my game keeps bringing up script errors and crashing. idk how to fix it

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adriann_martinez
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 7:36 pm

This page contains the following errors:error on line 277 at column 11: Opening and ending tag mismatch: None line 0 and ContentBelow is a rendering of the page up to the first error.-- Script Errors -- Object: Name: Christoff Colby Type: Sims3.Gameplay.Actors.Sim Object id: 0x1f0a00000007c7b0 Position: (669.5162, 27.3322, 960.0259) Room id: 17 Level: 1 Flags: InWorld, IsUsed Lot: Sims3.Gameplay.Core.Lot Lot Name: Newly Arrived Domicile Lot Address: 12 Cedar Rd. IsValid: True World: NonShipping OnVacation: False Season: Fall Posture: Sims3.Gameplay.ActorSystems.Children.CarryingChildPosture Household: Colby LotHome: Newly Arrived Domicile SimDescription: Name: Christoff Colby Age: YoungAdult Gender: Male SimDescriptionId: 2236600164942898480 LotHomeId: 0 HomeWorld: NonShipping Proper Genealogy Valid: True Species: Human Household: Colby Occult: None Alien: 0 Career: Business (3) School: Lot: Newly Arrived Domicile Address: 12 Cedar Rd. Skill Karaoke: 0 Skill Photography: 0 Skill Video Gaming: 0 Skill Nerd Influence: 0 Skill Rebel Influence: 0 Skill Social Networking: 0 Trait Hates the Outdoors Trait Loser Trait Never Nude Trait Frugal Trait Snob Interactions: 1: Go Inside Sims3.Gameplay.Core.GoInsideLot+Definition Sims3.Gameplay.Core.GoInsideLot+Definition Autonomous Counter: 1 Sim-Time: Wed. at 3:32 PM Start-Time: 04/02/2022 13:06:20 PreLoadup-Time: 04/02/2022 13:06:43 Loadup-Time: 04/02/2022 13:08:25 Log-Time: 04/02/2022 14:37:19 System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index #0: 0x0000d throw in System.Collections.Generic.System.Collections.Generic.List`1:get_Item (int) (0x139c71a60 [0] ) #1: 0x001fc callvirt in Sims3.Gameplay.ObjectComponents.Sims3.Gameplay.ObjectComponents.RoutingComponent:DoRoute (Sims3.SimIFace.Route) (0x12673b720 [0x0] ) #2: 0x00116 stloc.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:DoSingleRoute (Sims3.SimIFace.Route,bool) (0x12673b720 [0x0] [0] ) #3: 0x000f6 stloc.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:DoRoute (Sims3.SimIFace.Route) (0x12673b720 [0x0] ) #4: 0x0001d ret in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:DoRouteWithFollowers (Sims3.SimIFace.Route,System.Collections.Generic.List`1,Sims3.Gameplay.Objects.Vehicles.GoHereWithSituation/OnFailBehavior,Sims3.SimIFace.Vector3) (0x12673b720 [0x0] [0/0x0] [0] [vt:0x0] ) #5: 0x00014 vtresult in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoRouteWithFollowers (Sims3.SimIFace.Route,System.Collections.Generic.List`1) (0x13cb0eaa0 [0x0] [0/0x0] ) #6: 0x0019d ret in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:RouteToDoor (Sims3.Gameplay.Abstracts.Door,Sims3.Gameplay.Actors.Sim,single,single,Sims3.Gameplay.Abstracts.Door&,bool,Sims3.SimIFace.Route&,bool,bool,System.Collections.Generic.Dictionary`2,single,System.Collections.Generic.List`1) (0x13b560c00 [0x0] [0x0] [0] [0] [0x0] [0] [0x0] [0] [0] [0/0x0] [0] [0/0x0] ) #7: 0x00073 brtrue.i4.s in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:RouteToFrontDoorOrMailbox (Sims3.Gameplay.Actors.Sim,single,single,Sims3.Gameplay.Abstracts.Door&,bool,bool,System.Collections.Generic.Dictionary`2,single,System.Collections.Generic.List`1) (0x13b560c00 [0x0] [0] [0] [0x0] [0] [0] [0/0x0] [0] [0/0x0] ) #8: 0x00024 ret in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:RouteToFrontDoorOrMailbox (Sims3.Gameplay.Actors.Sim,single,single,Sims3.Gameplay.Abstracts.Door&,bool,bool,System.Collections.Generic.Dictionary`2,single) (0x13b560c00 [0x0] [0] [0] [0x0] [0] [0] [0/0x0] [0] ) #9: 0x0001f ret in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:RouteToFrontDoorOrMailbox (Sims3.Gameplay.Actors.Sim,single,single,Sims3.Gameplay.Abstracts.Door&,bool,bool) (0x13b560c00 [0x0] [0] [0] [0x0] [0] [0] ) #10: 0x00042 stloc.u1 in Sims3.Gameplay.Core.Sims3.Gameplay.Core.GoInsideLot:Run () () #11: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #12: 0x00348 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () () #13: 0x0011d stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () () #14: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () () #15: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () () Object: Name: Gabriella Ornales Type: Sims3.Gameplay.Actors.Sim Object id: 0x9da7003eea900d20 Position: (785.4352, 14.0304, 1126.9370) Room id: 0 Level: 0 Flags: InWorld, IsUsed Lot: Sims3.Gameplay.Core.WorldLot Lot Name: Lot Address: IsValid: True World: NonShipping OnVacation: False Season: Fall Posture: Sims3.Gameplay.Actors.Sim+StandingPosture Household: Ornales LotHome: Traditional Chic SimDescription: Name: Gabriella Ornales Age: Adult Gender: Female SimDescriptionId: 2236600164942898464 LotHomeId: 0 HomeWorld: NonShipping Proper Genealogy Valid: True Species: Human Household: Ornales Occult: None Alien: 0 Career: Political (4) School:
Last edited by adriann_martinez on April 2nd, 2022, 7:45 pm, edited 1 time in total.

