Hi all - When loading into a world, new or previous save, my game crashes. TIA!
<NRaas.ErrorTrap>
<ModVersion value="100"/>
<BuildVersion value="0.2.0.32"/>
<Installed value="BaseGame, EP1, EP2, EP3, SP3, EP4, SP4, EP5, EP6, EP7, EP8, SP8, EP9, EP10"/>
<Enumerator value="3"/>
<Content> Object: Name: Type: Sims3.Gameplay.Objects.HobbiesSkills.HoloDisc Object id: 0x000400623fefc370 Position: (0.0000, 0.0000, 0.0000) Room id: 0 Level: 0 Flags: InWorld, IsUsed, DoesNotStack Lot: Sims3.Gameplay.Core.WorldLot Lot Name: Lot Address: IsValid: False World: UserCreated OnVacation: False Season: Summer Counter: 3 Sim-Time: Sun. at 8:00 AM Start-Time: 08/05/2023 23:26:11 PreLoadup-Time: 08/05/2023 23:26:31 Log-Time: 08/05/2023 23:27:35 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x00094 callvirt in Sims3.Gameplay.Objects.HobbiesSkills.Sims3.Gameplay.Objects.HobbiesSkills.HoloDisc:OnStartup () () #1: 0x000b1 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (40B57180 [0] ) #2: 0x00029 callvirt in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic,bool) (40F86A00 [40B57180] [0] ) #3: 0x00006 call in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic) (40F86A00 [40B57180] ) #4: 0x0004c call in ScriptCore.ScriptCore.ScriptProxy:CreateLogic (string) (40F86A00 [41058310] ) </Content>
</NRaas.ErrorTrap>
ScriptError Crashing Game
- denim-sofa
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- Posts: 2
- Joined: August 7th, 2023, 12:57 pm
ScriptError Crashing Game
Code: Select all
Object:
Name:
Type: Sims3.Gameplay.Objects.HobbiesSkills.HoloDisc
Object id: 0x000400623fefc370
Position: (0.0000, 0.0000, 0.0000)
Room id: 0
Level: 0
Flags: InWorld, IsUsed, DoesNotStack
Lot: Sims3.Gameplay.Core.WorldLot
Lot Name:
Lot Address:
IsValid: False
World: UserCreated
OnVacation: False
Season: Summer
Counter: 3
Sim-Time: Sun. at 8:00 AM
Start-Time: 08/05/2023 23:26:11
PreLoadup-Time: 08/05/2023 23:26:31
Log-Time: 08/05/2023 23:27:35
System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00094 callvirt in Sims3.Gameplay.Objects.HobbiesSkills.Sims3.Gameplay.Objects.HobbiesSkills.HoloDisc:OnStartup () ()
#1: 0x000b1 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (40B57180 [0] )
#2: 0x00029 callvirt in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic,bool) (40F86A00 [40B57180] [0] )
#3: 0x00006 call in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic) (40F86A00 [40B57180] )
#4: 0x0004c call in ScriptCore.ScriptCore.ScriptProxy:CreateLogic (string) (40F86A00 [41058310] )
- Chain_Reaction
- Site Admin
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ScriptError Crashing Game
I'm not sure how this error could be causing a crash but I'm also not sure how you're even getting that. Something is abnormal about the install or a mod you have. Try with only NRaas mods and see if the issue goes away.
- igazor
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ScriptError Crashing Game
I missed this the first time around somehow, but I have to agree that the script error makes no sense in light of the fact that the OP does not have ITF installed. To the game, there should be no such thing as a holodisk. But there could be a mod in play, from another source, that requires that Expansion Pack.
If the OP does have ITF, then we need to address the fact that the pack is not actually loading or being recognized.
If the OP does have ITF, then we need to address the fact that the pack is not actually loading or being recognized.