Recently updated my Nraas mods, including Go Here, to current versions and everything seemed fine until I started playing today.
I'm playing a save from a few weeks ago though it's only Week 1 Day 7 in game as it was a test game and not played for very long.
Upon the game loading and NRaas mods in play after the first few minutes, I started getting multiple Go Here errors.
I've never experienced this before and was wondering what I may have done to cause it.
I did remove all the older versions of my Nraas mods prior to installing the current versions but I've also recently add a gardening mod, that seems to be a bit unstable as it shows up in my mods upon loading but not always in my games.
Multiple Go here errors
- Sarah_Sims
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Multiple Go here errors
To help you find out what went wrong, we would need to see the error files. Could you please upload them following these instructions:-
How-To-Upload#How-Do-I-Upload-The-File
If that method doesn't work for you, please zip all your ScriptError files together, upload them to any file sharing website and give us the link to access them. Thanks!
How-To-Upload#How-Do-I-Upload-The-File
If that method doesn't work for you, please zip all your ScriptError files together, upload them to any file sharing website and give us the link to access them. Thanks!
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- deedee_828
- Reactions:
- Posts: 360
- Joined: October 24th, 2018, 4:32 pm
Multiple Go here errors
Code: Select all
-- Script Errors --
PostPlanRouteCallback
Counter: 36
Sim-Time: Sat. at 12:01 AM
Start-Time: 06/20/2020 20:19:30
PreLoadup-Time: 06/20/2020 20:25:48
Loadup-Time: 06/20/2020 20:26:23
Log-Time: 06/21/2020 01:20:59
System.StackOverflowException: The maximum stack depth for the interpreter has been exceeded.
#0: 0x00000 superop in System.Collections.Generic.System.Collections.Generic.Dictionary`2:GetSlot (uint,int&) (41544F40 [1321318616] [1590063236] )
#1: 0x00009 call in System.Collections.Generic.System.Collections.Generic.Dictionary`2:TryGetValue (uint,System.Type&) (41544F40 [1321318616] [5EC67040] )
#2: 0x0001d callvirt in Sims3.UI.Sims3.UI.UIManager:WrapperFromHandle (uint) ([822001845] )
#3: 0x00007 call in Sims3.UI.Sims3.UI.UIManager:GetMainWindow () ()
#4: 0x00003 call in Sims3.UI.Sims3.UI.UIManager:GetSceneWindow () ()
#5: 0x00000 call in Sims3.Gameplay.UI.Sims3.Gameplay.UI.LiveDragHelperModel:get_TopDraggedObject () ()
#6: 0x00006 callvirt in Sims3.Gameplay.Objects.Vehicles.Sims3.Gameplay.Objects.Vehicles.CarOwnable:OwnableCarCanBeUsedBy (Sims3.Gameplay.Actors.Sim,bool) (408B4600 [40A57C00] [0] )
#7: 0x00009 call in Sims3.Gameplay.Objects.Vehicles.Sims3.Gameplay.Objects.Vehicles.CarOwnable:CanBeUsedBy (Sims3.Gameplay.Actors.Sim,bool) (408B4600 [40A57C00] [0] )
#8: 0x0000f callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:SharedVehicleUseTest (Sims3.Gameplay.Objects.Vehicles.IOwnableVehicle,bool) (40A57C00 [408B4600] [0] )
#9: 0x00011 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:CanUseVehicleRightNow (Sims3.Gameplay.Objects.Vehicles.IOwnableVehicle,bool,bool) (40A57C00 [408B4600] [1] [0] )
#10: 0x00080 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GetBroomOrMostExpensiveUsableVehicle (System.Collections.Generic.List`1,bool,bool,bool,bool,bool) (40A57C00 [-3846917207258943840/0xca9d012e8cfe2ea0] [1] [0] [0] [1] [0] )
#11: 0x000d0 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GetMostExpensiveUsableParkedVehicle (Sims3.Gameplay.Core.Lot,bool,bool,bool,bool) (40A57C00 [4D1BADB0] [1] [0] [0] [1] )
#12: 0x0017e call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GetOwnedAndUsableVehicle (Sims3.Gameplay.Core.Lot,bool,bool,bool,bool) (40A57C00 [4D1BADB0] [0] [1] [0] [1] )
#13: 0x00009 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GetOwnedAndUsableVehicle (Sims3.Gameplay.Core.Lot) (40A57C00 [4D1BADB0] )
#14: 0x00050 callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:CheckAndUpdateRouteForStations (Sims3.SimIFace.Route) ([4C3C2000] )
#15: 0x00051 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#16: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#17: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:6E0B6564] )
#18: 0x00250 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#19: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#20: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#21: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#22: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:6E0B6054] )
#23: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#24: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#25: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#26: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#27: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:63C0432C] )
#28: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#29: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#30: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#31: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#32: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:5EC74D64] )