adriann_martinez
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my game keeps bringing up script errors. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 7:43 pm

it just keeps crashing every time i play too. and when i save colors and styles or anything they disappear next time i play.

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igazor
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by igazor » April 2nd, 2022, 8:05 pm

That series of script errors is all about routing errors when a bunch of sims were trying to go home. GoHere should take care of those, unless the world and their home lot are hopelessly flawed, but routing errors like that shouldn't otherwise be crashing the game. Do you have any more script logs?

I was only able to read the script log above because somehow it got uploaded to our system. Copy/pasting text never works as that causes the log to lose all of its formatting. If you cannot get drag and drop to work, please zip your logs together, upload them to a third party file share service, and provide a link so we can read them properly.

The 64-bit Mac version of the game you are playing isn't exactly known for being rock solid stable (this is an understatement), so sometimes it's even more difficult than with the other versions to pinpoint exactly what might be making it unhappy.

adriann_martinez
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 8:21 pm

Code: Select all




-- Script Errors --


Object:

 Name: Jodie Haley
 Type: Sims3.Gameplay.Actors.Sim
 Object id: 0x1f0a000000154fc0
 Position: (716.3740, 26.6340, 949.6258)
 Room id: 0
 Level: 0
 Flags: InWorld, IsUsed
 Lot: Sims3.Gameplay.Core.Lot
 Lot Name: Flying V's Coffeehouse
 Lot Address: 7 Ponderosa ave.
 IsValid: True
 World: NonShipping
 OnVacation: False
 Season: Fall
 Posture: Sims3.Gameplay.Actors.Sim+StandingPosture
 Household: Haley
 No LotHome
SimDescription:

 Name: Jodie Haley
 Age: Adult
 Gender: Female
 SimDescriptionId: 2236600164943038432
 LotHomeId: 0
 HomeWorld: NonShipping
 Proper Genealogy
 Valid: True
 Species: Human
 Household: Haley
 Occult: None
 Alien: 0
 Career: Acrobat (7)
 School: 
 Skill Acrobat Career: 0
 Skill Athletic: 0
 Skill Photography: 0
 Trait Flirty
 Trait Loves the Outdoors
 Trait Handy
 Trait Good
 Trait Friendly

Interactions:
1: Perform a Show
Sims3.Gameplay.Objects.PerformanceObjects.ShowStage+PerformTheShow+Definition
Sims3.Gameplay.Objects.PerformanceObjects.ShowStage+PerformTheShow+Definition
CriticalNPCBehavior

 Counter: 1
 Sim-Time: Thu. at 10:08 AM
 Start-Time: 04/02/2022 16:58:49
 PreLoadup-Time: 04/02/2022 16:59:14
 Loadup-Time: 04/02/2022 17:00:55
 Log-Time: 04/02/2022 17:04:26

Sims3.SimIFace.SacsErrorException: 
#0: 0x0013e throw      in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:RequestState (bool,string,string,Sims3.SimIFace.SACS.DriverRequestFlags,int,Sims3.SimIFace.StateMachineClient,string,Sims3.SimIFace.BridgeOrigin) (0x1424ec400 [0] [0x125f95280] [0x13700b100] [2] [60] [0x0] [0x0] [0x0] )
#1: 0x0001d call       in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:RequestState (bool,string,string,Sims3.SimIFace.SACS.DriverRequestFlags) (0x1424ec400 [0] [0x125f95280] [0x13700b100] [2] )
#2: 0x00075 callvirt   in Sims3.Gameplay.Objects.Electronics.Sims3.Gameplay.Objects.Electronics.GoboLight:StartMotion () ()
#3: 0x0000a call       in Sims3.Gameplay.Objects.Electronics.Sims3.Gameplay.Objects.Electronics.GoboLight:TurnOn () ()
#4: 0x00029 callvirt   in Sims3.Gameplay.Objects.Electronics.Sims3.Gameplay.Objects.Electronics.GoboStageLight:ProcessEvent (Sims3.Gameplay.Interfaces.ShowEventType) (0x1270dd850 [1] )
#5: 0x0001f callvirt   in Sims3.Gameplay.Objects.PerformanceObjects.Sims3.Gameplay.Objects.PerformanceObjects.ShowStage:PostEvent (Sims3.Gameplay.Interfaces.ShowEventType) (0x126a86380 [1] )
#6: 0x00090 callvirt   in Sims3.Gameplay.Objects.PerformanceObjects.ShowStage+PerformTheShow:Run () ()
#7: 0x000db stloc.u1   in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#8: 0x00348 stloc.u1   in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#9: 0x0011d stfld.u1   in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#10: 0x00015 br.s       in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#11: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()



