that this could be a hardware issue. It probably rules out it being a performance issue, given that this was on an RTX 2070 / Ryzen 7 / 16GB. That still leaves modernity in question. But of course, could also be something that's been hiding since 2000-and-whenever-Pets-released.

I will add that, as frustrating as it is to troubleshoot things, the array of users who have responded to you are incredibly knowledgeable and do generally know what they're talking about. I'm glad you stuck to trying to understand the issue better, but it helps to trust that what is asked for is for good reason- even if nobody hands you a solution on a platter. I hope it at least gives you some peace of mind that I took the time to double check :)

Sometimes this game has issues. We can all pour our time and experience into trying to solve them, but sometimes there might not be a perfect solution. It's a game-breaking bug for sure, but it's not unavoidable. For the time being, you are very capable of avoiding using CAS in this way. If the developer has the time and grace to look into the issue once again, then that would be lovely- but something done at their discretion, not on demand. If the solution is so conveniently locked away in the game files, you're very welcome to decompile them yourself and find it ;)

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C-Dark
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Errors in Create A Household

Post by C-Dark » August 19th, 2023, 3:12 am

CardinalSims post_id=96341 time=1692421271 user_id=22933 wrote:I enabled pets, and funnily enough... I can recreate the issue!
Hm, this is really strange, I play with all EPs installed and active since they came out,
but Disc installation,, latest patch, 1.67, always high gaming PC, Nvidia GTX 970 ... and really never had this UI glitch in CAS.

I wonder, with steam, can you re-patch the game with Superpatch?
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

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Errors in Create A Household

Post by aspenrose » August 19th, 2023, 11:13 am

CardinalSims wrote:
August 19th, 2023, 1:01 am
I can recreate the issue![/url]
oh thank god, i was going a bit crazy thinking it was somehow a unique problem with my game. i know i can avoid it, i suppose when im making a large amount of pets i should make a buffer pet who i can delete with total annihilation. still, i dont like entrusting however many minutes or hours of hard work i put into designing a pet to my ability to not screw things up somehow.. especially since im preparing for doing a warrior cats challenge

are you using the steam version too? im curious if its a unique problem with the version

i would love to just go right into the files and fix it but i cant make heads or tails of that.. is there a good tutorial? i dont really know what to look up to get a tutorial for that. also is opening it in s3pe "decompiling"?

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igazor
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Errors in Create A Household

Post by igazor » August 19th, 2023, 4:03 pm

What I am seeing in each one of these videos now that I've paid a bit closer attention, and this includes the one done up by CardinalSims, is that CAS is running out of usable resources and just kind of giving up. The UI failure is really just a symptom, as are the spinning cursors, which are difficult to ignore since I've now seen them so closely, Certainly that kind of thing is aggravated, but not necessarily caused by, lower end hardware, the Smoothness Patch when it was in play, and other resource management issues the game has.

As your game is otherwise playable, I would say you have found a limitation as to how much stress CAS can actually handle within a single CAH session. The only thing that can help when this happens, other than attempting to lower the stress being put on CAS and the game in general is...don't do whatever it is that is triggering the issue. In other words, as has already been said a few times in different ways, find another way to build these pet-heavy households.
/
CardinalSims post_id=96341 time=1692421271 user_id=22933 wrote: If the solution is so conveniently locked away in the game files, you're very welcome to decompile them yourself and find it
aspenrose post_id=96343 time=1692458006 user_id=25141 wrote: is there a good tutorial? i dont really know what to look up to get a tutorial for that. also is opening it in s3pe "decompiling"?
Reverse engineering the proprietary game code was not meant to be a suggestion to be taken seriously. It's the equivalent of having said, "Buy out EA or form your own video game company and hire a team to design your own game if you don't like this one." Which of course very few of us have the financial and other resources to do even if we wanted to. S3PE is not a tool for fixing or decompiling game code.
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C-Dark post_id=96342 time=1692429134 user_id=236 wrote: I wonder, with steam, can you re-patch the game with Superpatch?
No. Steam offers a Repair Game utility instead, but we've already covered that.

I'm afraid that other than working towards reducing stress on the game with techniques like imposing an fps limiter, giving the game the best possible environment we can in which to run, and just avoiding the sequence of pet creations and deletions within a single CAH session, this issue remains in the category of game shortcomings to be worked around, not something we can actually fix.