#33: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#34: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#35: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#36: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#37: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:5EC74854] )
#38: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#39: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#40: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#41: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#42: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:3F209B2C] )
#43: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#44: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#45: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [4CBFF9F0] [5465E4B0] )
#46: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [4CBFF9F0] [5465E4B0] )
#47: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (4C3C2000 [vt:6E347D6C] )
#48: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([4C3C2000] [4EAD5E00] [4EB22E80] )
#49: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([4C3C2000] )
#50: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([4C3C2000] [3F87FC00] [5465E4B0] )
#51: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (53A99F00 [4C3C2000] [3F87FC00] [5465E4B0] )
#52: 0x00075 callvirt in ScriptCore.ScriptCore.Route:Plan () ()
#53: 0x00113 callvirt in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadialRange (Sims3.SimIFace.IHasScriptProxy,Sims3.SimIFace.Vector3,single,single,Sims3.SimIFace.Vector3,single,Sims3.SimIFace.RouteDistancePreference,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (4C3C2000 [00000000] [vt:6E3478BC] [2] [-1] [vt:6E3478CC] [360] [3] [0] [-1914311056566283200/0xe56f003c8bc39440] [4030C260] )
#54: 0x0002e call in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadialRange (Sims3.SimIFace.Vector3,single,single,Sims3.SimIFace.Vector3,single,Sims3.SimIFace.RouteDistancePreference,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (4C3C2000 [vt:5EC7A70C] [2] [-1] [vt:5EC7A71C] [360] [3] [0] [-1914311056566283200/0xe56f003c8bc39440] [4030C260] )
#55: 0x00029 call in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadius (Sims3.SimIFace.Vector3,single,Sims3.SimIFace.Vector3,single,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (4C3C2000 [vt:5EC7A604] [2] [vt:5EC7A614] [360] [0] [-1914311056566283200/0xe56f003c8bc39440] [4030C260] )
#56: 0x00020 call in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadius (Sims3.SimIFace.Vector3,single,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (4C3C2000 [vt:5EC7A31C] [2] [0] [-1914311056566283200/0xe56f003c8bc39440] [4030C260] )
#57: 0x00406 callvirt in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:PlanRouteIntoLot (Sims3.SimIFace.Route,bool,Sims3.Gameplay.Actors.Sim) (4D06A920 [4C3C2000] [1] [40A57C00] )
#58: 0x000a4 callvirt in Sims3.Gameplay.Core.Sims3.Gameplay.Core.GoHome:Run () ()
#59: 0x000d7 callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#60: 0x00344 callvirt in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#61: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#62: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#63: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()
Loaded Assemblies:
11647013837200
43869708305341
44906083438714
70214830780050
77474863772658
ClassGardenerService2
NRaasCareer: Version 87
NRaasConsigner: Version 22
NRaasErrorTrap: Version 100
NRaasGoHere: Version 44
NRaasHybrid: Version 10
NRaasMasterController: Version 134
NRaasMasterControllerCheats: Version 134
NRaasMasterControllerIntegration: Version 134
NRaasOverwatch: Version 122
NRaasPortraitPanel: Version 33
NRaasRegister: Version 81
NRaasRetuner: Version 10
NRaasStoryProgression: Version 267
NRaasStoryProgressionCareer: Version 268
NRaasStoryProgressionExtra: Version 266
NRaasStoryProgressionPopulation: Version 267
NRaasStoryProgressionRelationship: Version 267
NRaasTraffic: Version 21
NRaasTraveler: Version 87
ScriptCore
SimIFace
Sims3GameplayObjects
Sims3GameplaySystems
Sims3Metadata
Sims3StoreObjects
StoreObjectsBakersStation
StoreObjectsCarnivalFoodMachine
StoreObjectsCarousel
StoreObjectsCowPasture
StoreObjectsCraftersConsignment
StoreObjectsDoorOfLifeAndDeath
StoreObjectsFixerCar
StoreObjectsFountainGondola
StoreObjectsGalleryShopBase
StoreObjectsGalleryShopDoor
StoreObjectsGlassAndJewelryWorkbench
StoreObjectsGondola
StoreObjectsHotTubGrottoGeo
StoreObjectsJamMakingStation
StoreObjectsMillWheel
StoreObjectsPhoneTableMidCModsuite
StoreObjectsPriusPlugin
StoreObjectsRollerCoaster
StoreObjectsStaircaseLanding
StoreObjectsStaircaseLandingMansion
StoreObjectsStoreHarvestables
StoreObjectsTeaSet
StoreObjectsToyMachine
StoreObjectsTractor
StoreObjectsWhackAChicken
StoreObjectsZoe
System
System.Xml
UI
mscorlib
Code: Select all
-- Script Errors --
PostPlanRouteCallback
Counter: 39
Sim-Time: Sat. at 11:17 PM
Start-Time: 06/20/2020 20:19:30
PreLoadup-Time: 06/20/2020 20:25:48
Loadup-Time: 06/20/2020 20:26:23
Log-Time: 06/21/2020 02:30:09
System.StackOverflowException: The maximum stack depth for the interpreter has been exceeded.
