Error regarding door filters?

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Macaroodle
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Error regarding door filters?

Post by Macaroodle » August 8th, 2023, 10:55 pm

I had added GoHere door filters to my city hall lot so that only certain sims would be allowed in the upstairs offices, but they stopped working correctly. After a little confusion, I removed the filters, but I still got the errors. Then I tried deleting the doors that had filters and replacing them with new ones and resetting the lot with MC, but that didn't work either. The error logs I'm attaching are from right after that. I imagine there's something obvious I'm missing, but I don't know what. Does anyone have any ideas?

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NRaas.GoHere
 Counter: 2
 Sim-Time: Sat. at 11:46 AM
 Start-Time: 08/08/2023 16:39:10
 PreLoadup-Time: 08/08/2023 16:47:26
 Loadup-Time: 08/08/2023 16:53:55
 Log-Time: 08/08/2023 16:53:57

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00045 callvirt   in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.FilterHelper:GetSimsMatchingFilter (string,ulong) ([53D67B00] [0/0x0] )
#1: 0x0006d call       in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.FilterHelper:UpdateFilter (string,ulong,bool) ([53D67B00] [0/0x0] [0] )
#2: 0x0002e call       in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.FilterHelper:UpdateFilters () ()
#3: 0x0000c call       in NRaas.NRaas.GoHere:OnWorldLoadFinished () ()
#4: 0x0004f callvirt   in NRaas.NRaas.Common:OnWorldLoadFinished (object,System.EventArgs) ([41F788A0] [426F7DC8] )



Best Answer by Chain_Reaction » August 9th, 2023, 4:14 am
Use the testing version of GoHere along with the testing version of MasterController. The filters are unstable in release.

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Chain_Reaction
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Error regarding door filters?

Post by Chain_Reaction » August 9th, 2023, 4:14 am

Use the testing version of GoHere along with the testing version of MasterController. The filters are unstable in release.

Macaroodle
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Error regarding door filters?

Post by Macaroodle » August 15th, 2023, 4:34 pm

It’s working!!! Thank you so much!!! This is so cool!!!

Along with my town council filter, I’m using some of Sarah’s caste settings to keep my upper-middle class and rich sims from going into the thrift shop. There’s also one to keep technophobes out of the school computer lab, and I just made a vet office that charges money to enter the room with the pet hygienator. It's a lot of fun!

This game is so complex; I’m so appreciative to you and everyone here who are so generous with your time!

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