Page 1 of 1

Some thoughts on the Woohooer mod

Posted: June 14th, 2016, 2:42 pm
by sayTaina
So over at ladymoiraine, alfiechan has created a mod called Passion to replace kicker's woohoo mod. I've been reading through the threads and thought of two things in regards to NRaas mods:

1. Is there a way to prevent public woohoo based on traits? Like if your Sim is shy or proper, they will reject the ask? And
2. I was looking through the attraction scoring and noticed that the weight and fitness of a Sim effects how attractive they are to others. Ummm... Is there a way I can change that? So if my Sim is attracted to big girls, a chubbier Sim gains rather than loses points?

Thanks!

Posted: June 14th, 2016, 3:30 pm
by MoMoll
I use Kicker's and have added ladymoiraine's additions. Both allow experience with woohooer nraas mod.
The rejection depends on the relationship level. I have seen rejections when just aquaintances with a low relationship and no real attraction scoring.

Posted: June 14th, 2016, 4:32 pm
by KiwiTT
OMG! ... Sims 3 just keep getting better and better ... LOL ... just being looking at the screenshots of the aforementioned mods. More realistic animation again. May look into integrating them into my game.

Posted: June 14th, 2016, 4:42 pm
by igazor
Those mods have been around for a very long time. :)

@sayTaina -
1 - If you are asking if NRaas mods can control when and where the animated actions take place, then probably not. NRaas mods like Woohooer (Kama Simtra, etc.) process the results of those woohoos. They don't have anything to do with how they came to happen. Also, I don't believe that mod can tell the difference between public and private locations, unless something has changed over there. :)

But if you meant public vs. private generally (without animated, in the built-in game locations), and with or without other sims being around (privacy), isn't that kind of thing already sensitive to particular traits?

2 - Sims' preferences with respect to attraction are on the drawing table for future generations of the mods here.

Posted: June 15th, 2016, 7:45 am
by sayTaina
@igazor. Hi! My questions don't have anything to do with those mods, I was just being windy and giving more backstory than was needed lol. I thought Woohooer pushed people to be more autonomous about that stuff and was wondering what was (were?) the criteria to start a public woohoo. But I guess it doesn't do that? And yes, I meant generally and I don't know. Is it? I couldn't find any documentation about how it worked with traits.

And ah-ha!! I didn't know that. Is there something I can do right now myself or is that a "dig into coding" type thing?

And yes, the mod can tell the difference between public and private and actually asks if you want public woohoo to be a thing when you're setting it up. ::kayne shrug:: I said yes to e'erythang!