So, as of late, a new mod idea popped into my head not too long ago, and ever since then I've been musing pretty heavily on it. And now it's brought me here!
I'm currently wondering how one of the Nraas mods—I'm pretty sure it's Woohooer—handles the existence of quadruplets in the game, I think knowing how it was done will help me with my own budding-into-existence mod. From my understanding of the game code, quadruplets cannot happen naturally without mods, and despite me looking at the code for the Woohooer mod on GitHub I haven't been able to figure out how quadruplets are actively coded into the game. I see the tuning for it, but I'm pretty sure there's more to the coding of quadruplets than that alone.
I also feel that it should be noted that I am worse than a beginner at coding for the Sims 3, so I fully acknowledge that I may have either missed something while reading the code for Woohooer or just not understood the code for quads entirely.
The Curiosity of Quads
Talk nerdy to us here.
1 post
• Page 1 of 1
- Share on Facebook
- Share on Twitter
- Share on Tuenti
- Share on Digg
- Share on Reddit
- Share on Delicious
- Share on VK
- Share on Tumblr
Return to “Developer Discussion”
Jump to
- NRaas Core
- ↳ Announcements
- ↳ Site Help And Feedback
- ↳ Chatterbox
- NRaas Mods
- ↳ Installation And Mod Updater Help
- ↳ Careers Discussion
- ↳ Careers Tracker
- ↳ ErrorTrap Discussion
- ↳ ErrorTrap Tracker
- ↳ GoHere Discussion
- ↳ GoHere Tracker
- ↳ MasterController Discussion
- ↳ MasterController Tracker
- ↳ Overwatch Discussion
- ↳ Overwatch Tracker
- ↳ Register Discussion
- ↳ Register Tracker
- ↳ Retuner Discussion
- ↳ Retuner Tracker
- ↳ StoryProgression Discussion
- ↳ StoryProgression Tracker
- ↳ Traveler Discussion
- ↳ Traveler Tracker
- ↳ Woohooer Discussion
- ↳ Woohooer Tracker
- ↳ Other NRaas Mods
- ↳ Apartment Mod Tracker
- ↳ Business As Unusual Bistro Tracker
- ↳ Consigner Tracker
- ↳ Cupcake Tracker
- ↳ Dreamer Tracker
- ↳ Dresser Tracker
- ↳ Hybrid Tracker
- ↳ Misc Tracker
- ↳ Mover Tracker
- ↳ No Fridge Shopping Tracker
- ↳ Porter Tracker
- ↳ PortraitPanel Tracker
- ↳ Produce Stand Tracker
- ↳ RelationshipPanel Tracker
- ↳ Relativity Tracker
- ↳ Shop From Inventory Tracker
- ↳ Tagger Tracker
- ↳ Tax Collector Tracker
- ↳ Tempest Tracker
- ↳ The Savvier Seller Tracker
- ↳ Vector Tracker
- NRaas Development
- ↳ Developer Discussion
- ↳ Localization Discussion
- ↳ Testing Mods Discussion
NRaas Nav
- MOD UPDATES
- Update History
- Update History Testing
- Mod Updater
- DISCUSSION
- Chatterbox
- HELP / FAQs
- Mod Docs / FAQs
- Where Can I Find?
- Gameplay FAQs and Tips
- Tips For Better Game Performance
- OTHER UPDATES
- Recent Changes
- Twallan's Archives and Tributes
- DESIGN DISCUSSION / TUTORIALS
- Creating an NRaas Project
- TRANSLATIONS
- How To Translate
- Localization Pages
MODS | VERSION |
---|---|
Animator | 10 |
AntiMagicScroll | 9 |
Careers | 86 |
Consigner | 22 |
Cupcake | 5 |
DebugEnabler | 54 |
Decensor | 14 |
Dreamer | 15 |
Dresser | 38 |
ErrorTrap | 100 |
GoHere | 43 |
HomeOpener | 11 |
Hybrid | 9 |
MasterController | 133 |
Mover | 28 |
NoCD | 1 |
OnceRead | 13 |
Overwatch | 121 |
Packer (editor) | 7 |
PocketProtector | 2 |
Porter | 42 |
PortraitPanel | 33 |
Register | 80 |
Relativity | 23 |
RelationshipPanel | 20 |
Retuner | 10 |
Saver | 21 |
SecondImage | 5 |
Selector | 13 |
Shooless | 18 |
SleepFreedom | 21 |
StoryProgression | 267 |
Tagger | 3 |
Tempest | 15 |
Traffic | 21 |
Traveler | 86 |
UntranslatedKey | 1.67 |
Vector | 19 |
Woohooer | 129 |
WrittenWord | 10 |