Game startup/load is slow due to Errortrap, do I need dereferencing tuning file?

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Smababa
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Game startup/load is slow due to Errortrap, do I need dereferencing tuning file?

Post by Smababa » June 8th, 2023, 6:04 am

Hi!

My game is slow due to error trap mod, but only at startup/load. I figured that out by the 50/50 method. It wasn't slow before, but since a couple of weeks it has slowed down. After initial load-lag it does play normally, just the start up lag is severe.

When I put in the dereferencing tuning file, my game starts as it used to. Without dereferencing file even after the game has loaded and I press play, it still needs at least 1 whole minute to actually start to move. In the meanwhile the trees are moving.

I tried with clean save(my own sims ported into and buildings replaced with mine builds).
I read here that it can have something to do with boats, but my boat routing is set to true with gohere (version 45b, from nraas.net/community/gohere-discussion/topic10002)
Also errortrap does not generate a file in my documents to explain the lag.

Smababa
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Game startup/load is slow due to Errortrap, do I need dereferencing tuning file?

Post by Smababa » June 9th, 2023, 9:20 am

My sims were apparently corrupt. When I recreated them fresh in cas, and put those ones in a new town, the lag stopped. So I guess my sims their code wend belly up somewhere.

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C-Dark
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Game startup/load is slow due to Errortrap, do I need dereferencing tuning file?

Post by C-Dark » June 9th, 2023, 12:25 pm

Maybe corrupt clothes?
If you still have them, you should check their clothes.
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

Smababa
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Game startup/load is slow due to Errortrap, do I need dereferencing tuning file?

Post by Smababa » June 10th, 2023, 11:18 am

I am unaware of the corrupt clothes problem? What is it and how do I check/fix it?

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