Various fixes for some outstanding issues. Of course you'll find them over on the Update History Testing page. Which yes I am aware still shows previous versions as well. A system limitation that will be addressed in time.
Enjoy
[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
- Chain_Reaction
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[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
2021 is starting out strong, you guys. And to be very, very honest, I'm teary-eyed over the thought of inactives visiting my active lot. What a great day.
[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
Hi Chain, Love the updates I've read.
I have a question about this though. So I'm interested in updating Go Here and it says I need MC version 134 to work. How do I know which version is in my package file? I've looked in my Mods folder and it doesn't really say which version I am using. I does say last updated on May 5 2018. Which I suppose is when I loaded it into the EA file.
Also, if I download the newer version of MC do I also have to update the MC Cheats and MC Integration files?
I have a question about this though. So I'm interested in updating Go Here and it says I need MC version 134 to work. How do I know which version is in my package file? I've looked in my Mods folder and it doesn't really say which version I am using. I does say last updated on May 5 2018. Which I suppose is when I loaded it into the EA file.
Also, if I download the newer version of MC do I also have to update the MC Cheats and MC Integration files?
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[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
Answering for Chain, I'm sure he won't mind.
1 - Look at the end of just about any ErrorTrap log (or several of the others) generated and it will tell you version numbers of your NRaas mods currently installed. Or, in-game, NRaas > Overwatch > Version will produce a list. The requirement for MC v134 really means v134 or higher.
2 - Only if newer versions of the add-on modules exist. So if you are just now moving up to v134, then yes. If you are moving up from v134 to v135 then no, because v134 is the highest that any of the add-on modules go right now.
1 - Look at the end of just about any ErrorTrap log (or several of the others) generated and it will tell you version numbers of your NRaas mods currently installed. Or, in-game, NRaas > Overwatch > Version will produce a list. The requirement for MC v134 really means v134 or higher.
2 - Only if newer versions of the add-on modules exist. So if you are just now moving up to v134, then yes. If you are moving up from v134 to v135 then no, because v134 is the highest that any of the add-on modules go right now.
[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
Just wanted to say thank you to all of you for being dedicated to supporting NRAAS mods.
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[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
Thanks for asking this. I was wondering the same thing.
Don't ask me. I only know how to break things.
[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
I was wondering I have SP 269d installed, but have not the other SP modul test versions, I got no errors, do I need them too?
I have only all 2021 testing mods installed.
Thank you so much for fixing the "Days Till Age Up" filter in MC
I have only all 2021 testing mods installed.
Thank you so much for fixing the "Days Till Age Up" filter in MC
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[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
I'm pretty sure that if you have the 269d base mod, you are really meant to have the 269a, 269c or whatever add-on modules for each add-on module you actually have in play -- specifically SP Career, Money, Population, Skill, FairiesAndWerewolves -- in order to maintain compatibility.
[Testing] GoHere V45, MasterController V135a, Overwatch 123c, StoryProgression 269d Released
Thanks Igazor, yes I installed them too now
Chainreaction:
I have a question to Gohere 45 and doors setting. I encountered a weird thing.
I set some doors on my home lot and they work, also after reloading the game, but now the setting seems to spread to other doors in my house, where I had set an EA restriction for special sims who can enter.
They cannot enter their sleeping rooms anymore, because of my gohere setting for the room of my teens/students in the basement with 2 other adult sleeping rooms (which have EA setting) And the same on the first floor - gohere setting for my childrens room and 3 other adult sleeping rooms with EA settings.
My teen instead can enter the sleeping rooms of the other couples even he normally cannot.
Is this behavior correct? Means, if I use Gohere door settings on a lot than I cannot use the EA setting on other doors anymore?
Chainreaction:
I have a question to Gohere 45 and doors setting. I encountered a weird thing.
I set some doors on my home lot and they work, also after reloading the game, but now the setting seems to spread to other doors in my house, where I had set an EA restriction for special sims who can enter.
They cannot enter their sleeping rooms anymore, because of my gohere setting for the room of my teens/students in the basement with 2 other adult sleeping rooms (which have EA setting) And the same on the first floor - gohere setting for my childrens room and 3 other adult sleeping rooms with EA settings.
My teen instead can enter the sleeping rooms of the other couples even he normally cannot.
Is this behavior correct? Means, if I use Gohere door settings on a lot than I cannot use the EA setting on other doors anymore?
Claudy Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor