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Story Progression 269

Posted: August 25th, 2017, 8:35 pm
by sittingbear
I seem to be getting this problem ever since I installed SP 269 the kids can't seem to get into school and are walking through the RH they do get to school after multiple attempts also the interaction i choose for my active to do keeps getting reset every time he tries to go school that's never happened before at least not during game play.
http://i347.photobucket.com/albums/p458 ... i3nuj2.jpg

<a class="wiki_link_ext" href="http://i347.photobucket.com/albums/p458 ... juezhe.jpg" rel="nofollow">http://i347.photobucket.com/albums/p458 ... zhe.jpg</a>

Posted: August 25th, 2017, 8:52 pm
by sittingbear
And no script errors

Posted: August 25th, 2017, 9:28 pm
by igazor
Are you using AussomeDays' Additional Entry and Exit mod and, if so, are you certain that you have the right version among the three offered? If that's not it, I am puzzled because it looks like your sims are trying to use more than one school door for entry but that doesn't really happen (in my experience) without the mod.
http://www.modthesims.info/download.php?t=568897

Posted: August 25th, 2017, 9:59 pm
by sittingbear
No I don't have that one

Posted: August 25th, 2017, 10:01 pm
by sittingbear
Yeah it does seem to be a problem with schools that have more than one door. I cloned the Mausoleum and changed the script to that of a combo School/Stadium just to make sure it wasn't a problem with combos

Posted: August 25th, 2017, 10:03 pm
by sittingbear
One other odd thing when I placed the cloned Mausoleum and went to go remove the school I was having a problem with it told me my sim had to quit the Day Spa to join the High School career.

Posted: August 25th, 2017, 10:15 pm
by igazor
Then guess I would have to ask if things behave differently when using the same schools but on SP 267. The converted Mausoleum may have confused things though (it's confusing me trying to think about it anyway) because of what was added in 269b. Although I thought this SP extra code to account for Entry and Exit was supposed to remain dormant if the player doesn't have the mod to begin with.
<a href="http://nraas.wikispaces.com/StoryProgre ... Testing</a>

Posted: August 25th, 2017, 10:57 pm
by sittingbear
Everything works fine with 267.
Stary also gave me the same problem as Everglow Academy

Posted: August 25th, 2017, 11:05 pm
by sittingbear
I mean the school from Appalossa Plains not Stary

Posted: August 26th, 2017, 6:34 am
by sittingbear
And even more interesting I cloned the Stadium/Annex from UNI and changed the script to a combo school/stadium and the kids used all the doors with 269 I don't think their supposed to that