#0: 0x00009 ret in System.Collections.Generic.EqualityComparer`1+DefaultComparer:GetHashCode (Sims3.Gameplay.Core.Lot/MetaAutonomyType) (418D0468 [12] )
#1: 0x00014 callvirt in System.Collections.Generic.System.Collections.Generic.Dictionary`2:GetPrev (Sims3.Gameplay.Core.Lot/MetaAutonomyType,int&) (403F6380 [12] [1636262204] )
#2: 0x00009 call in System.Collections.Generic.System.Collections.Generic.Dictionary`2:GetSlot (Sims3.Gameplay.Core.Lot/MetaAutonomyType,int&) (403F6380 [12] [1636262204] )
#3: 0x00009 call in System.Collections.Generic.System.Collections.Generic.Dictionary`2:TryGetValue (Sims3.Gameplay.Core.Lot/MetaAutonomyType,Sims3.Gameplay.Skills.Bartending/BarData&) (403F6380 [12] [618760B4] )
#4: 0x0000b callvirt in Sims3.Gameplay.Skills.Sims3.Gameplay.Skills.Bartending:TryGetBarData (Sims3.Gameplay.Core.Lot/MetaAutonomyType,Sims3.Gameplay.Skills.Bartending/BarData&) ([12] [618760B4] )
#5: 0x0000c call in Sims3.Gameplay.Skills.Sims3.Gameplay.Skills.Bartending:TryGetHoursOfOperation (Sims3.Gameplay.Core.Lot,single&,single&) ([4D1BAB68] [2.62908e-313] [8.26807e-315] )
#6: 0x0000c call in Sims3.Gameplay.Skills.Sims3.Gameplay.Skills.Bartending:TryGetHoursOfOperationExtended (Sims3.Gameplay.Core.Lot,single&,single&) ([4D1BAB68] [8.26807e-315] [3.19538e-131] )
#7: 0x00010 call in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:GetHoursOfOperation (single&,single&) (4D1BAB68 [6.23647e-313] [8.26807e-315] )
#8: 0x00018 call in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:IsOpenVenue (single) (4D1BAB68 [23.2893] )
#9: 0x00003 call in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:IsOpenVenue () ()
#10: 0x001db callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:AboutToPlanRouteCallback (Sims3.SimIFace.Route,string,Sims3.SimIFace.Vector3) ([7F4CBEE0] [3F87FC00] [vt:63BF364C] )
#11: 0x00000 in Sims3.SimIFace.Route+AboutToPlanDelegate:Invoke (Sims3.SimIFace.Route,string,Sims3.SimIFace.Vector3) (3F66AD70 [7F4CBEE0] [3F87FC00] [vt:63BF352C] )
#12: 0x0001d callvirt in ScriptCore.ScriptCore.Route:Plan () ()
#13: 0x0001d callvirt in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPoint (Sims3.SimIFace.Vector3) (7F4CBEE0 [vt:63BF332C] )
#14: 0x0010b callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#15: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#16: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#17: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#18: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:5EC77564] )
#19: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#20: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#21: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#22: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#23: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:5EC77054] )
#24: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#25: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#26: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#27: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#28: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:63C4FB2C] )
#29: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#30: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#31: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#32: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#33: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:7F3F4564] )
#34: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#35: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#36: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#37: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#38: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:7F3F4054] )
#39: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#40: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#41: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#42: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#43: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:5EC75204] )
#44: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#45: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#46: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [4CBFF9F0] [5465E4B0] )
#47: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [4CBFF9F0] [5465E4B0] )
