Woohooer Scoring - More info on Methods
Posted: June 17th, 2016, 12:46 pm
There are these methods defined in the Woohooer Scoring package:
<ul><li>Privacy - apparently score to see if they will "shoo" a sim in the room before woohoo.</li></ul>
*Sneakiness - apparently to score to see if they will notice a romantic interest in the room that they're about to cheat on, or spouse/romantic interest of the sim they are about to romance with.
<ul><li>ReactsToJealousy - Will the sim who catches his romantic interest cheating react to it?</li></ul>
*InterestInCommon - Okay, it checks common interest, for what actions?
InterestInSingle - I suspect that it is for a single sim with no romantic interest, but to do what?
InterestInAffair - Like InterestInSingle, but for married sims? Woohoo or just romance?
InterestInRisky - Pretty obvious a score for risky woohoo.
InterestInTryForBaby - same as risky but try for baby.
InterestInRomance - Uh... I'm thinking it is just romance in general, the go steady thing.
InterestInWoohooSingle - Must be like InterestInSingle, but for woohoo with a single (unattached) sim?
InterestInWoohooAffair - similar as above.
InterestInTryForBaby[Single,Affair] like Risky but for TFB.
InterestInRomanceSingle - Just interest in Romance alone...
WorryAboutWoohoo, LikeFriendWithBenefit, LikeOneNightStand, LikeRisky - I'm thinking this only applies to determine post woohoo buffs and doesn't gate any interactions.
ElevatorSuccess - What's this?
Monogamous - I'm thinking this scores against any romantic actions with anyone besides their romantic partner.
Q1) These are all defined in the Woohooer DLL, obviously, but where? I did a search in ILSpy for these methods, and I didn't find an actual method.
Comment: I was able to use the Servitude Buff that a sim gets when an alien uses mind control on them in scoring by adding this:
<Privacy>
<FullClassName>NRaas.Commonspace.Scoring.BuffScoring,NRaasWoohooer</FullClassName>
<Buff>Servitude</Buff>
<Hit>-200</Hit>
<Miss>0</Miss>
</Privacy>
And so on for InterestInSingle and all that. it shows up in the "test" to change their score, so it works. However! I noticed that trying to do romantic interactions on the mind controlled sim doesn't seem to make any difference. However, my sim turned away, and the mind controlled sim was all over him.
Q2) Is it that Sim A trying a reaction on Sim B calculates one score for the interaction, and a different score is calculated if Sim B tries the interaction on Sim A?
<ul><li>Privacy - apparently score to see if they will "shoo" a sim in the room before woohoo.</li></ul>
*Sneakiness - apparently to score to see if they will notice a romantic interest in the room that they're about to cheat on, or spouse/romantic interest of the sim they are about to romance with.
<ul><li>ReactsToJealousy - Will the sim who catches his romantic interest cheating react to it?</li></ul>
*InterestInCommon - Okay, it checks common interest, for what actions?
InterestInSingle - I suspect that it is for a single sim with no romantic interest, but to do what?
InterestInAffair - Like InterestInSingle, but for married sims? Woohoo or just romance?
InterestInRisky - Pretty obvious a score for risky woohoo.
InterestInTryForBaby - same as risky but try for baby.
InterestInRomance - Uh... I'm thinking it is just romance in general, the go steady thing.
InterestInWoohooSingle - Must be like InterestInSingle, but for woohoo with a single (unattached) sim?
InterestInWoohooAffair - similar as above.
InterestInTryForBaby[Single,Affair] like Risky but for TFB.
InterestInRomanceSingle - Just interest in Romance alone...
WorryAboutWoohoo, LikeFriendWithBenefit, LikeOneNightStand, LikeRisky - I'm thinking this only applies to determine post woohoo buffs and doesn't gate any interactions.
ElevatorSuccess - What's this?
Monogamous - I'm thinking this scores against any romantic actions with anyone besides their romantic partner.
Q1) These are all defined in the Woohooer DLL, obviously, but where? I did a search in ILSpy for these methods, and I didn't find an actual method.
Comment: I was able to use the Servitude Buff that a sim gets when an alien uses mind control on them in scoring by adding this:
<Privacy>
<FullClassName>NRaas.Commonspace.Scoring.BuffScoring,NRaasWoohooer</FullClassName>
<Buff>Servitude</Buff>
<Hit>-200</Hit>
<Miss>0</Miss>
</Privacy>
And so on for InterestInSingle and all that. it shows up in the "test" to change their score, so it works. However! I noticed that trying to do romantic interactions on the mind controlled sim doesn't seem to make any difference. However, my sim turned away, and the mind controlled sim was all over him.
Q2) Is it that Sim A trying a reaction on Sim B calculates one score for the interaction, and a different score is calculated if Sim B tries the interaction on Sim A?