Error Trap and Error Trap Tuning?

A null value was encountered where this forum description was required.
Post Reply
Isisj18
Reactions:
Posts: 136
Joined: February 10th, 2021, 9:28 pm

Error Trap and Error Trap Tuning?

Post by Isisj18 » May 15th, 2022, 1:17 am

I have NRaas_ErrorTrap and NRaas_ErrorTrap_Tuning_DisableDereferencing in my game. Do I need both or only the tuning?

puzzlezaddict
Reactions:
Posts: 1257
Joined: June 22nd, 2018, 6:00 pm
Answers: 50

Error Trap and Error Trap Tuning?

Post by puzzlezaddict » May 15th, 2022, 1:48 am

You only need the base ErrorTrap, not the tuning. The tuning mod wouldn't work without the base mod anyway, and each tuning mod has a particular use, so if you don't need to adjust ET itself, you don't need the extras.

The tuning mod that disables dereferencing is specifically for fixing long loading times due to a feature of the base ET. From the documentation: "Only use this tuning file if you are encountering an unacceptable slowdown during load-up." Even then, it only addresses one cause of long loading times, so if you added it and found it didn't help, you'd want to remove it and look elsewhere.

User avatar
igazor
Organizer
Reactions:
Posts: 17156
Joined: April 8th, 2013, 6:00 pm
Answers: 206
Location: Everyone should strive to find their inner platypus.

Error Trap and Error Trap Tuning?

Post by igazor » May 15th, 2022, 2:15 pm

In other words, you or rather most players want Dereferencing. The tuning file deactivates an important part of what ErrorTrap is designed to do. :)

Post Reply