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CardinalSims
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Errors in Create A Household

Post by CardinalSims » August 19th, 2023, 9:37 pm

From what you were trying to achieve in the very first post, I'd probably try saving the offspring to the bin and exiting CAS rather than bringing pets in and deleting them all in one session. You could also use MC to create offspring ingame, then either divide the household or save them individually from Edit in CAS.
As I recreated the bug on the Create a Household of a brand new game- it's possible this instance of CAS before the game itself is even running may be more sensitive than one accessed from in-world if you wanted to test that also.

And I suppose my suggestion was half sincere, but yes it was mostly me being a gentle scold. The comment about the UI package was a bit of an attitude I see quite often in sims forums- that of 'I've come to the conclusion that it should be easy, so why hasn't someone done it?'. It's a little impolite to imply to those helping you that you think the solution is easy as a way of either prompting them to do it or teach you how.
I know you probably didn't mean to come across that way. I essentially encouraged you to learn to edit that package yourself because it would be a humbling experience, not because I thought it could be fixed.

I play on 1.67 disc version, for what it's worth. By most metrics, my setup is very different to yours. I think that's a good indication that this is a limit of the engine, much like the memory limit.

I hope you can find a way to make what you want even when the game is being a little unruly. I haven't been part of the Warriors fandom in about a decade, but it was probably one of the first things that got me into modding (controllable pets and overstuffed households for TS2 may have been the rabbithole that led me to here). I'm sure it will be worth the effort, I know my most tedious saves always were :)

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Errors in Create A Household

Post by aspenrose » August 19th, 2023, 10:14 pm

ah, im sorry, i didnt think the solution was easy, i just didnt think it had anything to do with my computer and i was getting frustrated. i figured someone could help me understand what the files were saying as sort of a head start for me to figure it out myself, because currently i have no idea what any of it means. maybe i was a little overconfident, because so far all the small things ive set out to do with adjusting/fixing cc and mods have been successful, but this seems much more complicated so understand if its not possible. sorry for coming off as disrespectful. i was overwhelmed and i felt like nobody was really listening to me at that time so i may have been a little harsher or arrogant than i should have been. thank you all so much for trying to help, i do really appreciate it even if i havent been acting that way. im sure i will be able to make what i want in the game anyways, since it isnt too hard to avoid the issue so long as i dont do something without thinking

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Errors in Create A Household

Post by C-Dark » August 20th, 2023, 4:47 am

I just tried to recreat the issue, because CardinalSims video was more clear to me
And I could not reproduce it
0. I did not try it with clean folder, but with every mods I have + CC
1. fresh Sunset valley
2. create houshold with 1 sim and 9 pets
3. delete some inbetween like the 4h and 7th

result -> the UI didn't vanish, so I think the PC specs are indeed relevant.

I have a Desktop PC also with Disc install
Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz
NVIDIA GeForce GTX 1070 (8,0 GB)
RAM 32 GB
Motherboard ROG STRIX Z390-E GAMING

CardinalSims also has Disc install, so I don't think it is relevant Steam or disc or origin.
I think 8 GB RAM and only 4 GB Graphiccard RAM can produce sometimes ressource loading issues, so you have to live with it.

You can create smaller pet households and merge them from library in edit town to an existing one.
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

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CardinalSims
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Errors in Create A Household

Post by CardinalSims » August 20th, 2023, 5:50 am

C-Dark wrote:
August 20th, 2023, 4:47 am
0. I did not try it with clean folder, but with every mods I have + CC
1. fresh Sunset valley
2. create houshold with 1 sim and 9 pets
3. delete some inbetween like the 4h and 7th
I think something about the first pet being deleted is an important step in the sequence, as that is when the UI gave up, but it being a full game freeze it's a bit of a tedious bug to test down to the exact details. It's incredibly specific though.
I'd gladly test more, such as with mods or all expansions, it just seemed like the consensus was that it wasn't worth going in more circles over. I'm open to suggestions of hoops to make it jump through.

Besides sheer amount of standard RAM, my specs are very close to yours;
AMD Ryzen 7 3700X 8-Core Processor 3.60 GHz
NVIDIA GeForce RTX 2070, (8GB VRAM)
16GB RAM
ROG STRIX B450-F GAMING Motherboard

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