#48: 0x00086 callvirt in ScriptCore.ScriptCore.Route:ReplanFromPoint (Sims3.SimIFace.Vector3) (7ACDF620 [vt:6E2ECC54] )
#49: 0x002e0 callvirt in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:Reroute (Sims3.SimIFace.Route,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal,Sims3.Gameplay.Objects.Miscellaneous.AncientPortal) ([7ACDF620] [4EAD5E00] [4EB22E80] )
#50: 0x002ab call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:CheckAndUpdateRouteForPortals (Sims3.SimIFace.Route) ([7ACDF620] )
#51: 0x00044 call in NRaas.GoHereSpace.Helpers.NRaas.GoHereSpace.Helpers.AncientPortalRoutingHelper:PostPlanRouteCallback (Sims3.SimIFace.Route,string,string) ([7ACDF620] [3F87FC00] [5465E4B0] )
#52: 0x00000 in Sims3.SimIFace.Route+PostPlanDelegate:Invoke (Sims3.SimIFace.Route,string,string) (8C4D35F0 [7ACDF620] [3F87FC00] [5465E4B0] )
#53: 0x00075 callvirt in ScriptCore.ScriptCore.Route:Plan () ()
#54: 0x00113 callvirt in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadialRange (Sims3.SimIFace.IHasScriptProxy,Sims3.SimIFace.Vector3,single,single,Sims3.SimIFace.Vector3,single,Sims3.SimIFace.RouteDistancePreference,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (7ACDF620 [00000000] [vt:3F20EF3C] [1] [3] [vt:3F20EF4C] [360] [2] [0] [-1914311056566283200/0xe56f003c8bc39440] [84FB1C00] )
#55: 0x0002e call in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadialRange (Sims3.SimIFace.Vector3,single,single,Sims3.SimIFace.Vector3,single,Sims3.SimIFace.RouteDistancePreference,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (7ACDF620 [vt:3F20EE24] [1] [3] [vt:3F20EE34] [360] [2] [0] [-1914311056566283200/0xe56f003c8bc39440] [84FB1C00] )
#56: 0x00028 call in Sims3.SimIFace.Sims3.SimIFace.Route:PlanToPointRadialRange (Sims3.SimIFace.Vector3,single,single,Sims3.SimIFace.RouteDistancePreference,Sims3.SimIFace.RouteOrientationPreference,ulong,int[]) (7ACDF620 [vt:3F20EB1C] [1] [3] [2] [0] [-1914311056566283200/0xe56f003c8bc39440] [84FB1C00] )
#57: 0x00042 callvirt in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:PlanRouteIntoLot (Sims3.SimIFace.Route,bool,Sims3.Gameplay.Actors.Sim) (4D06A920 [7ACDF620] [1] [4F174400] )
#58: 0x000a4 callvirt in Sims3.Gameplay.Core.Sims3.Gameplay.Core.GoHome:Run () ()
#59: 0x000d7 callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#60: 0x00344 callvirt in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#61: 0x00118 callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#62: 0x00013 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#63: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()
Loaded Assemblies:
11647013837200
43869708305341
44906083438714
70214830780050
77474863772658
ClassGardenerService2
NRaasCareer: Version 87
NRaasConsigner: Version 22
NRaasErrorTrap: Version 100
NRaasGoHere: Version 44
NRaasHybrid: Version 10
NRaasMasterController: Version 134
NRaasMasterControllerCheats: Version 134
NRaasMasterControllerIntegration: Version 134
NRaasOverwatch: Version 122
NRaasPortraitPanel: Version 33
NRaasRegister: Version 81
NRaasRetuner: Version 10
NRaasStoryProgression: Version 267
NRaasStoryProgressionCareer: Version 268
NRaasStoryProgressionExtra: Version 266
NRaasStoryProgressionPopulation: Version 267
NRaasStoryProgressionRelationship: Version 267
NRaasTraffic: Version 21
NRaasTraveler: Version 87
ScriptCore
SimIFace
Sims3GameplayObjects
Sims3GameplaySystems
Sims3Metadata
Sims3StoreObjects
StoreObjectsBakersStation
StoreObjectsCarnivalFoodMachine
StoreObjectsCarousel
StoreObjectsCowPasture
StoreObjectsCraftersConsignment
StoreObjectsDoorOfLifeAndDeath
StoreObjectsFixerCar
StoreObjectsFountainGondola
StoreObjectsGalleryShopBase
StoreObjectsGalleryShopDoor
StoreObjectsGlassAndJewelryWorkbench
StoreObjectsGondola
StoreObjectsHotTubGrottoGeo
StoreObjectsJamMakingStation
StoreObjectsMillWheel
StoreObjectsPhoneTableMidCModsuite
StoreObjectsPriusPlugin
StoreObjectsRollerCoaster
StoreObjectsStaircaseLanding
StoreObjectsStaircaseLandingMansion
StoreObjectsStoreHarvestables
StoreObjectsTeaSet
StoreObjectsToyMachine
StoreObjectsTractor
StoreObjectsWhackAChicken
StoreObjectsZoe
System
System.Xml
UI
mscorlib
- igazor
- Organizer
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- Posts: 17157
- Joined: April 8th, 2013, 6:00 pm
- Location: Everyone should strive to find their inner platypus.
