There was another script error that I'm not able to post because it exceeds the 60000 character max limit. If there's a way to add it, let me know since that was the most recent one I got before quitting the game.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<NRaas.ErrorTrap>
<ModVersion value="100"/>
<BuildVersion value="0.2.0.32"/>
<Installed value="BaseGame, EP1, SP1, EP2, SP2, EP3, SP3, EP4, SP4, EP5, EP6, SP6, EP7, EP8, EP9, EP10, EP11"/>
<Enumerator value="2"/>
<Content>
-- Script Errors --
Object:
Name: Lucky
Type: Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll
Object id: 0xe4ff00d436f44540
Position: (-20000.0000, -20000.0000, -20000.0000)
Room id: 0
Level: 0
Flags: IsUsed, DoesNotStack
Lot: Sims3.Gameplay.Core.WorldLot
Lot Name:
Lot Address:
IsValid: True
World: MoonlightFalls
OnVacation: False
Season: Summer
Counter: 1
Sim-Time: Fri. at 6:09 AM
Start-Time: 01/20/2024 07:26:56
PreLoadup-Time: 01/20/2024 07:34:08
Log-Time: 01/20/2024 07:41:03
Sims3.SimIFace.SacsErrorException: This state machine does not have a valid C++ driver, which is usually caused by a call to StopAllAnimation(). It is likely that the host object was reset. Objects that host state machines should null out and re-acquire state machines on reset. They may also avoid calling the base DoReset on GameObject if they do not need its functionality. (actor = 'doll', state = 'Pose')
#0: 0x005cb throw in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:RequestState (bool,string,string,Sims3.SimIFace.SACS.DriverRequestFlags,int,Sims3.SimIFace.StateMachineClient,string,Sims3.SimIFace.BridgeOrigin) (495DA870 [0] [388F6120] [38C64168] [64] [60] [00000000] [00000000] [00000000] )
#1: 0x0001c call in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:RequestState (bool,string,string) (495DA870 [0] [388F6120] [38C64168] )
#2: 0x00054 callvirt in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll:ChangePose (bool,bool) (495CE3A8 [0] [0] )
#3: 0x00006 call in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll:StartPose (bool) (495CE3A8 [0] )
#4: 0x00037 callvirt in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.StuffedAnimal:OnStartup () ()
#5: 0x00001 call in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll:OnStartup () ()
#6: 0x000b1 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (495CE3A8 [1] )
#7: 0x0001b callvirt in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()
Loaded Assemblies:
11647013837200
44906083438714
52463421756649
Alcohol
AniNoFridgeShopping
ArsilRestorationSpellFix
Arsil_DoHomeworkWith
Arsil_ToddlerSleepingMat
Battery.Utility
CCL270885280
CCL311455854
CCL420296863
CCL523708822
CCL603799195
CCL642817382
CCL854342338
CCLoader
ConsortModAge
Fantuanss12.Harverster_TempFix
Gamefreak130.NoMagicClothesline
Gamefreak130.TrulyEclipsingFog
Gamefreak130.WeatherForecastTweaks
JapaneseCultureTrait
LazyDuchess.AutoLightsOverhaul
LazyDuchess.BuyBuildSearch
LazyDuchess.Common
LazyDuchess.PuddingFaceFix
LazyDuchess.SmoothPatch
LazyDuchess.SmoothPatch_MasterController
Mod_NewGen
MonocoDoll.GovernmentBenefitsAndServices
Motives
NRaasCareer: Version 87
NRaasErrorTrap: Version 100
NRaasGoHere: Version 44
NRaasHybrid: Version 10
NRaasMasterController: Version 134
NRaasMasterControllerCheats: Version 134
NRaasMasterControllerExpandedTattoo: Version 122
NRaasMasterControllerIntegration: Version 134
NRaasMasterControllerProgression: Version 134
NRaasOverwatch: Version 122
NRaasPorter: Version 42
NRaasPortraitPanel: Version 33
NRaasRegister: Version 81
NRaasRelativity: Version 23
