[Testing] MasterController V135 Released

Most of the stuff you should know and probably some you shouldn't.
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Chain_Reaction
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[Testing] MasterController V135 Released

Post by Chain_Reaction » August 28th, 2020, 4:59 am

A new release of MasterController is now available on the Update History Testing page.

I'm not gonna tell you what's changed because our tech writer didn't write up the notes and I'm busy.

What's this? I'm being told someone has finally fixed all the release notes and you can now view them on the Update History Testing page? What a time to be alive.

Enjoy :)

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[Testing] MasterController V135 Released

Post by Turjan » August 28th, 2020, 5:32 am

Awesome. I guess a version number mismatch with the plugins is okay in this case?

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[Testing] MasterController V135 Released

Post by C-Dark » August 28th, 2020, 8:51 am

Did you also fix the criteria for Days Until Age Up ? You might remember that it is not working?
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[Testing] MasterController V135 Released

Post by igazor » August 28th, 2020, 11:59 pm

Chain_Reaction wrote:
August 28th, 2020, 4:59 am
I'm not gonna tell you what's changed because our tech writer didn't write up the notes and I'm busy.
The tech writers showed up. You confused them with backyard landscapers, or maybe it was laundry gnomes, and tried to put them to work a different way. It was difficult to tell what they were yelling about since I wasn't really paying attention.

Chain_Reaction wrote:
August 28th, 2020, 4:59 am
What's this? I'm being told someone has finally fixed all the release notes...
Ahh yes, life is good again. Or at least the long-running detour through The Wayback Machine can now be put to rest. :)

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[Testing] MasterController V135 Released

Post by Chain_Reaction » August 29th, 2020, 3:37 am

Turjan wrote:
August 28th, 2020, 5:32 am
I guess a version number mismatch with the plugins is okay in this case?
Yes it should be fine.
igazor wrote:
August 28th, 2020, 11:59 pm
The tech writers showed up. You confused them with backyard landscapers, or maybe it was laundry gnomes, and tried to put them to work a different way. It was difficult to tell what they were yelling about since I wasn't really paying attention.
I was pretty sure I put in the job listing to expect me to throw random gnomes at them if they accepted the position. No one reads these days.
igazor wrote:
August 28th, 2020, 11:59 pm
Ahh yes, life is good again. Or at least the long-running detour through The Wayback Machine can now be put to rest.
They were probably starting to wonder what NRaas was over there. We were likely pulling more pages than what their average is.

The issue with release notes on the update pages being unreadable on mobile devices as well as the repeated collapsing animation when viewing more than one on any device will be addressed.

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[Testing] MasterController V135 Released

Post by C-Dark » August 29th, 2020, 5:43 am

There is this new part in the language string now
Plastic Surgery: Body and Face

Sorry for asking, but can you tell where this menu can be found in-game? I cannot find it.
Claudy ;-) Bookworm, Cat Person, Computer Whiz, Couch Potato, Eco-Friendly, Friendly, Frugal, Genius, Nurturing, Social butterfly, Supernatural fan, Virtuoso in the past, Workaholic, Brooding, No Sense of Humor

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[Testing] MasterController V135 Released

Post by Turjan » August 29th, 2020, 12:16 pm

C-Dark post_id=76587 time=1598694232 user_id=236 wrote: Sorry for asking, but can you tell where this menu can be found in-game? I cannot find it.
Isn't that a procedure you can have done at the hospital? Sometimes with questionable results.

Edit: Came with Pets:
https://sims.fandom.com/wiki/Plastic_surgery

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[Testing] MasterController V135 Released

Post by Chain_Reaction » September 1st, 2020, 9:39 pm

C-Dark wrote:
August 29th, 2020, 5:43 am
There is this new part in the language string now
Plastic Surgery: Body and Face

Sorry for asking, but can you tell where this menu can be found in-game? I cannot find it.
These are currently gated to debug only. It was something twallan added long ago but never added the strings. Unaware if it will stay in the mod and as noted on the creating an NRaas page, testing mods should not be translated.

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