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Finding paired couples in new town

Posted: September 13th, 2019, 9:43 pm
by deedee_828
I've been in my 9th town a sim week and would like to know if there's a way to see who's paired up with whom in town via SP.
Like the 5 Marks brothers now have a woman living with them, but I don't know which brother she's married to!
Without having to click on the relationship status of every sim in town, is there an easier way to see who's in a relationship and what the status is? Like RI, GF/BF, engaged, married?
And is there an easy way to check on new pregnancies in town?
Also I've got a new infant listed in my population baby age group and I can't for the life of me figure out who here parents are.

Finding paired couples in new town

Posted: September 13th, 2019, 9:53 pm
by sheridanhoughton
If it was me, to find out who she was married to, I would just do MC/sim/basic/family tree and select her. Then from her family tree, if she was paired up with one of the brothers, you should be able to get to the family trees of the other brothers through the one she is paired up with.

with the baby, I would do MC/sim/basic/family tree and select age/babies to find out who the parents are of your babies.

I don't know any short cuts, sorry, but I find that this method isn't too much trouble.

I don't have very big towns - usually 80 or less sims, because otherwise they get laggy. so I try and keep tabs on all my sims, even the ones I don't play.

Finding paired couples in new town

Posted: September 13th, 2019, 10:08 pm
by igazor
Indeed filtered lists of sims are provided by MasterController, not StoryProgression.

Similar strategies can be taken with those in romantic couplings -- but instead of Family Tree run the MC > Sim > Status > Relationship command again on City Hall/Computer and filter to Type of Sim = (choose one or more of Partnered, Single, Steady, Married). RIs would be tricky, I don't think we can filter to those because they are not partnerships and sims can have many RIs at the same time even while partnered with someone else. But another way to check a particular inactive sim is to run, on the sim themselves, MC > Intermediate > Long Term Relationship by Value not with the intent of changing anything but to see who shows up and what their status seems to be relative to the sim clicked upon. Er, at least I think I've got that right...let me know if that last idea doesn't give you what you needed and we'll come up with something else.

On the pregnancies, same idea. Run a Family Tree or something command and filter to Type of Sim (And) > Resident and Pregnant.

Finding paired couples in new town

Posted: September 14th, 2019, 2:04 am
by deedee_828
Those all sound like great options to try for anyone I missed seeing an update on as I ended up just playing the game and letting the SP messages give me clues as to how everyone was paired up.
There are a few really odd ones....like the married lady who just had a child with her husband and she now has a boyfriend.
And one Sim who started the game single, quickly paired up and married a rich guy in town....and is now dating someone else!
And another sim who's backstory has her in a relationship with a married woman, yet suddenly has the towns first set of twins with the single guy that lives next door!
Roaring Heights is quite the soap opera! And with seven babies already in town, and 4 more women due soon, my heirs shouldn't have any trouble finding original resident offspring to pair up with!

Finding paired couples in new town

Posted: September 14th, 2019, 9:24 am
by enable_llamas
Sorry to butt in on your thread, but how does RH play for you overall? Cause I recently started playing it for real and the routing issues are just driving me up the wall, it's ridiculously bad even by ea standards. Especially the beachfront strip, there are sims routing through other sims' lots, insisting on running on the beach till almost up the Boardwalk lot instead of routing directly to the street that they're like 1m away from and carpools stopping in the middle of said street... :|

But the townies' do come with great stories at least, lol.

Finding paired couples in new town

Posted: September 14th, 2019, 11:33 am
by thebriamon
deedee_828 wrote:
September 14th, 2019, 2:04 am
Those all sound like great options to try for anyone I missed seeing an update on as I ended up just playing the game and letting the SP messages give me clues as to how everyone was paired up.
There are a few really odd ones....like the married lady who just had a child with her husband and she now has a boyfriend.
And one Sim who started the game single, quickly paired up and married a rich guy in town....and is now dating someone else!
And another sim who's backstory has her in a relationship with a married woman, yet suddenly has the towns first set of twins with the single guy that lives next door!
Roaring Heights is quite the soap opera! And with seven babies already in town, and 4 more women due soon, my heirs shouldn't have any trouble finding original resident offspring to pair up with!
I miss a lot of updates too and have to go through MC like igazor suggested to find out who is with whom, what that baby's name was, and so on. And my sims kept getting married, having children, and then splitting up and having kids with others and I had so many half and step siblings in my town that I had to make a change in my married caste to stop them from splitting up. Sorry sims, divorce doesn't exist in this town anymore.