NRaasStoryProgression: Version 267
NRaasStoryProgressionCareer: Version 268
NRaasStoryProgressionExtra: Version 266
NRaasStoryProgressionRelationship: Version 267
NRaasWoohooer: Version 129
NRaasWoohooerKamaSimtra: Version 129
Nona_BreastfeedBaby
OutfitChanger
Passion
PassionCustomTVChannels
ResortTowerRug
Savanita.BabyCarrierObject
Savanita.PickUpToddlerFix
Savanita_BabyInteractions
Savanita_ToddlerInteractions
ScriptCore
SimIFace
Sims3GameplayObjects
Sims3GameplaySystems
Sims3Metadata
Sims3StoreObjects
Skydome_EveryoneCanCarryChild
StoreObjectsDoorOfLifeAndDeath
StoreObjectsFixerCar
StoreObjectsHotTubGrottoGeo
StoreObjectsPhoneTableMidCModsuite
StoreObjectsRollerCoaster
StoreObjectsTractor
System
System.Xml
TS3Apartments
ToddlerAskFor
ToddlerSelfTeachWalk_Interaction
Twinsimming_Attend_University_Online_Mod
TwoBTech.Mods.Commons
TwoBTech.Mods.MoarInteractions
UI
cmarXmods.GetNaked
icarusallsorts.EatHeldFoodOverride
icarusallsorts.MicrowaveFood
icarusallsorts.NectarGlassReplacer
icarusallsorts.Scolding
icarusallsorts.ServeMeals
mscorlib
olomaya.CmoCiga
olomaya.Cmominator_SmokingBuffs
olomaya.ColoringSet
olomaya.MoreActivitesActivityTable
olomaya.MorePlayPlaymat
olomaya.ToddlerBed
olomaya.ToddlerFoodsNSnacks
simbouquet.GetToKnowFix
velocitygrass_AddAnyLotSize
</Content>
</NRaas.ErrorTrap>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<NRaas.ErrorTrap>
<ModVersion value="100"/>
<BuildVersion value="0.2.0.32"/>
<Installed value="BaseGame, EP1, SP1, EP2, SP2, EP3, SP3, EP4, SP4, EP5, EP6, SP6, EP7, EP8, EP9, EP10, EP11"/>
<Enumerator value="1"/>
<Content>
Object:
Name: Lucky
Type: Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll
Object id: 0xe4ff00d436f44540
Position: (-20000.0000, -20000.0000, -20000.0000)
Room id: 0
Level: 0
Flags: IsUsed, DoesNotStack
Lot: Sims3.Gameplay.Core.WorldLot
Lot Name:
Lot Address:
IsValid: True
World: MoonlightFalls
OnVacation: False
Season: Summer
Counter: 1
Sim-Time: Fri. at 6:09 AM
Start-Time: 01/20/2024 07:26:56
PreLoadup-Time: 01/20/2024 07:34:08
Log-Time: 01/20/2024 07:41:03
Sims3.SimIFace.SacsErrorException: This state machine does not have a valid C++ driver, which is usually caused by a call to StopAllAnimation(). It is likely that the host object was reset. Objects that host state machines should null out and re-acquire state machines on reset. They may also avoid calling the base DoReset on GameObject if they do not need its functionality. (actor = 'doll', state = 'Pose')
#0: 0x005cb throw in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:RequestState (bool,string,string,Sims3.SimIFace.SACS.DriverRequestFlags,int,Sims3.SimIFace.StateMachineClient,string,Sims3.SimIFace.BridgeOrigin) (495DA870 [0] [388F6120] [38C64168] [64] [60] [00000000] [00000000] [00000000] )
#1: 0x0001c call in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:RequestState (bool,string,string) (495DA870 [0] [388F6120] [38C64168] )
#2: 0x00054 callvirt in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll:ChangePose (bool,bool) (495CE3A8 [0] [0] )
#3: 0x00006 call in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll:StartPose (bool) (495CE3A8 [0] )
#4: 0x00037 callvirt in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.StuffedAnimal:OnStartup () ()
#5: 0x00001 call in Sims3.Gameplay.Objects.Miscellaneous.Sims3.Gameplay.Objects.Miscellaneous.ImaginaryDoll:OnStartup () ()
#6: 0x000b1 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (495CE3A8 [1] )
#7: 0x0001b callvirt in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()
</Content>
</NRaas.ErrorTrap>