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The original catch all. General game help, banter, things you should probably put in the correct forum, This is the place.
SimAd_NRaas
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Post by SimAd_NRaas » May 3rd, 2014, 10:08 am

Eeeeh. Two thingies I've found:

- The Blacklisting_HiC_XxOnlyEPITFVehiclesxX-1.rar file only contains thumbnails of the ITF vehicle
- The Blacklisting_HiC_XxAllVehicleExcludingITFxX.rar file contains thumbnails and fines for every vehicle EXCEPT the ITF ones, so seems to have the opposite result than what it's advertised for.

Especially that latter is very unfortunate because that was just the one I wanted. :-)

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J4Ks
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Post by J4Ks » May 3rd, 2014, 2:51 pm

Uhhmmm wait the Blacklisting_HiC_XxAllVehicleExcludingITFxX.rar is indeed as it is advertised. It's to ban all non ITF Vehicle in your game, so you can have only ITFvehicles in your game.

The first one erhm yea that I'll need to correct.

But what do you need SimAd? Do you want to remove EA pack every vehicle from your Buy-Mode catalog, so actives and inactives can only buy and drive customs? Do you want it in package format or loose files?

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Post by SimAd_NRaas » May 3rd, 2014, 3:26 pm

Oh things have shuffled now but it seems a bit better. I needed that Blacklisting_HiC_XxOnlyEPITFVehiclesxX.package as it is now (in -1.rar) so that one is snarfed now :-). I wanted to disable the ITF stuff in my homeworld. So I pick the second download from the second custom scenario.

I took a peek at the first custom scenario files and the second download there (hide in catalog) still has only thumbnails.

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Post by J4Ks » May 3rd, 2014, 3:53 pm

Yeah, I keep forgetting you can't upload a file with the same name, especially one thats locked ;-) Then I tried -1 and forgot to rename the other.

Well be done soon, I'll make all custom scenario's into override packages, thats much easier.

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Post by SimAd_NRaas » May 3rd, 2014, 3:58 pm

Well you can re-upload a file, it will take the place of its predecessor. However, if that one is locked, the predecessor won't want to leave so it throws a fit in that case.

Oh and can I bend your arm for an no-IP-vehicle override package too? :-)

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Post by J4Ks » May 3rd, 2014, 4:00 pm

Of course, but don't break it okay?

<ul><li>in thought, is he going to play on a desert * :-)</li></ul>

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Post by SimAd_NRaas » May 3rd, 2014, 4:02 pm

Nope but when my "supplies Sim" (angler/gardener) is fishing for deathfish, they keep driving those pesky speedboats by her and ruining her hairdo.

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Post by J4Ks » May 3rd, 2014, 4:15 pm

Hmmm... I am afraid they will just call a taxi-boat, if there aren't any regular boats in your town ;-)

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Post by J4Ks » May 3rd, 2014, 4:20 pm

Can you lock the files with -1 in the end and delete the ones without:
http://nraas.wikispaces.com/space/conte ... ing_Pt0_Xx
<a class="wiki_link_ext" href="http://nraas.wikispaces.com/space/conte ... ing_HiC_Xx" rel="nofollow">http://nraas.wikispaces.com/space/conte ... _HiC_Xx</a>

The IP ones are over here: <a class="wiki_link_ext" href="http://nraas.wikispaces.com/file/detail ... esxX-1.rar" rel="nofollow">http://nraas.wikispaces.com/file/detail ... X-1.rar</a>

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Post by SimAd_NRaas » May 3rd, 2014, 4:29 pm

Done! And snagged up, thank you very much. Yes, there are some existing in my game but MC Flush should take care of that. All in a day's work of a proper government.

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