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Sim keeps going poof!

Posted: July 14th, 2014, 5:43 pm
by Queklain
One of my daughters married and for some reason the husband keeps getting a load of errors upon starting the save and simply winks out of existence. I've tried going back a few saves, but he just does it over and over again. Error log uploaded!

Posted: July 15th, 2014, 9:45 am
by Queklain
Just to see what would happen I reset the town and now absolutely EVERYONE is spitting the same error that was uploaded and now I can't even access NRaas via City Hall.

Posted: July 15th, 2014, 9:58 am
by Chain_Reaction
Which error is still occurring? The party or the cellphone one? I would assume the party error would cease when you reset the town. The cellphone error could be due to an out dated traits tuning mod. Do you have any of those?

Posted: July 15th, 2014, 10:45 am
by Queklain
The poof error. lol I'm not quite sure which you're referring to. I uploaded a new file for the error trap logs that happened when I reopened the town today. When I reset the town earlier, pretty much everyone at the wedding party threw the error and simply disappeared, including my whole family, though unlike just the husband last time, they were all still on PortraitPanel, but I couldn't select anyone. Couldn't access NRaas either, so I couldn't check on their status.

The previous time the errors happened the only mod that was outdated was ErrorTrap, which I recently updated. Other mods I have are completely cosmetic.

Posted: July 15th, 2014, 3:25 pm
by J4Ks
Just a clarification Queklain.

The ScriptError reports only shows Scripting mods we can see. Any other type of mods Tuning/Overrides will not be reported in such errors, thus we can not know what else you have installed in your mods directory.

If you are unsure that you HAVE a traits tuning mod installed. The thing you can try is, removing all mods thats not on the list in your reports (which should be scripting mods). You don't have to remove them actually, just move them from your MODS\Packages folder onto a (newly created) folder on your desktop.

After that clear your Cache, run game, load save. If nothing happens, than something in that folder on your desktop is screwing you over and you'll need to find out which one is doing it.
Testing every mod one by one placing it back into your MODS\Packages folder, deleting ScriptCache.package, run game. Or recall where you got them from and check if those mods are compatible with patch 1.67.

Posted: July 15th, 2014, 4:20 pm
by Queklain
Took away every mod but the NRaas packages, and the error still occurs with just this one sim. Uploaded the error files.

Posted: July 15th, 2014, 4:49 pm
by J4Ks
Still the same errors happening on:

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00014 callvirt in Sims3.Gameplay.Situations.NpcParty+Happening:
OnSimLotChanged
(Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.Core.Lot,Sims3.
Gameplay.Core.Lot) (4AB9EFC0 [4B1F7800] [00000000] [33C4FDB0] )

And or:
System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0002b callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:
GrantCellPhone (bool,bool) (323EFC00 [0] [0] )

Which bounces your game. The husband is he Misha Sokholovsky? And he was an EA creation or Custom Build (CaH), foreigner or resident?

Posted: July 15th, 2014, 4:54 pm
by Queklain
Custom build? I'm not sure what you mean. I had three families in three separate worlds, but missed my first family so I imported them back into the third family's world. The third family daughter married the first family son (Misha).

Posted: July 15th, 2014, 5:05 pm
by J4Ks
So it isn't an EA default Sim, you made that Sim or his ancestors (with Create A Family). How did you import him, via Game Bin (Edit Town, place in vacant household or merged). Or did you invited him from another world to your current Homeworld.

To be precisely, those 3 worlds are 3 different Saves or 1 Save with 3 different worlds.

Reason why I am asking this. If you did invite him over from his world and your simsdaughter married him making him a resident, it could be you are dealing with a doppelganger (not the original Sim). These guys are known to give errors.

For the indepth analysis of your scripterror our Guru should, hopefully, know of a way to recover him.

Posted: July 15th, 2014, 5:11 pm
by Queklain
Game Bin sim. For some reason I've never ever ever been able to move a family via the computer or whatnot, so I just save them to file and plop them in a new world new game.