Unhandled aren't directly harmful. It's just ErrorTrap saying that it found unnecessary data bloating the save but doesn't know what to do with it. The goal is to code in a way that data doesn't get left behind which unfortunately some of the newer mods released aren't doing.CardinalSims wrote: ↑December 5th, 2023, 12:15 amAlmost all of the unhandled references in that one are from Simbouquet's Get to Know Fix, but it would be Chain_Reaction that would know if they're harmful or not.
Your game wouldn't necessarily have the CC installed that is attached to these Sims so it could still be.
I still think you have something installed, either CC, mods, or a custom world that is causing the crashing. This game is unstable enough without a boat load of of those. It's not wise to dump large amounts of any of it into your game but rather slowly introduce what you will be playing with and make sure it's all stable before adding more.