Game crashing when using hospital

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psiuras_
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Joined: March 3rd, 2024, 5:26 pm

Game crashing when using hospital

Post by psiuras_ » March 23rd, 2024, 1:20 pm

CardinalSims wrote:
March 23rd, 2024, 1:31 am
For troubleshooting purposes, yes it's better to not use anything. That doesn't mean those will turn out to be the culprit, but knowing if they contributed to it is mostly discovered by thoroughly playtesting without them. If it turns out to be something else, you can always add them back later.

There are a couple of prominent reasons this or any other CC can cause the game to crash:
  • The memory limit previously described. Higher resolution textures and higher poly meshes = more resource load. If the game reaches the RAM cap, it will either fail to save (Error 12) or simply crash to desktop.
  • Something wrong with the CC itself- a missing bone assignment, corrupt reference, so on. Often undetectable until the item with the issue is rendered, at which point the game will immediately crash. It could be as simple as a sim with a certain hair walks close enough to render into the LOD mesh that has the issue.
Meaning it's quite normal for the crashes to happen at random.
The mention of overwriting default replacements with other ones also stands out to me as something that could become an issue quite quickly. Why can't the ones you don't want be removed? Only one default should be installed at a time, could definitely lead to some weirdness.
Okay so I use replacements by Agnelid (1 priority) and ifca (2 priority). But i dont have angelid replacements for all hairstyles, so i use ifca to replace the texture i dont have replacement for by agnelid. actually started considering deleting the ifca ones rn tho, they dont look too good.

psiuras_
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Posts: 17
Joined: March 3rd, 2024, 5:26 pm

Game crashing when using hospital

Post by psiuras_ » March 23rd, 2024, 1:23 pm

C-Dark wrote:
March 22nd, 2024, 1:04 pm
As the game can only handle 3,4 to max. 3,7 GB Ram it is also possible that you simply run out of memory.
What world size do you play? which world?
​​​​​
Is this happening in only one specific world or others too?

Saver prompts you after each 30 minutes real time play. So this time is maybe not a good reference.
So why did you put All your other mods directly back? And how long did you play until the crash happens again then?

As we explained you need to only put a few back little by little or 50/50.
And you need to play longer also for testing. Almost the same time when the crash happens, to recreate similar behaviour.

Is the crash happening when you do something specific? At a specific in-game time?
I noticed the crashes were constant while playing in bigger cities, like Anne Arbour I think? And also Bridgeport but its a bad city in general. When I started playing in Monte Vista the crashes stopped, but then they started again. Randomly. I dont remember installing anything after i started playing Monte Vista.

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