Multiple Go here errors
You have one or more Llama Transport booths in your current world. GoHere cannot get along with those, even only one of them (which cannot be used because then there would be no destination portal) so either the booths have to go or the mod does.
- deedee_828
- Reactions:
- Posts: 360
- Joined: October 24th, 2018, 4:32 pm
Multiple Go here errors
Thank you for confirming that Igazor!
I had just read an error trap post on another player having a lot of script errors and that was your determination for them as well.
And it clicked while I was reading your explanation that the elixir store does have a Llama booth.
Granny even used the one on the lot next door to transport to that one! Silly sims!
But at least I know where two of them are in the game.
I very rarely use the booths, mostly forgetting they even exist until one of my sims uses one, so they are no loss to my game!
I had just read an error trap post on another player having a lot of script errors and that was your determination for them as well.
And it clicked while I was reading your explanation that the elixir store does have a Llama booth.
Granny even used the one on the lot next door to transport to that one! Silly sims!
But at least I know where two of them are in the game.
I very rarely use the booths, mostly forgetting they even exist until one of my sims uses one, so they are no loss to my game!
- deedee_828
- Reactions:
- Posts: 360
- Joined: October 24th, 2018, 4:32 pm
Multiple Go here errors
I played for quite a few hours last night, removing both booths at the start of the play session and no more errors!
Well, except for normal ones like stuck puppies and kittens by stairs, or that pair of skates flying around the rink with no sim attached! lol
And yes, career clothing was the issue for the invisible sim, so no issues really to speak of.
Oh, I just remembered that my left angled staircase became unusable, which was quite annoying, as a reset didn't fix it.
But deleting and buying a new set of stairs did the trick!
Well, except for normal ones like stuck puppies and kittens by stairs, or that pair of skates flying around the rink with no sim attached! lol
And yes, career clothing was the issue for the invisible sim, so no issues really to speak of.
Oh, I just remembered that my left angled staircase became unusable, which was quite annoying, as a reset didn't fix it.
But deleting and buying a new set of stairs did the trick!
- igazor
- Organizer
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- Posts: 17157
- Joined: April 8th, 2013, 6:00 pm
- Location: Everyone should strive to find their inner platypus.
Multiple Go here errors
Just to close out the "lesson" so to speak, it's not so much that the Llama booths trigger an "I don't know what this thing is" from the mod directly so the error does look very different from more typical ones. What happens instead is that the booths stand to sometimes but not always murky up GoHere's world lot routing algorithm to the point where the script heap limit is exceeded and the mod just throws its hands up and says the equivalent of "I cannot calculate whatever it is that is wanted of me so I am giving up." Hence the error. But better an error we can do something about than the game just crashing without warning.
So the booths are more of an indirect culprit here than a direct one. Not that it makes much difference, an impossible to overcome script error is still just that, but sometimes it helps us to know more of what's really going on there.
So the booths are more of an indirect culprit here than a direct one. Not that it makes much difference, an impossible to overcome script error is still just that, but sometimes it helps us to know more of what's really going on there.
- Chain_Reaction
- Site Admin
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Multiple Go here errors
Actually the problem with the booths is GoHere adds the ability for them to be routable portals. They aren't under EA standard. It was done in a pretty hacky way by Twallan using the subway code and the issue becomes when the core encounters obstacles or a closer portal, it starts looping to death trying to reroute. I'm not sure if it's possible to resolve as routing is one of the most complex sections of the core to work with but I have studied the code in attempts to and have some ideas. If I can't make it back out before it starts having a panic attack I will add an option to disable it when it starts acting up.