Loaded Assemblies:
 NRaasDebugEnabler: Version 54
 NRaasDecensor: Version 14
 NRaasErrorTrap: Version 100
 NRaasHybrid: Version 10
 NRaasMasterController: Version 134
 NRaasMasterControllerCheats: Version 134
 NRaasOverwatch: Version 122
 NRaasStoryProgression: Version 267
 NRaasWoohooer: Version 129
 ScriptCore
 SimIFace
 Sims3GameplayObjects
 Sims3GameplaySystems
 Sims3Metadata
 Sims3StoreObjects
 StoreObjectsPhoneTableMidCModsuite
 StoreObjectsRollerCoaster
 StoreObjectsTreeOfProsperity
 System
 System.Xml
 UI
 granthesOMSP
 mscorlib

adriann_martinez
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 8:22 pm

Code: Select all



-- Correction Logs --

Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarSedan
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarExpensive2
Destroyed Object Found: Sims3.Gameplay.Objects.CookingObjects.PizzaBox
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Destroyed Object Found: Sims3.Gameplay.Objects.FoodObjects.Ingredient
Out of World Object Found 2: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro
Out of World Object Found 2: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro
Out of World Object Found 2: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro
Out of World Object Found 2: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed2
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed2
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Toys.Rabbit
SimDescription Removed: Lao  Little Dog
SimDescription Removed: Kip Cat
SimDescription Removed: Dune Horse
SimDescription Removed: DD   Horse
SimDescription Removed: Sassie Cat
Destroyed: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro (ID=0x1f0a000000007a50)
Destroyed: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro (ID=0x1f0a000000007bd0)
Destroyed: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro (ID=0x1f0a0000000079b0)
Destroyed: Sims3.Gameplay.Objects.Tables.Mimics.TableDiningBistro (ID=0x1f0a000000007ad0)

Loaded Assemblies:
 NRaasDebugEnabler: Version 54
 NRaasDecensor: Version 14
 NRaasErrorTrap: Version 100
 NRaasHybrid: Version 10
 NRaasMasterController: Version 134
 NRaasMasterControllerCheats: Version 134
 NRaasOverwatch: Version 122
 NRaasStoryProgression: Version 267
 NRaasWoohooer: Version 129
 ScriptCore
 SimIFace
 Sims3GameplayObjects
 Sims3GameplaySystems
 Sims3Metadata
 Sims3StoreObjects
 StoreObjectsPhoneTableMidCModsuite
 StoreObjectsRollerCoaster
 StoreObjectsTreeOfProsperity
 System
 System.Xml
 UI
 granthesOMSP
 mscorlib

adriann_martinez
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 8:23 pm

thank you. ill try getting that mod to see if it helps the crashing. sometimes it just crashes more often than other times.

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igazor
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by igazor » April 2nd, 2022, 8:26 pm

Okay, thanks. The correction log (that last one) is harmless and is actually not caused by errors but is just ErrorTrap doing the job it is meant to do.

I don't know what to make of the Showtime performance error, so let's see if our developer has anything to add about that one and the original routing error one when he catches up here.

Colors and styles not saving, not sure but that may be one of those "features" (bugs) with this game version. Crashing should not be, though. I ran out of patience with that version of the game and went back to Windows myself expecting (for some reason, ha!) more updates to be forthcoming from EA and that was well over a year ago now. :|

adriann_martinez
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 8:49 pm

This is so frustrating because I love it so much haha. I heard of bootcamping a mac before. I wonder if that’ll help

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igazor
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by igazor » April 2nd, 2022, 9:00 pm

Bootcamping is great, that's what I've done and have been for what seems like ages now across two different iMacs (2011 and 2019 models). The best part is that I get to utterly confuse helpers and players on other sites who don't know me well or think I must have a fleet of different workstations set up in my apartment as I keep switching gears in posts between the macOS and Windows so readily. Not that I ever read anywhere that a player is only "allowed" to have one computer and one operating system. :)

Which exact mac model and year do you have (Apple Menu > About this Mac), and which graphics card? The newest ones cannot be bootcamped, you must have an Intel processor and enough drive space to devote to a Windows partition for that to work.

adriann_martinez
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my game keeps bringing up script errors and crashing. idk how to fix it

Post by adriann_martinez » April 2nd, 2022, 9:17 pm

I have a 2017 MacBook Air and and intel graphics card

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