Creating an NRaas project Attn C# Devs: ErrorTrap

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Sydserious
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Post by Sydserious » January 17th, 2014, 9:02 am

@Chain - great to see you posted the ET testing link although you might want to change the link beside "Updated" to your test version as it still goes to the old ET page. People have a bad habit of not reading thoroughly and might not get to the bottom of the page : )

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ellacharmed
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Post by ellacharmed » January 17th, 2014, 9:29 am

All files in one place would make it easier to import into the .package, though. But then again, maybe that is the wrong workflow, too. Which might explain why my methodology didn't work...

Acklelyte
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Post by Acklelyte » January 17th, 2014, 11:05 am

Hey Chain! Awesome that you were able to get a testing version of Error trap up. One small note - to avoid confusion with Steam users, you should probably note that that version is not one they can use? If you're able to make the steam version for testing/use: Steam Build version: <BuildVersion value="0.0.0.31"/>

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Chain_Reaction
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Post by Chain_Reaction » January 17th, 2014, 11:16 am

Now serving steam version. :)

Acklelyte
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Post by Acklelyte » January 17th, 2014, 11:35 am

Hahah, thanks! I didn't realize we could use the other. Good to know...

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JunJayMdM
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Post by JunJayMdM » January 21st, 2014, 5:56 pm

@Chain

I thought I'd use this thread instead of the other one, just to try and stay on topic.

I made some important changes to ErrorTrap about Consignments (they're "pulled" on GitHub already), but I'm wondering if I should just upload the new ErrorTrap or are you working on it? Also, how should we proceed about this, as this one will be V96 for testing. Let me know :)

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