Finding paired couples in new town

Posted: September 14th, 2019, 12:01 pm
by igazor
thebriamon post_id=68903 time=1568475190 user_id=20040 wrote: And my sims kept getting married, having children, and then splitting up and having kids with others and I had so many half and step siblings in my town that I had to make a change in my married caste to stop them from splitting up. Sorry sims, divorce doesn't exist in this town anymore.
I've haven't played RH yet, but this is how the majority of Bridgeport's pre-mades, those whom I usually refer to as "that big bunch of losers" (with a few notable exceptions) play out for me. I wonder if it has something to do with the worlds being classified as urban whereas most others are not. Or, more likely, someone at EA thinks that nearly everyone who lives in the Big City likes to change partners as often as some of us change our socks. The sims who have immigrated in as partners, who meet each other after having done so, or have aged up from being children or were born in-game (not enough data there yet really) seem to generally be in much more stable relationships than that. I don't know if that's just some kind of coincidence on my end, but seems like an awfully big one, though.

As a Big City dweller myself, I should be insulted but instead I just find it kind of funny. Then it becomes quite a shock to play a "normal" (okay, suburban or rural) world again where yes of course there are instances of infidelity and commitment issues but the marriage license office doesn't really need to be open 24/7 and have a bank of ten revolving doors on it. :)

Finding paired couples in new town

Posted: September 14th, 2019, 12:42 pm
by thebriamon
This isn't even in RH. It's a custom town where everyone was created by me! And all I did for many was just randomize traits. It was especially awkward/funny when I added my IRL brother in law and his wife, because in game, they had a baby, and then she immediately divorced him, became the town tart and ended up with seven more children from three more fathers. (and FWIW, I come from a rural place IRL, and it was really just like that. Soo many of my graduating class has ended up somehow related to each other because of playing musical partners).

I didn't mind the variety or the drama, but the family trees were started to get really, really convoluted. The Hapsburgs would have been less complicated.

Finding paired couples in new town

Posted: September 14th, 2019, 1:06 pm
by igazor
No. I know the small town I came from. Everyone there is still faithfully partnered with those whom they were dating on the last day of high school. Absolutely nothing has changed in the past forty years, I am certain of that (except the town did get a Target store and somehow manages to support two Starbucks now much to the envy and occasional confusion of those surrounding it).

I could go onto Classmates.com...er I mean Facebook and confirm all of this, but there really isn't any point. If I want to see what my high school peers are up to and what they look like, I open my yearbook because again nothing has changed.

It has been said that reality and I have managed to part ways a very long time ago in some respects. I have no idea what that means, just seemed like it was worth mentioning. :P

Finding paired couples in new town

Posted: September 22nd, 2019, 1:44 pm
by deedee_828
enable_llamas wrote:
September 14th, 2019, 9:24 am
Sorry to butt in on your thread, but how does RH play for you overall? Cause I recently started playing it for real and the routing issues are just driving me up the wall, it's ridiculously bad even by ea standards. Especially the beachfront strip, there are sims routing through other sims' lots, insisting on running on the beach till almost up the Boardwalk lot instead of routing directly to the street that they're like 1m away from and carpools stopping in the middle of said street... :|

But the townies' do come with great stories at least, lol.
Sorry I haven't been in here in a bit and I just saw your inquiry.

RH hasn't played too badly for me, but ever since I got this tip on here when starting Isla Paradiso, I play with Stuck Auto-Reset>False (default is true)

The full path is NRaas>Overwatch>Settings>Stuck Auto-Reset>False

This way if there's a specific spot that has stuck sim issues, I can go fix it and lessen the issues.

The biggest stuck sim (routing issues) I've seen since using this setting, and that's 5 towns ago in my Town Jump game, is puppies or kittens. Their owners like to leave them places where there are stairs and they can't leave the area.
But a quick click on the stuck sim icon from the message zooms you right to them and you can reset them quickly.
If it's an option, I try to delete the stairs but it's usually on a community lot where that's too much trouble.

I have had two or three sims get stuck by The Boardwalk lot by a fence in the back of the lot.
I deleted part of the fence and this seems to have helped with that issue.

Hope this helps with the routing issues in your RH!